If we are applying a byte mask to a value extracted from a shuffle, see if we can combine the mask into shuffle.
Fixes the last issue with PR22415
llvm-svn: 315807
We are combining shuffles to bit shifts before unary permutes, which means we can't fold loads plus the destination register is destructive
The 32-bit shuffles are a bit tricky and will be dealt with in a later patch
llvm-svn: 306977
We are combining shuffles to bit shifts before unary permutes, which means we can't fold loads plus the destination register is destructive
llvm-svn: 306976
Currently we only combine shuffle nodes if they have a single user to prevent us from causing code bloat by splitting the shuffles into several different combines.
We don't take into account that in some cases we will already have combined all the users during recursively calling up the shuffle tree.
This patch keeps a list of all the shuffle nodes that have been combined so far and permits combining of further shuffle nodes if all its users are in that list.
Differential Revision: https://reviews.llvm.org/D29399
llvm-svn: 294183
Initial support for target shuffle constant folding in cases where all shuffle inputs are constant. We may be able to relax this and merge shuffles with only some constant inputs in the future.
I've added the helper function getTargetConstantBitsFromNode (based off a similar function in X86ShuffleDecodeConstantPool.cpp) that could be reused for other cases requiring constant vector extraction.
Differential Revision: https://reviews.llvm.org/D27220
llvm-svn: 288250
Bit-shifts by a whole number of bytes can be represented as a shuffle mask suitable for combining.
Added a 'getFauxShuffleMask' function to allow us to create shuffle masks from other suitable operations.
llvm-svn: 288040
Now we can commute to BLENDPD/BLENDPS on SSE41+ targets if necessary, so simplify the combine matching where we can.
This required me to add a couple of scalar math movsd/moss fold patterns that hadn't been needed in the past.
llvm-svn: 283038
This doesn't change tests codegen as we already combined to blend+zero which is what we lower VZEXT_MOVL to on SSE41+ targets, but it does put us in a better position when we improve shuffling for optsize.
llvm-svn: 279273
The PALIGNR target shuffle decode was not taking into account that DecodePALIGNRMask (rather oddly) expects the operands to be in reverse order, nor was it detecting unary patterns, causing combines to combine with the incorrect input.
The cgbuiltin, auto upgrade and instruction comments code correctly swap the operands so are not affected.
llvm-svn: 278494
This patch allows target shuffles to be combined to single input immediate permute instructions - (V)PSHUFD/VPERMILPD/VPERMILPS - allowing more general pattern matching than what we current do and improves the likelihood of memory folding compared to existing patterns which tend to reuse the input in multiple arguments.
Further permute instructions (V)PSHUFLW/(V)PSHUFHW/(V)PERMQ/(V)PERMPD may be added in the future but its proven tricky to create tests cases for them so far. (V)PSHUFLW/(V)PSHUFHW is already handled quite well in combineTargetShuffle so it may be that removing some of that code may allow us to perform more of the combining in one place without duplication.
Differential Revision: http://reviews.llvm.org/D21148
llvm-svn: 273999
We currently only allow exact matches of shuffle mask patterns during target shuffle combining.
This patch relaxes this to permit SM_SentinelUndef in the combined shuffle to always be accepted as well as allowing exact matching of the SM_SentinelZero value.
I've adjusted some tests that were requiring exact shuffle masks to now include undef values.
Differential Revision: http://reviews.llvm.org/D21495
llvm-svn: 273119
Reused the ability to split constants of a type wider than the shuffle mask to work with masks generated from scalar constants transfered to xmm.
This fixes an issue preventing PSHUFB target shuffle masks decoding rematerialized scalar constants and also exposes the XOP VPPERM bug described in PR27472.
llvm-svn: 267343
This patch reorders the combining of target shuffle masks so that when a unary shuffle takes a binary shuffle as its input but only references one of its inputs it can correctly combine into a unary shuffle mask.
This is starting to encroach on the purpose of resolveTargetShuffleInputs, but I don't want to remove it until we definitely know we won't need it for full binary shuffle combining.
There is a lot more work before we can properly support binary target shuffle masks but this was an easy case to add support for.
Differential Revision: http://reviews.llvm.org/D17858
llvm-svn: 263102