With all MaterializeTemporaryExprs coming with a ExprWithCleanups, it's
easy to add correct lifetime.end marks into the right RunCleanupsScope.
Differential Revision: http://reviews.llvm.org/D20499
llvm-svn: 274385
landing pads.
Previously, lifetime.end intrinsics were inserted only on normal control
flows. This prevented StackColoring from merging stack slots for objects
that were destroyed on the exception handling control flow since it
couldn't tell their lifetime ranges were disjoint. This patch fixes
code-gen to emit the intrinsic on both control flows.
rdar://problem/22181976
Differential Revision: http://reviews.llvm.org/D18196
llvm-svn: 265197
This works around PR25162. The MSVC tables make it very difficult to
correctly inline a C++ destructor that contains try / catch. We've
attempted to address PR25162 in LLVM's backend, but it feels pretty
infeasible. MSVC and ICC both appear to avoid inlining such complex
destructors.
Long term, we want to fix this by making the inliner smart enough to
know when it is inlining into a cleanup, so it can inline simple
destructors (~unique_ptr and ~vector) while avoiding destructors
containing try / catch.
llvm-svn: 251576
The backend restores the stack pointer after recovering from an
exception. This is similar to r245879, but it doesn't try to use the
normal cleanup mechanism, so hopefully it won't cause the same breakage.
llvm-svn: 249640
Introduce an Address type to bundle a pointer value with an
alignment. Introduce APIs on CGBuilderTy to work with Address
values. Change core APIs on CGF/CGM to traffic in Address where
appropriate. Require alignments to be non-zero. Update a ton
of code to compute and propagate alignment information.
As part of this, I've promoted CGBuiltin's EmitPointerWithAlignment
helper function to CGF and made use of it in a number of places in
the expression emitter.
The end result is that we should now be significantly more correct
when performing operations on objects that are locally known to
be under-aligned. Since alignment is not reliably tracked in the
type system, there are inherent limits to this, but at least we
are no longer confused by standard operations like derived-to-base
conversions and array-to-pointer decay. I've also fixed a large
number of bugs where we were applying the complete-object alignment
to a pointer instead of the non-virtual alignment, although most of
these were hidden by the very conservative approach we took with
member alignment.
Also, because IRGen now reliably asserts on zero alignments, we
should no longer be subject to an absurd but frustrating recurring
bug where an incomplete type would report a zero alignment and then
we'd naively do a alignmentAtOffset on it and emit code using an
alignment equal to the largest power-of-two factor of the offset.
We should also now be emitting much more aggressive alignment
attributes in the presence of over-alignment. In particular,
field access now uses alignmentAtOffset instead of min.
Several times in this patch, I had to change the existing
code-generation pattern in order to more effectively use
the Address APIs. For the most part, this seems to be a strict
improvement, like doing pointer arithmetic with GEPs instead of
ptrtoint. That said, I've tried very hard to not change semantics,
but it is likely that I've failed in a few places, for which I
apologize.
ABIArgInfo now always carries the assumed alignment of indirect and
indirect byval arguments. In order to cut down on what was already
a dauntingly large patch, I changed the code to never set align
attributes in the IR on non-byval indirect arguments. That is,
we still generate code which assumes that indirect arguments have
the given alignment, but we don't express this information to the
backend except where it's semantically required (i.e. on byvals).
This is likely a minor regression for those targets that did provide
this information, but it'll be trivial to add it back in a later
patch.
I partially punted on applying this work to CGBuiltin. Please
do not add more uses of the CreateDefaultAligned{Load,Store}
APIs; they will be going away eventually.
llvm-svn: 246985
_CxxFrameHandler3 calls terminate if a cleanup action throws, regardless
of what bits you put in the xdata tables. There's no need to model this
in the IR, since we just have to take it out later.
llvm-svn: 234448