setting breakpoints. That's dangerous, since while we are setting a breakpoint,
the target might hit the dyld load notification, and start removing modules from
the list. This change adds a GetMutex accessor to the ModuleList class, and
uses it whenever we are accessing the target's ModuleList (as returned by GetImages().)
<rdar://problem/11552372>
llvm-svn: 157668
boxed expressions returning numbers and strings.
I also added boxed expressions to our testcases, and
enabled boxed expressions when libarclite is linked into
the inferior.
llvm-svn: 157026
This takes two important changes:
- Calling blocks is now supported. You need to
cast their return values, but that works fine.
- We now can correctly run JIT-compiled
expressions that use floating-point numbers.
Also, we have taken a fix that allows us to
ignore access control in Objective-C as in C++.
llvm-svn: 152286
This fix really needed to happen as a previous fix I had submitted for
calculating symbol sizes made many symbols appear to have zero size since
the function that was calculating the symbol size was calling another function
that would cause the calculation to happen again. This resulted in some symbols
having zero size when they shouldn't. This could then cause infinite stack
traces and many other side affects.
llvm-svn: 152244
internals. The first part of this is to use a new class:
lldb_private::ExecutionContextRef
This class holds onto weak pointers to the target, process, thread and frame
and it also contains the thread ID and frame Stack ID in case the thread and
frame objects go away and come back as new objects that represent the same
logical thread/frame.
ExecutionContextRef objcets have accessors to access shared pointers for
the target, process, thread and frame which might return NULL if the backing
object is no longer available. This allows for references to persistent program
state without needing to hold a shared pointer to each object and potentially
keeping that object around for longer than it needs to be.
You can also "Lock" and ExecutionContextRef (which contains weak pointers)
object into an ExecutionContext (which contains strong, or shared pointers)
with code like
ExecutionContext exe_ctx (my_obj->GetExectionContextRef().Lock());
llvm-svn: 150801
due to RTTI worries since llvm and clang don't use RTTI, but I was able to
switch back with no issues as far as I can tell. Once the RTTI issue wasn't
an issue, we were looking for a way to properly track weak pointers to objects
to solve some of the threading issues we have been running into which naturally
led us back to std::tr1::weak_ptr. We also wanted the ability to make a shared
pointer from just a pointer, which is also easily solved using the
std::tr1::enable_shared_from_this class.
The main reason for this move back is so we can start properly having weak
references to objects. Currently a lldb_private::Thread class has a refrence
to its parent lldb_private::Process. This doesn't work well when we now hand
out a SBThread object that contains a shared pointer to a lldb_private::Thread
as this SBThread can be held onto by external clients and if they end up
using one of these objects we can easily crash.
So the next task is to start adopting std::tr1::weak_ptr where ever it makes
sense which we can do with lldb_private::Debugger, lldb_private::Target,
lldb_private::Process, lldb_private::Thread, lldb_private::StackFrame, and
many more objects now that they are no longer using intrusive ref counted
pointer objects (you can't do std::tr1::weak_ptr functionality with intrusive
pointers).
llvm-svn: 149207
size_t
SBProcess::ReadCStringFromMemory (addr_t addr, void *buf, size_t size, lldb::SBError &error);
uint64_t
SBProcess::ReadUnsignedFromMemory (addr_t addr, uint32_t byte_size, lldb::SBError &error);
lldb::addr_t
SBProcess::ReadPointerFromMemory (addr_t addr, lldb::SBError &error);
These ReadCStringFromMemory() has some SWIG type magic that makes it return the
python string directly and the "buf" is not needed:
error = SBError()
max_cstr_len = 256
cstr = lldb.process.ReadCStringFromMemory (0x1000, max_cstr_len, error)
if error.Success():
....
The other two functions behave as expteced. This will make it easier to get integer values
from the inferior process that are correctly byte swapped. Also for pointers, the correct
pointer byte size will be used.
Also cleaned up a few printf style warnings for the 32 bit lldb build on darwin.
llvm-svn: 146636
shared pointers.
Changed the ExecutionContext over to use shared pointers for
the target, process, thread and frame since these objects can
easily go away at any time and any object that was holding onto
an ExecutionContext was running the risk of using a bad object.
Now that the shared pointers for target, process, thread and
frame are just a single pointer (they all use the instrusive
shared pointers) the execution context is much safer and still
the same size.
Made the shared pointers in the the ExecutionContext class protected
and made accessors for all of the various ways to get at the pointers,
references, and shared pointers.
llvm-svn: 140298
- introduced two new classes ValueObjectConstResultChild and ValueObjectConstResultImpl: the first one is a ValueObjectChild obtained from
a ValueObjectConstResult, the second is a common implementation backend for VOCR and VOCRCh of method calls meant to read through pointers stored
in frozen objects ; now such reads transparently move from host to target as required
- as a consequence of the above, removed code that made target-memory copies of expression results in several places throughout LLDB, and also
removed code that enabled to recognize an expression result VO as such
- introduced a new GetPointeeData() method in ValueObject that lets you read a given amount of objects of type T from a VO
representing a T* or T[], and doing dereferences transparently
in private layer it returns a DataExtractor ; in public layer it returns an instance of a newly created lldb::SBData
- as GetPointeeData() does the right thing for both frozen and non-frozen ValueObject's, reimplemented ReadPointedString() to use it
en lieu of doing the raw read itself
- introduced a new GetData() method in ValueObject that lets you get a copy of the data that backs the ValueObject (for pointers,
this returns the address without any previous dereferencing steps ; for arrays it actually reads the whole chunk of memory)
in public layer this returns an SBData, just like GetPointeeData()
- introduced a new CreateValueFromData() method in SBValue that lets you create a new SBValue from a chunk of data wrapped in an SBData
the limitation to remember for this kind of SBValue is that they have no address: extracting the address-of for these objects (with any
of GetAddress(), GetLoadAddress() and AddressOf()) will return invalid values
- added several tests to check that "p"-ing objects (STL classes, char* and char[]) will do the right thing
Solved a bug where global pointers to global variables were not dereferenced correctly for display
New target setting "max-string-summary-length" gives the maximum number of characters to show in a string when summarizing it, instead of the hardcoded 128
Solved a bug where the summary for char[] and char* would not be shown if the ValueObject's were dumped via the "p" command
Removed m_pointers_point_to_load_addrs from ValueObject. Introduced a new m_address_type_of_children, which each ValueObject can set to tell the address type
of any pointers and/or references it creates. In the current codebase, this is load address most of the time (the only notable exception being file
addresses that generate file address children UNLESS we have a live process)
Updated help text for summary-string
Fixed an issue in STL formatters where std::stlcontainer::iterator would match the container's synthetic children providers
Edited the syntax and help for some commands to have proper argument types
llvm-svn: 139160
Code cleanup:
- The Format Manager implementation is now split between two files: FormatClasses.{h|cpp} where the
actual formatter classes (ValueFormat, SummaryFormat, ...) are implemented and
FormatManager.{h|cpp} where the infrastructure classes (FormatNavigator, FormatManager, ...)
are contained. The wrapper code always remains in Debugger.{h|cpp}
- Several leftover fields, methods and comments from previous design choices have been removed
type category subcommands (enable, disable, delete) now can take a list of category names as input
- for type category enable, saying "enable A B C" is the same as saying
enable C
enable B
enable A
(the ordering is relevant in enabling categories, and it is expected that a user typing
enable A B C wants to look into category A, then into B, then into C and not the other
way round)
- for the other two commands, the order is not really relevant (however, the same inverted ordering
is used for consistency)
llvm-svn: 135494
of duplicated code from appearing all over LLDB:
lldb::addr_t
Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error);
bool
Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error);
size_t
Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error);
size_t
Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error);
in lldb_private::Process the following functions were renamed:
From:
uint64_t
Process::ReadUnsignedInteger (lldb::addr_t load_addr,
size_t byte_size,
Error &error);
To:
uint64_t
Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr,
size_t byte_size,
uint64_t fail_value,
Error &error);
Cleaned up a lot of code that was manually doing what the above functions do
to use the functions listed above.
Added the ability to get a scalar value as a buffer that can be written down
to a process (byte swapping the Scalar value if needed):
uint32_t
Scalar::GetAsMemoryData (void *dst,
uint32_t dst_len,
lldb::ByteOrder dst_byte_order,
Error &error) const;
The "dst_len" can be smaller that the size of the scalar and the least
significant bytes will be written. "dst_len" can also be larger and the
most significant bytes will be padded with zeroes.
Centralized the code that adds or removes address bits for callable and opcode
addresses into lldb_private::Target:
lldb::addr_t
Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const;
lldb::addr_t
Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const;
All necessary lldb_private::Address functions now use the target versions so
changes should only need to happen in one place if anything needs updating.
Fixed up a lot of places that were calling :
addr_t
Address::GetLoadAddress(Target*);
to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress()
as needed. There were many places in the breakpoint code where things could
go wrong for ARM if these weren't used.
llvm-svn: 131878
expressions that are simple enough to get passed to the "frame var" underpinnings. The parser code will
have to be changed to also query for the dynamic types & offsets as it is looking up variables.
The behavior of "frame var" is controlled in two ways. You can pass "-d {true/false} to the frame var
command to get the dynamic or static value of the variables you are printing.
There's also a general setting:
target.prefer-dynamic-value (boolean) = 'true'
which is consulted if you call "frame var" without supplying a value for the -d option.
llvm-svn: 129623
public types and public enums. This was done to keep the SWIG stuff from
parsing all sorts of enums and types that weren't needed, and allows us to
abstract our API better.
llvm-svn: 128239
an interface to a local or remote debugging platform. By default each host OS
that supports LLDB should be registering a "default" platform that will be
used unless a new platform is selected. Platforms are responsible for things
such as:
- getting process information by name or by processs ID
- finding platform files. This is useful for remote debugging where there is
an SDK with files that might already or need to be cached for debug access.
- getting a list of platform supported architectures in the exact order they
should be selected. This helps the native x86 platform on MacOSX select the
correct x86_64/i386 slice from universal binaries.
- Connect to remote platforms for remote debugging
- Resolving an executable including finding an executable inside platform
specific bundles (macosx uses .app bundles that contain files) and also
selecting the appropriate slice of universal files for a given platform.
So by default there is always a local platform, but remote platforms can be
connected to. I will soon be adding a new "platform" command that will support
the following commands:
(lldb) platform connect --name machine1 macosx connect://host:port
Connected to "machine1" platform.
(lldb) platform disconnect macosx
This allows LLDB to be well setup to do remote debugging and also once
connected process listing and finding for things like:
(lldb) process attach --name x<TAB>
The currently selected platform plug-in can now auto complete any available
processes that start with "x". The responsibilities for the platform plug-in
will soon grow and expand.
llvm-svn: 127286
now, in addition to cpu type/subtype and architecture flavor, contains:
- byte order (big endian, little endian)
- address size in bytes
- llvm::Triple for true target triple support and for more powerful plug-in
selection.
llvm-svn: 125602
values or persistent expression variables. Now if an expression consists of
a value that is a child of a variable, or of a persistent variable only, we
will create a value object for it and make a ValueObjectConstResult from it to
freeze the value (for program variables only, not persistent variables) and
avoid running JITed code. For everything else we still parse up and JIT code
and run it in the inferior.
There was also a lot of clean up in the expression code. I made the
ClangExpressionVariables be stored in collections of shared pointers instead
of in collections of objects. This will help stop a lot of copy constructors on
these large objects and also cleans up the code considerably. The persistent
clang expression variables were moved over to the Target to ensure they persist
across process executions.
Added the ability for lldb_private::Target objects to evaluate expressions.
We want to evaluate expressions at the target level in case we aren't running
yet, or we have just completed running. We still want to be able to access the
persistent expression variables between runs, and also evaluate constant
expressions.
Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects
can now dump their contents with the UUID, arch and full paths being logged with
appropriate prefix values.
Thread hardened the Communication class a bit by making the connection auto_ptr
member into a shared pointer member and then making a local copy of the shared
pointer in each method that uses it to make sure another thread can't nuke the
connection object while it is being used by another thread.
Added a new file to the lldb/test/load_unload test that causes the test a.out file
to link to the libd.dylib file all the time. This will allow us to test using
the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else.
llvm-svn: 121745
Added a ThreadPlanCallUserExpression that differs from ThreadPlanCallFunction in that it holds onto a shared pointer to its ClangUserExpression so that can't go away before the thread plan is done using it.
Fixed the stop message when you hit a breakpoint while running a user expression so it is more obvious what has happened.
llvm-svn: 120386
cases when getting the clang type:
- need only a forward declaration
- need a clang type that can be used for layout (members and args/return types)
- need a full clang type
This allows us to partially parse the clang types and be as lazy as possible.
The first case is when we just need to declare a type and we will complete it
later. The forward declaration happens only for class/union/structs and enums.
The layout type allows us to resolve the full clang type _except_ if we have
any modifiers on a pointer or reference (both R and L value). In this case
when we are adding members or function args or return types, we only need to
know how the type will be laid out and we can defer completing the pointee
type until we later need it. The last type means we need a full definition for
the clang type.
Did some renaming of some enumerations to get rid of the old "DC" prefix (which
stands for DebugCore which is no longer around).
Modified the clang namespace support to be almost ready to be fed to the
expression parser. I made a new ClangNamespaceDecl class that can carry around
the AST and the namespace decl so we can copy it into the expression AST. I
modified the symbol vendor and symbol file plug-ins to use this new class.
llvm-svn: 118976
that check pointer validity fail to parse. Now
lldb does not crash in that case. Also added
support for checking Objective-C class validity
in the Version 1 runtime as well as Version 2
runtimes with varying levels of available debug
support.
llvm-svn: 118271