The fixes are to note that AArch64 has additional restrictions on when local
relocations can be used. In particular, ld64 requires that relocations to
cstring/cfstrings use linker visible symbols.
Original message:
In an assembly expression like
bar:
.long L0 + 1
the intended semantics is that bar will contain a pointer one byte past L0.
In sections that are merged by content (strings, 4 byte constants, etc), a
single position in the section doesn't give the linker enough information.
For example, it would not be able to tell a relocation must point to the
end of a string, since that would look just like the start of the next.
The solution used in ELF to use relocation with symbols if there is a non-zero
addend.
In MachO before this patch we would just keep all symbols in some sections.
This would miss some cases (only cstrings on x86_64 were implemented) and was
inefficient since most relocations have an addend of 0 and can be represented
without the symbol.
This patch implements the non-zero addend logic for MachO too.
llvm-svn: 226503
utils/sort_includes.py.
I clearly haven't done this in a while, so more changed than usual. This
even uncovered a missing include from the InstrProf library that I've
added. No functionality changed here, just mechanical cleanup of the
include order.
llvm-svn: 225974
There are some operands which can take either immediates or registers
and we were previously using different register class to distinguish
between operands that could take immediates and those that could not.
This patch switches to using RegisterOperands which should simplify the
backend by reducing the number of register classes and also make it
easier to implement the assembler.
llvm-svn: 225662
One is that AArch64 has additional restrictions on when local relocations can
be used. We have to take those into consideration when deciding to put a L
symbol in the symbol table or not.
The other is that ld64 requires the relocations to cstring to use linker
visible symbols on AArch64.
Thanks to Michael Zolotukhin for testing this!
Remove doesSectionRequireSymbols.
In an assembly expression like
bar:
.long L0 + 1
the intended semantics is that bar will contain a pointer one byte past L0.
In sections that are merged by content (strings, 4 byte constants, etc), a
single position in the section doesn't give the linker enough information.
For example, it would not be able to tell a relocation must point to the
end of a string, since that would look just like the start of the next.
The solution used in ELF to use relocation with symbols if there is a non-zero
addend.
In MachO before this patch we would just keep all symbols in some sections.
This would miss some cases (only cstrings on x86_64 were implemented) and was
inefficient since most relocations have an addend of 0 and can be represented
without the symbol.
This patch implements the non-zero addend logic for MachO too.
llvm-svn: 225644
This is equivalent to the AMDGPUTargetMachine now, but it is the
starting point for separating R600 and GCN functionality into separate
targets.
It is recommened that users start using the gcn triple for GCN-based
GPUs, because using the r600 triple for these GPUs will be deprecated in
the future.
llvm-svn: 225277
The issues was that AArch64 has additional restrictions on when local
relocations can be used. We have to take those into consideration when
deciding to put a L symbol in the symbol table or not.
Original message:
Remove doesSectionRequireSymbols.
In an assembly expression like
bar:
.long L0 + 1
the intended semantics is that bar will contain a pointer one byte past L0.
In sections that are merged by content (strings, 4 byte constants, etc), a
single position in the section doesn't give the linker enough information.
For example, it would not be able to tell a relocation must point to the
end of a string, since that would look just like the start of the next.
The solution used in ELF to use relocation with symbols if there is a non-zero
addend.
In MachO before this patch we would just keep all symbols in some sections.
This would miss some cases (only cstrings on x86_64 were implemented) and was
inefficient since most relocations have an addend of 0 and can be represented
without the symbol.
This patch implements the non-zero addend logic for MachO too.
llvm-svn: 225048
In an assembly expression like
bar:
.long L0 + 1
the intended semantics is that bar will contain a pointer one byte past L0.
In sections that are merged by content (strings, 4 byte constants, etc), a
single position in the section doesn't give the linker enough information.
For example, it would not be able to tell a relocation must point to the
end of a string, since that would look just like the start of the next.
The solution used in ELF to use relocation with symbols if there is a non-zero
addend.
In MachO before this patch we would just keep all symbols in some sections.
This would miss some cases (only cstrings on x86_64 were implemented) and was
inefficient since most relocations have an addend of 0 and can be represented
without the symbol.
This patch implements the non-zero addend logic for MachO too.
llvm-svn: 224985
mubuf instructions now define the soffset field using the SCSrc_32
register class which indicates that only SGPRs and inline constants
are allowed.
llvm-svn: 224622
Use the MCAsmInfo instead of the DataLayout, and allow
specifying a custom prefix for labels specifically. HSAIL
requires that labels begin with @, but global symbols with &.
llvm-svn: 223323
If a function is just an unreachable, this would hit a
"this is not a MachO target" assertion because of setting
HasSubsectionViaSymbols.
llvm-svn: 221920
Every target we support has support for assembly that looks like
a = b - c
.long a
What is special about MachO is that the above combination suppresses the
production of a relocation.
With this change we avoid producing the intermediary labels when they don't
add any value.
llvm-svn: 220256
The main reason for this is that the MCAsmInfo class,
which we were previously using as the base class, sets
PrivateGlobalPrefix to "L", which causes all global
functions that start with L to be treated as local symbols.
MCAsmInfoELF sets PrivateGlobalPrefix to ".L", which is what
we want, and it is probably a good idea to use this as the
base class anyway, since we are emitting ELF binaries.
llvm-svn: 219237
There are new register classes VCSrc_* which represent operands that
can take an SGPR, VGPR or inline constant. The VSrc_* class is now used
to represent operands that can take an SGPR, VGPR, or a 32-bit
immediate.
This allows us to have more accurate checks for legality of
immediates, since before we had no way to distinguish between operands
that supported any 32-bit immediate and operands which could only
support inline constants.
llvm-svn: 218334
Add header guards to files that were missing guards. Remove #endif comments
as they don't seem common in LLVM (we can easily add them back if we decide
they're useful)
Changes made by clang-tidy with minor tweaks.
llvm-svn: 215558
Abs/neg folding has moved out of foldOperands and into the instruction
selection phase using complex patterns. As a consequence of this
change, we now prefer to select the 64-bit encoding for most
instructions and the modifier operands have been dropped from
integer VOP3 instructions.
llvm-svn: 214467
This implements a solution for constant initializers suggested
by Vadim Girlin, where we store the data after the shader code
and then use the S_GETPC instruction to compute its address.
This saves use the trouble of creating a new buffer for constant data
and then having to pass the pointer to the kernel via user SGPRs or the
input buffer.
llvm-svn: 213530
system headers above the includes of generated '.inc' files that
actually contain code. In a few targets this was already done pretty
consistently, but it wasn't done *really* consistently anywhere. It is
strictly cleaner IMO and necessary in a bunch of places where the
DEBUG_TYPE is referenced from the generated code. Consistency with the
necessary places trumps. Hopefully the build bots are OK with the
movement of intrin.h...
llvm-svn: 206838
I started trying to fix a small issue, but this code has seen a small fix too
many.
The old code was fairly convoluted. Some of the issues it had:
* It failed to check if a symbol difference was in the some section when
converting a relocation to pcrel.
* It failed to check if the relocation was already pcrel.
* The pcrel value computation was wrong in some cases (relocation-pc.s)
* It was missing quiet a few cases where it should not convert symbol
relocations to section relocations, leaving the backends to patch it up.
* It would not propagate the fact that it had changed a relocation to pcrel,
requiring a quiet nasty work around in ARM.
* It was missing comments.
llvm-svn: 205076
The subtarget info is explicitly passed to the EncodeInstruction
method and we should use that subtarget info to influence any
encoding decisions.
llvm-svn: 200350
This has a few advantages:
* Only targets that use a MCTargetStreamer have to worry about it.
* There is never a MCTargetStreamer without a MCStreamer, so we can use a
reference.
* A MCTargetStreamer can talk to the MCStreamer in its constructor.
llvm-svn: 200129