to reflect the new license.
We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.
Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.
llvm-svn: 351636
ExternalSymbolMap now stores the string key (rather than using a StringRef),
as the object file backing the key may be removed at any time.
llvm-svn: 323001
Bulk queries reduce IPC/RPC overhead for cross-process JITing and expose
opportunities for parallel compilation.
The two new query methods are lookupFlags, which finds the flags for each of a
set of symbols; and lookup, which finds the address and flags for each of a
set of symbols. (See doxygen comments for more details.)
The existing JITSymbolResolver class is renamed LegacyJITSymbolResolver, and
modified to extend the new JITSymbolResolver class using the following scheme:
- lookupFlags is implemented by calling findSymbolInLogicalDylib for each of the
symbols, then returning the result of calling getFlags() on each of these
symbols. (Importantly: lookupFlags does NOT call getAddress on the returned
symbols, so lookupFlags will never trigger materialization, and lookupFlags will
never call findSymbol, so only symbols that are part of the logical dylib will
return results.)
- lookup is implemented by calling findSymbolInLogicalDylib for each symbol and
falling back to findSymbol if findSymbolInLogicalDylib returns a null result.
Assuming a symbol is found its getAddress method is called to materialize it and
the result (if getAddress succeeds) is stored in the result map, or the error
(if getAddress fails) is returned immediately from lookup. If any symbol is not
found then lookup returns immediately with an error.
This change will break any out-of-tree derivatives of JITSymbolResolver. This
can be fixed by updating those classes to derive from LegacyJITSymbolResolver
instead.
llvm-svn: 322913
symbol resolver argument.
De-templatizing the symbol resolver is part of the ongoing simplification of
ORC layer API.
Removing the memory management argument (and delegating construction of memory
managers for RTDyldObjectLinkingLayer to a functor passed in to the constructor)
allows us to build JITs whose base object layers need not be compatible with
RTDyldObjectLinkingLayer's memory mangement scheme. For example, a 'remote
object layer' that sends fully relocatable objects directly to the remote does
not need a memory management scheme at all (that will be handled by the remote).
llvm-svn: 307058
frames.
RuntimeDyld was previously responsible for tracking allocated EH frames, but it
makes more sense to have the RuntimeDyld::MemoryManager track them (since the
frames are allocated through the memory manager, and written to memory owned by
the memory manager). This patch moves the frame tracking into
RTDyldMemoryManager, and changes the deregisterFrames method on
RuntimeDyld::MemoryManager from:
void deregisterEHFrames(uint8_t *Addr, uint64_t LoadAddr, size_t Size);
to:
void deregisterEHFrames();
Separating this responsibility will allow ORC to continue to throw the
RuntimeDyld instances away post-link (saving a few dozen bytes per lazy
function) while properly deregistering frames when modules are unloaded.
This patch also updates ORC to call deregisterEHFrames when modules are
unloaded. This fixes a bug where an exception that tears down the JIT can then
unwind through dangling EH frames that have been deallocated but not
deregistered, resulting in UB.
For people using SectionMemoryManager this should be pretty much a no-op. For
people with custom allocators that override registerEHFrames/deregisterEHFrames,
you will now be responsible for tracking allocated EH frames.
Reviewed in https://reviews.llvm.org/D32829
llvm-svn: 302589
(1) Add support for function key negotiation.
The previous version of the RPC required both sides to maintain the same
enumeration for functions in the API. This means that any version skew between
the client and server would result in communication failure.
With this version of the patch functions (and serializable types) are defined
with string names, and the derived function signature strings are used to
negotiate the actual function keys (which are used for efficient call
serialization). This allows clients to connect to any server that supports a
superset of the API (based on the function signatures it supports).
(2) Add a callAsync primitive.
The callAsync primitive can be used to install a return value handler that will
run as soon as the RPC function's return value is sent back from the remote.
(3) Launch policies for RPC function handlers.
The new addHandler method, which installs handlers for RPC functions, takes two
arguments: (1) the handler itself, and (2) an optional "launch policy". When the
RPC function is called, the launch policy (if present) is invoked to actually
launch the handler. This allows the handler to be spawned on a background
thread, or added to a work list. If no launch policy is used, the handler is run
on the server thread itself. This should only be used for short-running
handlers, or entirely synchronous RPC APIs.
(4) Zero cost cross type serialization.
You can now define serialization from any type to a different "wire" type. For
example, this allows you to call an RPC function that's defined to take a
std::string while passing a StringRef argument. If a serializer from StringRef
to std::string has been defined for the channel type this will be used to
serialize the argument without having to construct a std::string instance.
This allows buffer reference types to be used as arguments to RPC calls without
requiring a copy of the buffer to be made.
llvm-svn: 286620
This patch replaces RuntimeDyld::SymbolInfo with JITSymbol: A symbol class
that is capable of lazy materialization (i.e. the symbol definition needn't be
emitted until the address is requested). This can be used to support common
and weak symbols in the JIT (though this is not implemented in this patch).
For consistency, RuntimeDyld::SymbolResolver is renamed to JITSymbolResolver.
For space efficiency a new class, JITEvaluatedSymbol, is introduced that
behaves like the old RuntimeDyld::SymbolInfo - i.e. it is just a pair of an
address and symbol flags. Instances of JITEvaluatedSymbol can be used in
symbol-tables to avoid paying the space cost of the materializer.
llvm-svn: 277386
This replaces use of std::error_code and ErrorOr in the ORC RPC support library
with Error and Expected. This required updating the OrcRemoteTarget API, Client,
and server code, as well as updating the Orc C API.
This patch also fixes several instances where Errors were dropped.
llvm-svn: 267457
Three problems:
1. <future> can't be easily used. If you must use it, see
include/Support/ThreadPool.h for how.
2. constexpr problems, even after 266588.
3. Move assignment operators can't be defaulted in MSVC2013.
llvm-svn: 266615
asynchronous call/handle. Also updates the ORC remote JIT API to use the new
scheme.
The previous version of the RPC tools only supported void functions, and
required the user to manually call a paired function to return results. This
patch replaces the Procedure typedef (which only supported void functions) with
the Function typedef which supports return values, e.g.:
Function<FooId, int32_t(std::string)> Foo;
The RPC primitives and channel operations are also expanded. RPC channels must
support four new operations: startSendMessage, endSendMessage,
startRecieveMessage and endRecieveMessage, to handle channel locking. In
addition, serialization support for tuples to RPCChannels is added to enable
multiple return values.
The RPC primitives are expanded from callAppend, call, expect and handle, to:
appendCallAsync - Make an asynchronous call to the given function.
callAsync - The same as appendCallAsync, but calls send on the channel when
done.
callSTHandling - Blocking call for single-threaded code. Wraps a call to
callAsync then waits on the result, using a user-supplied
handler to handle any callbacks from the remote.
callST - The same as callSTHandling, except that it doesn't handle
callbacks - it expects the result to be the first return.
expect and handle - as before.
handleResponse - Handle a response from the remote.
waitForResult - Wait for the response with the given sequence number to arrive.
llvm-svn: 266581
The new ORC remote-JITing support provides a superset of the old code's
functionality, so we can replace the old stuff. As a bonus, a couple of
previously XFAILed tests have started passing.
llvm-svn: 257343