Commit Graph

13 Commits

Author SHA1 Message Date
Jim Ingham 4bddaeb5ab Add a general mechanism to wait on the debugger for Broadcasters of a given class/event bit set.
Use this to allow the lldb Driver to emit notifications for breakpoint modifications.
<rdar://problem/10619974>

llvm-svn: 150665
2012-02-16 06:50:00 +00:00
Greg Clayton 17a6ad05c1 Removed the "lldb-forward-rtti.h" header file as it was designed to contain
all RTTI types, and since we don't use RTTI anymore since clang and llvm don't
we don't really need this header file. All shared pointer definitions have
been moved into "lldb-forward.h".

Defined std::tr1::weak_ptr definitions for all of the types that inherit from
enable_shared_from_this() in "lldb-forward.h" in preparation for thread
hardening our public API.

The first in the thread hardening check-ins. First we start with SBThread.
We have issues in our lldb::SB API right now where if you have one object
that is being used by two threads we have a race condition. Consider the
following code:

 1    int
 2    SBThread::SomeFunction()
 3    {
 4        int result = -1;
 5        if (m_opaque_sp)
 6        {
 7            result = m_opaque_sp->DoSomething();
 8        }
 9        return result;
10    }

And now this happens:

Thread 1 enters any SBThread function and checks its m_opaque_sp and is about
to execute the code on line 7 but hasn't yet
Thread 2 gets to run and class sb_thread.Clear() which calls m_opaque_sp.clear()
and clears the contents of the shared pointer member
Thread 1 now crashes when it resumes.

The solution is to use std::tr1::weak_ptr. Now the SBThread class contains a
lldb::ThreadWP (weak pointer to our lldb_private::Thread class) and this 
function would look like:

 1    int
 2    SBThread::SomeFunction()
 3    {
 4        int result = -1;
 5        ThreadSP thread_sp(m_opaque_wp.lock());
 6        if (thread_sp)
 7        {
 8            result = m_opaque_sp->DoSomething();
 9        }
10        return result;
11    }

Now we have a solid thread safe API where we get a local copy of our thread
shared pointer from our weak_ptr and then we are guaranteed it can't go away
during our function.

So lldb::SBThread has been thread hardened, more checkins to follow shortly.

llvm-svn: 149218
2012-01-30 02:53:15 +00:00
Greg Clayton f7d6a2a6a8 Added a less than operator that will compare the internal opaque pointer values so SBBroadcaster objects can be contained in ordered containers or sorted.
llvm-svn: 120967
2010-12-05 23:14:19 +00:00
Greg Clayton 1c2f283864 Added "void SBBroadcaster::Clear ();" method to SBBroadcaster.
llvm-svn: 120949
2010-12-05 19:36:39 +00:00
Greg Clayton 2d4edfbc6a Modified all logging calls to hand out shared pointers to make sure we
don't crash if we disable logging when some code already has a copy of the
logger. Prior to this fix, logs were handed out as pointers and if they were
held onto while a log got disabled, then it could cause a crash. Now all logs
are handed out as shared pointers so this problem shouldn't happen anymore.
We are also using our new shared pointers that put the shared pointer count
and the object into the same allocation for a tad better performance.

llvm-svn: 118319
2010-11-06 01:53:30 +00:00
Greg Clayton efabb123af Added copy constructors and assignment operators to all lldb::SB* classes
so we don't end up with weak exports with some compilers.

llvm-svn: 118312
2010-11-05 23:17:00 +00:00
Greg Clayton cfd1aced7e Cleaned up the API logging a lot more to reduce redundant information and
keep the file size a bit smaller.

Exposed SBValue::GetExpressionPath() so SBValue users can get an expression
path for their values.

llvm-svn: 117851
2010-10-31 03:01:06 +00:00
Greg Clayton 93aa84e83b Modified the lldb_private::TypeList to use a std::multimap for quicker lookup
by type ID (the most common type of type lookup).

Changed the API logging a bit to always show the objects in the OBJECT(POINTER)
format so it will be easy to locate all instances of an object or references
to it when looking at logs.

llvm-svn: 117641
2010-10-29 04:59:35 +00:00
Caroline Tice 750cd1755d Clean up the API logging code:
- Try to reduce logging to one line per function call instead of tw
      - Put all arguments & their values into log for calls
      - Add 'this' parameter information to function call logging, making it show the appropriate
        internal pointer (this.obj, this.sp, this.ap...)
      - Clean up some return values
      - Remove logging of constructors that construct empty objects
      - Change '==>' to '=>'  for showing result values...
      - Fix various minor bugs
      - Add some protected 'get' functions to help getting the internal pointers for the 'this' arguments...      

llvm-svn: 117417
2010-10-26 23:49:36 +00:00
Caroline Tice ceb6b1393d First pass at adding logging capabilities for the API functions. At the moment
it logs the function calls, their arguments and the return values.  This is not
complete or polished, but I am committing it now, at the request of someone who
really wants to use it, even though it's not really done.  It currently does not
attempt to log all the functions, just the most important ones.  I will be 
making further adjustments to the API logging code over the next few days/weeks.
(Suggestions for improvements are welcome).


Update the Python build scripts to re-build the swig C++ file whenever 
the python-extensions.swig file is modified.

Correct the help for 'log enable' command (give it the correct number & type of
arguments).

llvm-svn: 117349
2010-10-26 03:11:13 +00:00
Greg Clayton 6611103cfe Very large changes that were needed in order to allow multiple connections
to the debugger from GUI windows. Previously there was one global debugger
instance that could be accessed that had its own command interpreter and
current state (current target/process/thread/frame). When a GUI debugger
was attached, if it opened more than one window that each had a console
window, there were issues where the last one to setup the global debugger
object won and got control of the debugger.

To avoid this we now create instances of the lldb_private::Debugger that each 
has its own state:
- target list for targets the debugger instance owns
- current process/thread/frame
- its own command interpreter
- its own input, output and error file handles to avoid conflicts
- its own input reader stack

So now clients should call:

    SBDebugger::Initialize(); // (static function)

    SBDebugger debugger (SBDebugger::Create());
    // Use which ever file handles you wish
    debugger.SetErrorFileHandle (stderr, false);
    debugger.SetOutputFileHandle (stdout, false);
    debugger.SetInputFileHandle (stdin, true);

    // main loop
    
    SBDebugger::Terminate(); // (static function)
    
SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to
ensure nothing gets destroyed too early when multiple clients might be
attached.

Cleaned up the command interpreter and the CommandObject and all subclasses
to take more appropriate arguments.

llvm-svn: 106615
2010-06-23 01:19:29 +00:00
Eli Friedman ca93cc1d51 Fix a bunch more include lines.
llvm-svn: 105702
2010-06-09 07:37:52 +00:00
Chris Lattner 30fdc8d841 Initial checkin of lldb code from internal Apple repo.
llvm-svn: 105619
2010-06-08 16:52:24 +00:00