This makes use of it slightly clearer, and makes it match the
same construct in the lld ELF linker.
Differential Revision: https://reviews.llvm.org/D68935
llvm-svn: 374869
This patch does the same thing as r365595 to other subdirectories,
which completes the naming style change for the entire lld directory.
With this, the naming style conversion is complete for lld.
Differential Revision: https://reviews.llvm.org/D64473
llvm-svn: 365730
to reflect the new license.
We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.
Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.
llvm-svn: 351636
Previously, lld-link would use a random byte sequence as the PDB GUID. Instead,
use a hash of the PDB file contents.
To not disturb llvm-pdbutil pdb2yaml, the hash generation is an opt-in feature
on InfoStreamBuilder and ldb/COFF/PDB.cpp always sets it.
Since writing the PDB computes this ID which also goes in the exe, the PDB
writing code now must be called before writeBuildId(). writeBuildId() for that
reason is no longer included in the "Code Layout" timer.
Since the PDB GUID is now a function of the PDB contents, the PDB Age is always
set to 1. There was a long comment above loadExistingBuildId (now gone) about
how not changing the GUID and only incrementing the age was important, but
according to the discussion in PR35914 that comment was incorrect.
Differential Revision: https://reviews.llvm.org/D51956
llvm-svn: 342334
Summary:
This change does three things:
- Try to find the file and line number of an undefined symbol
reference by reading codeview debug info.
- Try to find the name of the function or global variable with the
undefined symbol reference by searching the object file's symbol
table.
- Prints the information in the same style as the ELF linker.
Differential Revision: https://reviews.llvm.org/D45467
llvm-svn: 330235
Previously, our algorithm to compute a build id involved hashing the
executable and storing that as the GUID in the CV Debug Record chunk,
and setting the age to 1.
This breaks down in one very obvious case: a user adds some newlines to
a file, rebuilds, but changes nothing else. This causes new line
information and new file checksums to get written to the PDB, meaning
that the debug info is different, but the generated code would be the
same, so we would write the same build over again with an age of 1.
Anyone using a symbol cache would have a problem now, because the
debugger would open the executable, look at the age and guid, find a
matching PDB in the symbol cache and then load it. It would never copy
the new PDB to the symbol cache.
This patch implements the canonical Windows algorithm for updating
a build id, which is to check the existing executable first, and
re-use an existing GUID while bumping the age if it already
exists.
Differential Revision: https://reviews.llvm.org/D36758
llvm-svn: 310961
Summary:
PDB section contributions are supposed to use output section indices and
offsets, not input section indices and offsets.
This allows the debugger to look up the index of the module that it
should look up in the modules stream for symbol information. With this
change, windbg can now find line tables, but it still cannot print local
variables.
Fixes PR34048
Reviewers: zturner
Subscribers: hiraditya, ruiu, llvm-commits
Differential Revision: https://reviews.llvm.org/D36285
llvm-svn: 309987
The PDB GUID, Age, and version are tied together by the RSDS record in
the binary. Pass along the BuildId information into the createPDB to
allow us to tie the binary and the PDB together.
llvm-svn: 290975