There are two settings:
target.load-script-from-symbol-file is a boolean that says load or no load (default: false)
target.warn-on-script-from-symbol-file is also a boolean, it says whether you want to be warned when a script file is not loaded due to security (default: true)
the auto loading on change for target.load-script-from-symbol-file is preserved
llvm-svn: 182336
Name matching was working inconsistently across many places in LLDB. Anyone doing name lookups where you want to look for all types of names should used "eFunctionNameTypeAuto" as the sole name type mask. This will ensure that we get consistent "lookup function by name" results. We had many function calls using as mask like "eFunctionNameTypeBase | eFunctionNameTypeFull | eFunctionNameTypeMethod | eFunctionNameTypeSelector". This was due to the function lookup by name evolving over time, but as it stands today, use eFunctionNameTypeAuto when you want general name lookups. Either ModuleList::FindFunctions() or Module::FindFunctions() will figure out the right kinds of names to lookup and remove the "eFunctionNameTypeAuto" and replace it with the exact subset of what the name can be.
This checkin also changes eFunctionNameTypeAny over to use eFunctionNameTypeAuto to reflect this.
llvm-svn: 182179
Fixed "target symbols add" to correctly extract all module specifications from a dSYM file that is supplied and match the symbol file to a current target module using the UUID values if they are available.
This fixes the case where you add a dSYM file (like "foo.dSYM") which is for a renamed executable (like "bar"). In our case it was "mach_kernel.dSYM" which didn't match "mach_kernel.sys".
llvm-svn: 181916
Provide a mechanism through which users can disable loading the Python scripts from dSYM files
This relies on a target setting: target.load-script-from-symbol-file which defaults to false ("do NOT load the script")
You need to set it to true before creating your target (or in your lldbinit file if you constantly rely on this feature) to allow the scripts to load
llvm-svn: 181709
<rdar://problem/13594769>
Main changes in this patch include:
- cleanup plug-in interface and use ConstStrings for plug-in names
- Modfiied the BSD Archive plug-in to be able to pick out the correct .o file when .a files contain multiple .o files with the same name by using the timestamp
- Modified SymbolFileDWARFDebugMap to properly verify the timestamp on .o files it loads to ensure we don't load updated .o files and cause problems when debugging
The plug-in interface changes:
Modified the lldb_private::PluginInterface class that all plug-ins inherit from:
Changed:
virtual const char * GetPluginName() = 0;
To:
virtual ConstString GetPluginName() = 0;
Removed:
virtual const char * GetShortPluginName() = 0;
- Fixed up all plug-in to adhere to the new interface and to return lldb_private::ConstString values for the plug-in names.
- Fixed all plug-ins to return simple names with no prefixes. Some plug-ins had prefixes and most ones didn't, so now they all don't have prefixed names, just simple names like "linux", "gdb-remote", etc.
llvm-svn: 181631
std::string
Module::GetSpecificationDescription () const;
This returns the module as "/usr/lib/libfoo.dylib" for normal files (calls "std::string FileSpec::GetPath()" on m_file) but it also might include the object name in case the module is for a .o file in a BSD archive ("/usr/lib/libfoo.a(bar.o)"). Cleaned up necessary logging code to use it.
llvm-svn: 180717
unwind instructions for a function/symbol which contains that
address.
Update the unwind_diagnose.py script to use this instead of doing
image show-unwind by name to avoid cases where there are multiple
name definitions.
llvm-svn: 180079
Introducing a negative cache for ObjCLanguageRuntime::LookupInCompleteClassCache()
This helps speed up the (common) case of us looking for classes that are hidden deep within Cocoa internals and repeatedly failing at finding type information for them.
In order for this to work, we need to clean this cache whenever debug information is added. A new symbols loaded event is added that is triggered with add-dsym (before modules loaded would be triggered for both adding modules and adding symbols).
Interested parties can register for this event. Internally, we make sure to clean the negative cache whenever symbols are added.
Lastly, ClassDescriptor::IsTagged() has been refactored to GetTaggedPointerInfo() that also (optionally) returns info and value bits. In this way, data formatters can share tagged pointer code instead of duplicating the required arithmetic.
llvm-svn: 178897
ValueObjects themselves use DumpValueObjectOptions as the currency for the same purpose
The code to convert between these two units was replicated (to varying degrees of correctness) in several spots in the code
This checkin provides one and only one (and hopefully correct :-) entry point for this conversion
llvm-svn: 178044
Replacing the address argument type with address-expression in cases where StringToAddress() is used, and hence an expression can be passed where previously only a numeric address was allowed
This makes the documentation more clear and helps users discover that they can truly pass in an expression in these situations.
llvm-svn: 173753
Flush the process when symbols are loaded/unloaded manually. This was going on in:
- "target modules load" command
- SBTarget::SetSectionLoadAddress(...)
- SBTarget::ClearSectionLoadAddress(...)
- SBTarget::SetModuleLoadAddress(...)
- SBTarget::ClearModuleLoadAddress(...)
llvm-svn: 173745
Major fixed to allow reading files that are over 4GB. The main problems were that the DataExtractor was using 32 bit offsets as a data cursor, and since we mmap all of our object files we could run into cases where if we had a very large core file that was over 4GB, we were running into the 4GB boundary.
So I defined a new "lldb::offset_t" which should be used for all file offsets.
After making this change, I enabled warnings for data loss and for enexpected implicit conversions temporarily and found a ton of things that I fixed.
Any functions that take an index internally, should use "size_t" for any indexes and also should return "size_t" for any sizes of collections.
llvm-svn: 173463
Fixed an issue with the auto loading of script resources in debug info files. Any platform can add support for this, and on MacOSX we allow dSYM files to contain python modules that get automatically loaded when a dSYM file is associated with an executable or shared library.
The modifications will now:
- Let the module locate the symbol file naturally instead of using a function that only works in certain cases. This helps us to locate the script resources as long as the dSYM file can be found.
- Don't try and do any of this if the script interpreter has scripting disabled.
- Allow more than one scripting resource to be found in a symbol file by returning the list
- Load the scripting resources when a symbol file is added via the "target symbols add" command.
- Be smarter about matching the dSYM mach-o file to an existing executable in the target images by stripping extensions on the symfile basname if needed.
llvm-svn: 172275
enum
{
//----------------------------------------------------------------------
// eFlagRequiresTarget
//
// Ensures a valid target is contained in m_exe_ctx prior to executing
// the command. If a target doesn't exist or is invalid, the command
// will fail and CommandObject::GetInvalidTargetDescription() will be
// returned as the error. CommandObject subclasses can override the
// virtual function for GetInvalidTargetDescription() to provide custom
// strings when needed.
//----------------------------------------------------------------------
eFlagRequiresTarget = (1u << 0),
//----------------------------------------------------------------------
// eFlagRequiresProcess
//
// Ensures a valid process is contained in m_exe_ctx prior to executing
// the command. If a process doesn't exist or is invalid, the command
// will fail and CommandObject::GetInvalidProcessDescription() will be
// returned as the error. CommandObject subclasses can override the
// virtual function for GetInvalidProcessDescription() to provide custom
// strings when needed.
//----------------------------------------------------------------------
eFlagRequiresProcess = (1u << 1),
//----------------------------------------------------------------------
// eFlagRequiresThread
//
// Ensures a valid thread is contained in m_exe_ctx prior to executing
// the command. If a thread doesn't exist or is invalid, the command
// will fail and CommandObject::GetInvalidThreadDescription() will be
// returned as the error. CommandObject subclasses can override the
// virtual function for GetInvalidThreadDescription() to provide custom
// strings when needed.
//----------------------------------------------------------------------
eFlagRequiresThread = (1u << 2),
//----------------------------------------------------------------------
// eFlagRequiresFrame
//
// Ensures a valid frame is contained in m_exe_ctx prior to executing
// the command. If a frame doesn't exist or is invalid, the command
// will fail and CommandObject::GetInvalidFrameDescription() will be
// returned as the error. CommandObject subclasses can override the
// virtual function for GetInvalidFrameDescription() to provide custom
// strings when needed.
//----------------------------------------------------------------------
eFlagRequiresFrame = (1u << 3),
//----------------------------------------------------------------------
// eFlagRequiresRegContext
//
// Ensures a valid register context (from the selected frame if there
// is a frame in m_exe_ctx, or from the selected thread from m_exe_ctx)
// is availble from m_exe_ctx prior to executing the command. If a
// target doesn't exist or is invalid, the command will fail and
// CommandObject::GetInvalidRegContextDescription() will be returned as
// the error. CommandObject subclasses can override the virtual function
// for GetInvalidRegContextDescription() to provide custom strings when
// needed.
//----------------------------------------------------------------------
eFlagRequiresRegContext = (1u << 4),
//----------------------------------------------------------------------
// eFlagTryTargetAPILock
//
// Attempts to acquire the target lock if a target is selected in the
// command interpreter. If the command object fails to acquire the API
// lock, the command will fail with an appropriate error message.
//----------------------------------------------------------------------
eFlagTryTargetAPILock = (1u << 5),
//----------------------------------------------------------------------
// eFlagProcessMustBeLaunched
//
// Verifies that there is a launched process in m_exe_ctx, if there
// isn't, the command will fail with an appropriate error message.
//----------------------------------------------------------------------
eFlagProcessMustBeLaunched = (1u << 6),
//----------------------------------------------------------------------
// eFlagProcessMustBePaused
//
// Verifies that there is a paused process in m_exe_ctx, if there
// isn't, the command will fail with an appropriate error message.
//----------------------------------------------------------------------
eFlagProcessMustBePaused = (1u << 7)
};
Now each command object contains a "ExecutionContext m_exe_ctx;" member variable that gets initialized prior to running the command. The validity of the target objects in m_exe_ctx are checked to ensure that any target/process/thread/frame/reg context that are required are valid prior to executing the command. Each command object also contains a Mutex::Locker m_api_locker which gets used if eFlagTryTargetAPILock is set. This centralizes a lot of checking code that was previously and inconsistently implemented across many commands.
llvm-svn: 171990
I modified the "Args::StringtoAddress(...)" function to be able to evaluate address expressions. This is now used for any command line arguments or options that takes addresses like:
memory read <addr> [<end-addr>]
memory write <addr>
breakpoint set --address <addr>
disassemble --start-address <addr> --end-address <addr>
It calls the expression parser to evaluate the address expression and will also work around the issue where the compiler doesn't like to add offsets to function pointers (which is what happens when you try to evaluate "main + 12"). So there is a temp fix in the Args::StringtoAddress() to work around this until we can get special compiler support for debug expressions with function pointers.
llvm-svn: 169556
- add new header lldb-python.h to be included before other system headers
- short term fix (eventually python dependencies must be cleaned up)
Patch by Matt Kopec!
llvm-svn: 169341
Cleaned up the option parsing code to always pass around the short options as integers. Previously we cast this down to "char" and lost some information. I recently added an assert that would detect duplicate short character options which was firing during the test suite.
This fix does the following:
- make sure all short options are treated as "int"
- make sure that short options can be non-printable values when a short option is not required or when an option group is mixed into many commands and a short option is not desired
- fix the help printing to "do the right thing" in all cases. Previously if there were duplicate short character options, it would just not emit help for the duplicates
- fix option parsing when there are duplicates to parse options correctly. Previously the option parsing, when done for an OptionGroup, would just start parsing options incorrectly by omitting table entries and it would end up setting the wrong option value
llvm-svn: 169189
For "target create" you can now specify "--no-dependents" to not track down and add all dependent shared libraries. This can be handy when doing manual symbolication. Also added the "--symfile" or "-s" for short so you can specify a module and a stand alone debug info file:
(lldb) target create --symfile /tmp/a.dSYM /usr/bin/a
Added the "--symfile" option to the "target modules add" for the same reason. These all help with manualy symbolication and expose functionality that was previously only available through the public API layer.
llvm-svn: 169023
Emit an error when using "target modules add PATH" where PATH points to a debug info only (dSYM) file.
Also added a "--uuid" option for "target modules add --uuid UUID" to locate and load a module by UUID if the host supports it.
llvm-svn: 168949
This commit does three things:
(a) introduces a new notification model for adding/removing/changing modules to a ModuleList, and applies it to the Target's ModuleList, so that we make sure to always trigger the right set of actions
whenever modules come and go in a target. Certain spots in the code still need to "manually" notify the Target for several reasons, so this is a work in progress
(b) adds a new capability to the Platforms: locating a scripting resources associated to a module. A scripting resource is a Python file that can load commands, formatters, ... and any other action
of interest corresponding to the loading of a module. At the moment, this is only implemented on Mac OS X and only for files inside .dSYM bundles - the next step is going to be letting
the frameworks themselves hold their scripting resources. Implementors of platforms for other systems are free to implement "the right thing" for their own worlds
(c) hooking up items (a) and (b) so that targets auto-load the scripting resources as the corresponding modules get loaded in a target. This has a few caveats at the moment:
- the user needs to manually add the .py file to the dSYM (soon, it will also work in the framework itself)
- if two modules with the same name show up during the lifetime of an LLDB session, the second one won't be able to load its scripting resource, but will otherwise work just fine
llvm-svn: 167569
There was a generic catch-all type for path arguments
called "eArgTypePath," and a specialized version
called "eArgTypeFilename." It turns out all the
cases where we used eArgTypePath we could have
used Filename or we explicitly meant a directory.
I changed Path to DirectoryName, made it use the
directory completer, and rationalized the uses of
Path.
<rdar://problem/12559915>
llvm-svn: 166533
<rdar://problem/12068650>
More fixes to how we handle paths that are used to create a target.
This modification centralizes the location where and how what the user specifies gets resolved. Prior to this fix, the TargetList::CreateTarget variants took a FileSpec object which meant everyone had the opportunity to resolve the path their own way. Now both CreateTarget variants take a "const char *use_exe_path" which allows the TargetList::CreateTarget to centralize where the resolving happens and "do the right thing".
llvm-svn: 166186
LLDB changes argv[0] when debugging a symlink. Now we have the notion of argv0 in the target settings:
target.arg0 (string) =
There is also the program argument that are separate from the first argument that have existed for a while:
target.run-args (arguments) =
When running "target create <exe>", we will place the untouched "<exe>" into target.arg0 to ensure when we run, we run with what the user typed. This has been added to the ProcessLaunchInfo and all other needed places so we always carry around the:
- resolved executable path
- argv0
- program args
Some systems may not support separating argv0 from the resolved executable path and the ProcessLaunchInfo needs to carry all of this information along so that each platform can make that decision.
llvm-svn: 166137
enabled after we'd found a few bugs that were caused by shadowed
local variables; the most important issue this turned up was
a common mistake of trying to obtain a mutex lock for the scope
of a code block by doing
Mutex::Locker(m_map_mutex);
This doesn't assign the lock object to a local variable; it is
a temporary that has its dtor called immediately. Instead,
Mutex::Locker locker(m_map_mutex);
does what is intended. For some reason -Wshadow happened to
highlight these as shadowed variables.
I also fixed a few obivous and easy shadowed variable issues
across the code base but there are a couple dozen more that
should be fixed when someone has a free minute.
<rdar://problem/12437585>
llvm-svn: 165269
We can now do:
Specify a path to a debug symbols file:
(lldb) add-dsym <path-to-dsym>
Go and download the dSYM file for the "libunc.dylib" module in your target:
(lldb) add-dsym --shlib libunc.dylib
Go and download the dSYM given a UUID:
(lldb) add-dsym --uuid <UUID>
Go and download the dSYM file for the current frame:
(lldb) add-dsym --frame
llvm-svn: 164806
Partial fix for the above radar where we now resolve dsym mach-o files within the dSYM bundle when using "add-dsym" through the platform.
llvm-svn: 163676
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
'add-dsym' (aka 'target symbols add') should display error messages when dsym file is not found
or the dsym uuid does not match any existing modules. Add TestAddDsymCommand.py test file.
llvm-svn: 162332
Add an lldb command line option to specify a core file: --core/-c.
For consistency, change the "target create" command to also use --core.
llvm-svn: 161993