When new virtual registers are created during splitting/spilling, defer
creation of the live interval until we need to use the live interval.
Along with the recent commits to notify LiveRangeEdit when new virtual
registers are created, this makes it possible for functions like
TargetInstrInfo::loadRegFromStackSlot() and
TargetInstrInfo::storeRegToStackSlot() to create multiple virtual
registers as part of the process of generating loads/stores for
different register classes, and then have the live intervals for those
new registers computed when they are needed.
llvm-svn: 188437
Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
llvm-svn: 169131
No functional change, just moved header files.
Targets can inject custom passes between register allocation and
rewriting. This makes it possible to tweak the register allocation
before rewriting, using the full global interference checking available
from LiveRegMatrix.
llvm-svn: 168806
methods are no longer needed now that LinearScan has gone away.
(Contains tweaks trivialSpillEverywhere to enable the removal of getNewVRegs).
llvm-svn: 151658
If a value is defined by a COPY, that instuction can easily and cheaply
be found by getInstructionFromIndex(VNI->def).
This reduces the size of VNInfo from 24 to 16 bytes, and improves
llc compile time by 3%.
llvm-svn: 149763
of several newly un-defaulted switches. This also helps optimizers
(including LLVM's) recognize that every case is covered, and we should
assume as much.
llvm-svn: 147861
The old naming scheme (load/use/def/store) can be traced back to an old
linear scan article, but the names don't match how slots are actually
used.
The load and store slots are not needed after the deferred spill code
insertion framework was deleted.
The use and def slots don't make any sense because we are using
half-open intervals as is customary in C code, but the names suggest
closed intervals. In reality, these slots were used to distinguish
early-clobber defs from normal defs.
The new naming scheme also has 4 slots, but the names match how the
slots are really used. This is a purely mechanical renaming, but some
of the code makes a lot more sense now.
llvm-svn: 144503
physical register numbers.
This makes the hack used in LiveInterval official, and lets LiveInterval be
oblivious of stack slots.
The isPhysicalRegister() and isVirtualRegister() predicates don't know about
this, so when a variable may contain a stack slot, isStackSlot() should always
be tested first.
llvm-svn: 123128
benchmarks hitting an assertion.
Adds LiveIntervalUnion::collectInterferingVRegs.
Fixes "late spilling" by checking for any unspillable live vregs among
all physReg aliases.
llvm-svn: 118701
The earliestStart argument is entirely specific to linear scan allocation, and
can be easily calculated by RegAllocLinearScan.
Replace std::vector with SmallVector.
llvm-svn: 111055
LocalRewriter::runOnMachineFunction uses this information to mark dead spill
slots.
This means that InlineSpiller now also works for functions that spill.
llvm-svn: 107302
InlineSpiller inserts loads and spills immediately instead of deferring to
VirtRegMap. This is possible now because SlotIndexes allows instructions to be
inserted and renumbered.
This is work in progress, and is mostly a copy of TrivialSpiller so far. It
works very well for functions that don't require spilling.
llvm-svn: 107227
The VNInfo.kills vector was almost unused except for all the code keeping it
updated. The few places using it were easily rewritten to check for interval
ends instead.
The two new methods LiveInterval::killedAt and killedInRange are replacements.
This brings us down to 3 independent data structures tracking kills.
llvm-svn: 106905
This fixes an in-place update bug where code inserted at the end of basic blocks may not be covered by existing intervals which were live across the entire block. It is also consistent with the way ranges are specified for live intervals.
llvm-svn: 91859
When a call is placed to spill an interval this spiller will first try to
break the interval up into its component values. Single value intervals and
intervals which have already been split (or are the result of previous splits)
are spilled by the default spiller.
Splitting intervals as described above may improve the performance of generated
code in some circumstances. This work is experimental however, and it still
miscompiles many benchmarks. It's not recommended for general use yet.
llvm-svn: 90951
All spiller calls in RegAllocLinearScan now go through the new Spiller interface.
The "-new-spill-framework" command line option has been removed. To use the trivial in-place spiller you should now pass "-spiller=trivial -rewriter=trivial".
(Note the trivial spiller/rewriter are only meant to serve as examples of the new in-place modification work. Enabling them will yield terrible, though hopefully functional, code).
llvm-svn: 89311
This introduces a new pass, SlotIndexes, which is responsible for numbering
instructions for register allocation (and other clients). SlotIndexes numbering
is designed to match the existing scheme, so this patch should not cause any
changes in the generated code.
For consistency, and to avoid naming confusion, LiveIndex has been renamed
SlotIndex.
The processImplicitDefs method of the LiveIntervals analysis has been moved
into its own pass so that it can be run prior to SlotIndexes. This was
necessary to match the existing numbering scheme.
llvm-svn: 85979