Refines the gather/scatter cost model, but also changes the TTI
function getIntrinsicInstrCost to accept an additional parameter
which is needed for the gather/scatter cost evaluation.
This did require trivial changes in some non-ARM backends to
adopt the new parameter.
Extending gathers and truncating scatters are now priced cheaper.
Differential Revision: https://reviews.llvm.org/D75525
This tries to improve the accuracy of extract/insert element costs by accounting for subvector extraction/insertion for >128-bit vectors and the shuffling of elements to/from the 0'th index.
It also adds INSERTPS for f32 types and PINSR/PEXTR costs for integer types (at the moment we assume the same cost as MOVD/MOVQ - which isn't always true).
Differential Revision: https://reviews.llvm.org/D74976
D74976 will handle larger vector types, but since SLM doesn't support AVX+ then we will always be extracting from 128-bit vectors so don't need to scale the cost.
A cost query for a vector instruction should return a cost even without
target vector support, and not trigger an assert.
VectorCombine does this with an input containing source code vectors.
Review: Ulrich Weigand
We seem to be inheriting the cost from sse4.1. But if we have 256-bit registers we should be able to do this with just one extract to split the 16i16 and two v8i16->v8i32 operations so our cost should be 3 not 4.
Differential Revision: https://reviews.llvm.org/D73646
This is a very basic MVE gather/scatter cost model, based roughly on the
code that we will currently produce. It does not handle truncating
scatters or extending gathers correctly yet, as it is difficult to tell
that they are going to be correctly extended/truncated from the limited
information in the cost function.
This can be improved as we extend support for these in the future.
Based on code originally written by David Sherwood.
Differential Revision: https://reviews.llvm.org/D73021
This attempts to teach the cost model in Arm that code such as:
%s = shl i32 %a, 3
%a = and i32 %s, %b
Can under Arm or Thumb2 become:
and r0, r1, r2, lsl #3
So the cost of the shift can essentially be free. To do this without
trying to artificially adjust the cost of the "and" instruction, it
needs to get the users of the shl and check if they are a type of
instruction that the shift can be folded into. And so it needs to have
access to the actual instruction in getArithmeticInstrCost, which if
available is added as an extra parameter much like getCastInstrCost.
We otherwise limit it to shifts with a single user, which should
hopefully handle most of the cases. The list of instruction that the
shift can be folded into include ADC, ADD, AND, BIC, CMP, EOR, MVN, ORR,
ORN, RSB, SBC and SUB. This translates to Add, Sub, And, Or, Xor and
ICmp.
Differential Revision: https://reviews.llvm.org/D70966
This adds some extra cost model tests for shifts, and does some minor
adjustments to some Neon code to make it clear as to what it applies to.
Both NFC.
This is a follow-up to D70607 where we made any
extract element on SLM more costly than default. But that is
pessimistic for extract from element 0 because that corresponds
to x86 movd/movq instructions. These generally have >1 cycle
latency, but they are probably implemented as single uop
instructions.
Note that no vectorization tests are affected by this change.
Also, no targets besides SLM are affected because those are
falling through to the default cost of 1 anyway. But this will
become visible/important if we add more specializations via cost
tables.
Differential Revision: https://reviews.llvm.org/D71023
The Power 9 CPU has some features that are unlikely to be passed on to future
versions of the CPU. This patch separates this out so that future CPU does not
inherit them.
Differential Revision: https://reviews.llvm.org/D70466
I'm not sure what the effect of this change will be on all of the affected
tests or a larger benchmark, but it fixes the horizontal add/sub problems
noted here:
https://reviews.llvm.org/D59710?vs=227972&id=228095&whitespace=ignore-most#toc
The costs are based on reciprocal throughput numbers in Agner's tables for
PEXTR*; these appear to be very slow ops on Silvermont.
This is a small step towards the larger motivation discussed in PR43605:
https://bugs.llvm.org/show_bug.cgi?id=43605
Also, it seems likely that insert/extract is the source of perf regressions on
other CPUs (up to 30%) that were cited as part of the reason to revert D59710,
so maybe we'll extend the table-based approach to other subtargets.
Differential Revision: https://reviews.llvm.org/D70607
This is no longer needed after widening legalization as we
custom legalize v8i8 ourselves.
Added entries to the cost model, but bumped the cost slightly
to account for the truncate shuffle that wasn't costed before.
ShuffleVectorInst::isExtractSubvectorMask, introduced in
[CostModel] Add SK_ExtractSubvector handling to getInstructionThroughput (PR39368)
erroneously thought that
%340 = shufflevector <4 x float> %339, <4 x float> undef, <3 x i32> <i32 2, i32 3, i32 undef>
is a subvector extract, even though it goes off the end of the parent
vector with the undef index. That then caused an assert in
BasicTTIImplBase::getExtractSubvectorOverhead.
This commit fixes that, by not considering the above a subvector
extract.
Differential Revision: https://reviews.llvm.org/D70005
Change-Id: I87b8b00b24bef19ffc9a1b82ef4eca3b8a246eaf
This better represents the kshift+binop we'd get for each stage
before the final extract. Its likely we'll do even better by
doing a kmov and a cmp with a GPR, but this is a good start.
The default handling was costing a worst case single source
permute shuffle of the vector before the binop. This worst
case assumes the shuffle might have to be emulated with
extracts and inserts. But since we know we're doing a reduction
we can assume we'll get kshift lowering.
There's still some room for improvement here, but this is
much better than it was.
Add specific scalar costs for CTLZ instructions, we can't discriminate between CTLZ and CTLZ_ZERO_UNDEF so we have to assume the worst. Given how BSR is often a microcoded nightmare on some older targets we might still be underestimating it.
For targets supporting LZCNT (Intel Haswell+ or AMD Fam10+), we provide overrides that assume 1cy costs.
llvm-svn: 374786
Add specific scalar costs for ctpop instructions, these are based on the llvm-mca's SLM throughput numbers (the oldest model we have).
For targets supporting POPCNT, we provide overrides that assume 1cy costs.
llvm-svn: 374775
I can't see any notable differences in costs between SSE2 and SSE42 arches for FADD/ADD reduction, so I've lowered the target to just SSE2.
I've also added vXi8 sum reduction costs in line with the PSADBW codegen and discussions on PR42674.
llvm-svn: 374655
SLM is 2 x slower for <2 x i64> comparison ops than other vector types, we should account for this like we do for SLM <2 x i64> add/sub/mul costs.
This should remove some of the SLM codegen diffs in D43582
llvm-svn: 372954
We are missing costs for a lot of truncation cases, I'm hoping to address all the 'zero cost' cases in trunc.ll
I thought this was a vector widening side effect, but even before this we had some interesting LV decisions (notably over indvars) being made due to these zero costs.
llvm-svn: 372498
The recently announced IBM z15 processor implements the architecture
already supported as "arch13" in LLVM. This patch adds support for
"z15" as an alternate architecture name for arch13.
The patch also uses z15 in a number of places where we used arch13
as long as the official name was not yet announced.
llvm-svn: 372435
I don't really understand the costs we're using for fp_to_sint,
but prior to widening legalization we used 20 as the cost for this
via the v2i64->v2f64 entry. That number seems better than the 40
we got with widening legalization. So now we need either a
v2i32->v2f64 entry or a v4i32->v2f64 entry depending on whether
AVX is enabled or not since we skip the first SSE2 table look up
under AVX.
llvm-svn: 369628
This adds some sext costs for MVE, taken from the length of assembly sequences
that we currently generate.
Differential Revision: https://reviews.llvm.org/D66010
llvm-svn: 369244
MVE also has some sext of loads, which will be free just as scalar
instructions are.
Differential Revision: https://reviews.llvm.org/D66008
llvm-svn: 369118
Now that we're using widening legalization. We need to improve our extract_subvector cost model for these types. This patch begins by modeling these as a subvector extract followed by a permute. I've left FIXMEs in the code for future improvements.
Differential Revision: https://reviews.llvm.org/D65892
llvm-svn: 369022
Now that we legalize by widening, the element types here won't change. Previously these were modeled as the elements being widened and then the instruction might become an AND or SHL/ASHR pair. But now they'll become something like a ZERO_EXTEND_VECTOR_INREG/SIGN_EXTEND_VECTOR_INREG.
For AVX2, when the destination type is legal its clear the cost should be 1 since we have extend instructions that can produce 256 bit vectors from less than 128 bit vectors. I'm a little less sure about AVX1 costs, but I think the ones I changed were definitely too high, but they might still be too high.
Differential Revision: https://reviews.llvm.org/D66169
llvm-svn: 368858
The MVE architecture has the idea of "beats", where a vector instruction can be
executed over several ticks of the architecture. This adds a similar system
into the Arm backend cost model, multiplying the cost of all vector
instructions by a factor.
This factor essentially becomes the expected difference between scalar code
and vector code, on average. MVE Vector instructions can also overlap so the a
true cost of them is often lower. But equally scalar instructions can in some
situations be dual issued, or have other optimisations such as unrolling or
make use of dsp instructions. The default is chosen as 2. This should not
prevent vectorisation is a most cases (as the vector instructions will still be
doing at least 4 times the work), but it will help prevent over vectorising in
cases where the benefits are less likely.
This adds things so far to the obvious places in ARMTargetTransformInfo, and
updates a few related costs like not treating float instructions as cost 2 just
because they are floats.
Differential Revision: https://reviews.llvm.org/D66005
llvm-svn: 368733