Try to avoid mutually exclusive features. Don't use
a real default GPU, and use a fake "generic". The goal
is to make it easier to see which set of features are
incompatible between feature strings.
Most of the test changes are due to random scheduling changes
from not having a default fullspeed model.
llvm-svn: 310258
Currently the default C calling convention functions are treated
the same as compute kernels. Make this explicit so the default
calling convention can be changed to a non-kernel.
Converted with perl -pi -e 's/define void/define amdgpu_kernel void/'
on the relevant test directories (and undoing in one place that actually
wanted a non-kernel).
llvm-svn: 298444
This allows us to ensure that 0 is never a valid pointer
to a user object, and ensures that the offset is always legal
without needing a register to access it. This comes at the cost
of usable offsets and wasted stack space.
llvm-svn: 295877
- Implemented amdgpu-flat-work-group-size attribute
- Implemented amdgpu-num-active-waves-per-eu attribute
- Implemented amdgpu-num-sgpr attribute
- Implemented amdgpu-num-vgpr attribute
- Dynamic LDS constraints are in a separate patch
Patch by Tom Stellard and Konstantin Zhuravlyov
Differential Revision: https://reviews.llvm.org/D21562
llvm-svn: 280747
This was assuming it could use all memory before, which is
a bad decision because it restricts occupancy.
By default, only try to use enough space that could reduce
occupancy to 7, an arbitrarily chosen limit.
Based on the exist LDS usage, try to round up to the limit
in the current tier instead of further hurting occupancy.
This isn't ideal, because it doesn't accurately know how much
space is going to be used for alignment padding.
llvm-svn: 269708
The canonical form for allocas is a single allocation of the array type.
In case we see a non-canonical array alloca, make sure we aren't
replacing this with an array N times smaller.
llvm-svn: 267916
This resolves more frame indexes early and folds
the immediate offsets into the scratch mubuf instructions.
This cleans up a lot of the mess that's currently emitted,
such as emitting add 0s and repeatedly initializing the same
register to 0 when spilling.
llvm-svn: 266508
If we can't assume the pointer value isn't within the bounds
of the object, it seems risky to try to replace the pointer
calculations.
llvm-svn: 259573
noduplicate prevents unrolling of small loops that happen to have
barriers in them. If a loop has a barrier in it, it is OK to duplicate
it for the unroll.
llvm-svn: 256075
The VOP3 encoding of these allows any SGPR pair for the i1
output, but this was forced before to always use vcc.
This doesn't yet try to use this, but does add the operand
to the definitions so the main change is adding vcc to the
output of the VOP2 encoding.
llvm-svn: 246358