The alias was only ever used on darwin and had some issues there,
and isn't used in practice much. Also fixes a problem with -mno-altivec
not turning off -maltivec.
Also add a diagnostic for faltivec/fno-altivec that directs users to use
maltivec options and include the altivec.h file explicitly.
llvm-svn: 298449
For a << b (as original vec_sl does), if b >= sizeof(a) * 8, the
behavior is undefined. However, Power instructions do define the
behavior, which is equivalent to a << (b % (sizeof(a) * 8)).
This patch changes altivec.h to use a << (b % (sizeof(a) * 8)), to
ensure the consistent semantic of the instructions. Then it combines
the generated multiple instructions back to a single shift.
This patch handles left shift only. Right shift, on the other hand, is
more complicated, considering arithematic/logical right shift.
Differential Revision: https://reviews.llvm.org/D28037
llvm-svn: 292659
(commit again after fixing the buildbot failures)
This adds various overloads of the following builtins to altivec.h:
vec_neg
vec_nabs
vec_adde
vec_addec
vec_sube
vec_subec
vec_subc
Note that for vec_sub builtins on 32 bit integers, the semantics is similar to
what ISA describes for instructions like vsubecuq that work on quadwords: the
first operand is added to the one's complement of the second operand. (As
opposed to two's complement which I expected).
llvm-svn: 287872
(commit again after fixing the buildbot failures)
This adds various overloads of the following builtins to altivec.h:
vec_neg
vec_nabs
vec_adde
vec_addec
vec_sube
vec_subec
vec_subc
Note that for vec_sub builtins on 32 bit integers, the semantics is similar to
what ISA describes for instructions like vsubecuq that work on quadwords: the
first operand is added to the one's complement of the second operand. (As
opposed to two's complement which I expected).
llvm-svn: 287795
This adds various overloads of the following builtins to altivec.h:
vec_neg
vec_nabs
vec_adde
vec_addec
vec_sube
vec_subec
vec_subc
Note that for vec_sub builtins on 32 bit integers, the semantics is similar to
what ISA describes for instructions like vsubecuq that work on quadwords: the
first operand is added to the one's complement of the second operand. (As
opposed to two's complement which I expected).
llvm-svn: 287772
This patch implements all the overloads for vec_xl_be and vec_xst_be. On BE,
they behaves exactly the same with vec_xl and vec_xst, therefore they are
simply implemented by defining a matching macro. On LE, they are implemented
by defining new builtins and intrinsics. For int/float/long long/double, it
is just a load (lxvw4x/lxvd2x) or store(stxvw4x/stxvd2x). For char/char/short,
we also need some extra shuffling before or after call the builtins to get the
desired BE order. For int128, simply call vec_xl or vec_xst.
llvm-svn: 286971
include altivec.h has come and gone.
Rationale: This causes modules, rewrite-includes, etc to be sad and
people should just include altivec.h in their source.
llvm-svn: 264235
Includes new built-in, conversion of built-in to target-independent intrinsic
and update in the header file. Tests are also updated. There is a second part in
the backend for which I will post a separate code-review. BACKEND PART SHOULD BE
COMMITTED FIRST.
Phabricator: http://reviews.llvm.org/D17816
llvm-svn: 263051
This patch corresponds to review:
http://reviews.llvm.org/D13190
Implemented the following interfaces to conform to ELF V2 ABI version 1.1.
vector signed __int128 vec_adde (vector signed __int128, vector signed __int128, vector signed __int128);
vector unsigned __int128 vec_adde (vector unsigned __int128, vector unsigned __int128, vector unsigned __int128);
vector signed __int128 vec_addec (vector signed __int128, vector signed __int128, vector signed __int128);
vector unsigned __int128 vec_addec (vector unsigned __int128, vector unsigned __int128, vector unsigned __int128);
vector signed int vec_addc(vector signed int __a, vector signed int __b);
vector bool char vec_cmpge (vector signed char __a, vector signed char __b);
vector bool char vec_cmpge (vector unsigned char __a, vector unsigned char __b);
vector bool short vec_cmpge (vector signed short __a, vector signed short __b);
vector bool short vec_cmpge (vector unsigned short __a, vector unsigned short __b);
vector bool int vec_cmpge (vector signed int __a, vector signed int __b);
vector bool int vec_cmpge (vector unsigned int __a, vector unsigned int __b);
vector bool char vec_cmple (vector signed char __a, vector signed char __b);
vector bool char vec_cmple (vector unsigned char __a, vector unsigned char __b);
vector bool short vec_cmple (vector signed short __a, vector signed short __b);
vector bool short vec_cmple (vector unsigned short __a, vector unsigned short __b);
vector bool int vec_cmple (vector signed int __a, vector signed int __b);
vector bool int vec_cmple (vector unsigned int __a, vector unsigned int __b);
vector double vec_double (vector signed long long __a);
vector double vec_double (vector unsigned long long __a);
vector bool char vec_eqv(vector bool char __a, vector bool char __b);
vector bool short vec_eqv(vector bool short __a, vector bool short __b);
vector bool int vec_eqv(vector bool int __a, vector bool int __b);
vector bool long long vec_eqv(vector bool long long __a, vector bool long long __b);
vector signed short vec_madd(vector signed short __a, vector signed short __b, vector signed short __c);
vector signed short vec_madd(vector signed short __a, vector unsigned short __b, vector unsigned short __c);
vector signed short vec_madd(vector unsigned short __a, vector signed short __b, vector signed short __c);
vector unsigned short vec_madd(vector unsigned short __a, vector unsigned short __b, vector unsigned short __c);
vector bool long long vec_mergeh(vector bool long long __a, vector bool long long __b);
vector bool long long vec_mergel(vector bool long long __a, vector bool long long __b);
vector bool char vec_nand(vector bool char __a, vector bool char __b);
vector bool short vec_nand(vector bool short __a, vector bool short __b);
vector bool int vec_nand(vector bool int __a, vector bool int __b);
vector bool long long vec_nand(vector bool long long __a, vector bool long long __b);
vector bool char vec_orc(vector bool char __a, vector bool char __b);
vector bool short vec_orc(vector bool short __a, vector bool short __b);
vector bool int vec_orc(vector bool int __a, vector bool int __b);
vector bool long long vec_orc(vector bool long long __a, vector bool long long __b);
vector signed long long vec_sub(vector signed long long __a, vector signed long long __b);
vector signed long long vec_sub(vector bool long long __a, vector signed long long __b);
vector signed long long vec_sub(vector signed long long __a, vector bool long long __b);
vector unsigned long long vec_sub(vector unsigned long long __a, vector unsigned long long __b);
vector unsigned long long vec_sub(vector bool long long __a, vector unsigned long long __b);
vector unsigned long long vec_sub(vector unsigned long long __V2 ABI V1.1
http://ror float vec_sub(vector float __a, vector float __b);
unsigned char vec_extract(vector bool char __a, int __b);
signed short vec_extract(vector signed short __a, int __b);
unsigned short vec_extract(vector bool short __a, int __b);
signed int vec_extract(vector signed int __a, int __b);
unsigned int vec_extract(vector bool int __a, int __b);
signed long long vec_extract(vector signed long long __a, int __b);
unsigned long long vec_extract(vector unsigned long long __a, int __b);
unsigned long long vec_extract(vector bool long long __a, int __b);
double vec_extract(vector double __a, int __b);
vector bool char vec_insert(unsigned char __a, vector bool char __b, int __c);
vector signed short vec_insert(signed short __a, vector signed short __b, int __c);
vector bool short vec_insert(unsigned short __a, vector bool short __b, int __c);
vector signed int vec_insert(signed int __a, vector signed int __b, int __c);
vector bool int vec_insert(unsigned int __a, vector bool int __b, int __c);
vector signed long long vec_insert(signed long long __a, vector signed long long __b, int __c);
vector unsigned long long vec_insert(unsigned long long __a, vector unsigned long long __b, int __c);
vector bool long long vec_insert(unsigned long long __a, vector bool long long __b, int __c);
vector double vec_insert(double __a, vector double __b, int __c);
vector signed long long vec_splats(signed long long __a);
vector unsigned long long vec_splats(unsigned long long __a);
vector signed __int128 vec_splats(signed __int128 __a);
vector unsigned __int128 vec_splats(unsigned __int128 __a);
vector double vec_splats(double __a);
int vec_all_eq(vector double __a, vector double __b);
int vec_all_ge(vector double __a, vector double __b);
int vec_all_gt(vector double __a, vector double __b);
int vec_all_le(vector double __a, vector double __b);
int vec_all_lt(vector double __a, vector double __b);
int vec_all_nan(vector double __a);
int vec_all_ne(vector double __a, vector double __b);
int vec_all_nge(vector double __a, vector double __b);
int vec_all_ngt(vector double __a, vector double __b);
int vec_any_eq(vector double __a, vector double __b);
int vec_any_ge(vector double __a, vector double __b);
int vec_any_gt(vector double __a, vector double __b);
int vec_any_le(vector double __a, vector double __b);
int vec_any_lt(vector double __a, vector double __b);
int vec_any_ne(vector double __a, vector double __b);
vector unsigned char vec_sbox_be (vector unsigned char);
vector unsigned char vec_cipher_be (vector unsigned char, vector unsigned char);
vector unsigned char vec_cipherlast_be (vector unsigned char, vector unsigned char);
vector unsigned char vec_ncipher_be (vector unsigned char, vector unsigned char);
vector unsigned char vec_ncipherlast_be (vector unsigned char, vector unsigned char);
vector unsigned int vec_shasigma_be (vector unsigned int, const int, const int);
vector unsigned long long vec_shasigma_be (vector unsigned long long, const int, const int);
vector unsigned short vec_pmsum_be (vector unsigned char, vector unsigned char);
vector unsigned int vec_pmsum_be (vector unsigned short, vector unsigned short);
vector unsigned long long vec_pmsum_be (vector unsigned int, vector unsigned int);
vector unsigned __int128 vec_pmsum_be (vector unsigned long long, vector unsigned long long);
vector unsigned char vec_gb (vector unsigned char);
vector unsigned long long vec_bperm (vector unsigned __int128 __a, vector unsigned char __b);
Removed the folowing interfaces either because their signatures have changed
in version 1.1 of the ABI or because they were implemented for ELF V2 ABI but
have actually been deprecated in version 1.1.
vector signed char vec_eqv(vector bool char __a, vector signed char __b);
vector signed char vec_eqv(vector signed char __a, vector bool char __b);
vector unsigned char vec_eqv(vector bool char __a, vector unsigned char __b);
vector unsigned char vec_eqv(vector unsigned char __a, vector bool char __b);
vector signed short vec_eqv(vector bool short __a, vector signed short __b);
vector signed short vec_eqv(vector signed short __a, vector bool short __b);
vector unsigned short vec_eqv(vector bool short __a, vector unsigned short __b);
vector unsigned short vec_eqv(vector unsigned short __a, vector bool short __b);
vector signed int vec_eqv(vector bool int __a, vector signed int __b);
vector signed int vec_eqv(vector signed int __a, vector bool int __b);
vector unsigned int vec_eqv(vector bool int __a, vector unsigned int __b);
vector unsigned int vec_eqv(vector unsigned int __a, vector bool int __b);
vector signed long long vec_eqv(vector bool long long __a, vector signed long long __b);
vector signed long long vec_eqv(vector signed long long __a, vector bool long long __b);
vector unsigned long long vec_eqv(vector bool long long __a, vector unsigned long long __b);
vector unsigned long long vec_eqv(vector unsigned long long __a, vector bool long long __b);
vector float vec_eqv(vector bool int __a, vector float __b);
vector float vec_eqv(vector float __a, vector bool int __b);
vector double vec_eqv(vector bool long long __a, vector double __b);
vector double vec_eqv(vector double __a, vector bool long long __b);
vector unsigned short vec_nand(vector bool short __a, vector unsigned short __b);
llvm-svn: 248813
Revision 224297 modified the behavior of vec_sld for little endian so
that LLVM will generate the correct corresponding vsldoi instruction.
I neglected to update the existing tests, which continued to pass
because they were not specific enough. This patch adds enough
specificity to the tests to make them useful for BE and LE testing of
vec_sld.
llvm-svn: 242313
This patch corresponds to review:
http://reviews.llvm.org/D11184
A number of new interfaces for altivec.h (as mandated by the ABI):
vector float vec_cpsgn(vector float, vector float)
vector double vec_cpsgn(vector double, vector double)
vector double vec_or(vector bool long long, vector double)
vector double vec_or(vector double, vector bool long long)
vector double vec_re(vector double)
vector signed char vec_cntlz(vector signed char)
vector unsigned char vec_cntlz(vector unsigned char)
vector short vec_cntlz(vector short)
vector unsigned short vec_cntlz(vector unsigned short)
vector int vec_cntlz(vector int)
vector unsigned int vec_cntlz(vector unsigned int)
vector signed long long vec_cntlz(vector signed long long)
vector unsigned long long vec_cntlz(vector unsigned long long)
vector signed char vec_nand(vector bool signed char, vector signed char)
vector signed char vec_nand(vector signed char, vector bool signed char)
vector signed char vec_nand(vector signed char, vector signed char)
vector unsigned char vec_nand(vector bool unsigned char, vector unsigned char)
vector unsigned char vec_nand(vector unsigned char, vector bool unsigned char)
vector unsigned char vec_nand(vector unsigned char, vector unsigned char)
vector short vec_nand(vector bool short, vector short)
vector short vec_nand(vector short, vector bool short)
vector short vec_nand(vector short, vector short)
vector unsigned short vec_nand(vector bool unsigned short, vector unsigned short)
vector unsigned short vec_nand(vector unsigned short, vector bool unsigned short)
vector unsigned short vec_nand(vector unsigned short, vector unsigned short)
vector int vec_nand(vector bool int, vector int)
vector int vec_nand(vector int, vector bool int)
vector int vec_nand(vector int, vector int)
vector unsigned int vec_nand(vector bool unsigned int, vector unsigned int)
vector unsigned int vec_nand(vector unsigned int, vector bool unsigned int)
vector unsigned int vec_nand(vector unsigned int, vector unsigned int)
vector signed long long vec_nand(vector bool long long, vector signed long long)
vector signed long long vec_nand(vector signed long long, vector bool long long)
vector signed long long vec_nand(vector signed long long, vector signed long long)
vector unsigned long long vec_nand(vector bool long long, vector unsigned long long)
vector unsigned long long vec_nand(vector unsigned long long, vector bool long long)
vector unsigned long long vec_nand(vector unsigned long long, vector unsigned long long)
vector signed char vec_orc(vector bool signed char, vector signed char)
vector signed char vec_orc(vector signed char, vector bool signed char)
vector signed char vec_orc(vector signed char, vector signed char)
vector unsigned char vec_orc(vector bool unsigned char, vector unsigned char)
vector unsigned char vec_orc(vector unsigned char, vector bool unsigned char)
vector unsigned char vec_orc(vector unsigned char, vector unsigned char)
vector short vec_orc(vector bool short, vector short)
vector short vec_orc(vector short, vector bool short)
vector short vec_orc(vector short, vector short)
vector unsigned short vec_orc(vector bool unsigned short, vector unsigned short)
vector unsigned short vec_orc(vector unsigned short, vector bool unsigned short)
vector unsigned short vec_orc(vector unsigned short, vector unsigned short)
vector int vec_orc(vector bool int, vector int)
vector int vec_orc(vector int, vector bool int)
vector int vec_orc(vector int, vector int)
vector unsigned int vec_orc(vector bool unsigned int, vector unsigned int)
vector unsigned int vec_orc(vector unsigned int, vector bool unsigned int)
vector unsigned int vec_orc(vector unsigned int, vector unsigned int)
vector signed long long vec_orc(vector bool long long, vector signed long long)
vector signed long long vec_orc(vector signed long long, vector bool long long)
vector signed long long vec_orc(vector signed long long, vector signed long long)
vector unsigned long long vec_orc(vector bool long long, vector unsigned long long)
vector unsigned long long vec_orc(vector unsigned long long, vector bool long long)
vector unsigned long long vec_orc(vector unsigned long long, vector unsigned long long)
vector signed char vec_div(vector signed char, vector signed char)
vector unsigned char vec_div(vector unsigned char, vector unsigned char)
vector signed short vec_div(vector signed short, vector signed short)
vector unsigned short vec_div(vector unsigned short, vector unsigned short)
vector signed int vec_div(vector signed int, vector signed int)
vector unsigned int vec_div(vector unsigned int, vector unsigned int)
vector signed long long vec_div(vector signed long long, vector signed long long)
vector unsigned long long vec_div(vector unsigned long long, vector unsigned long long)
vector unsigned char vec_mul(vector unsigned char, vector unsigned char)
vector unsigned int vec_mul(vector unsigned int, vector unsigned int)
vector unsigned long long vec_mul(vector unsigned long long, vector unsigned long long)
vector unsigned short vec_mul(vector unsigned short, vector unsigned short)
vector signed char vec_mul(vector signed char, vector signed char)
vector signed int vec_mul(vector signed int, vector signed int)
vector signed long long vec_mul(vector signed long long, vector signed long long)
vector signed short vec_mul(vector signed short, vector signed short)
vector signed long long vec_mergeh(vector signed long long, vector signed long long)
vector signed long long vec_mergeh(vector signed long long, vector bool long long)
vector signed long long vec_mergeh(vector bool long long, vector signed long long)
vector unsigned long long vec_mergeh(vector unsigned long long, vector unsigned long long)
vector unsigned long long vec_mergeh(vector unsigned long long, vector bool long long)
vector unsigned long long vec_mergeh(vector bool long long, vector unsigned long long)
vector double vec_mergeh(vector double, vector double)
vector double vec_mergeh(vector double, vector bool long long)
vector double vec_mergeh(vector bool long long, vector double)
vector signed long long vec_mergel(vector signed long long, vector signed long long)
vector signed long long vec_mergel(vector signed long long, vector bool long long)
vector signed long long vec_mergel(vector bool long long, vector signed long long)
vector unsigned long long vec_mergel(vector unsigned long long, vector unsigned long long)
vector unsigned long long vec_mergel(vector unsigned long long, vector bool long long)
vector unsigned long long vec_mergel(vector bool long long, vector unsigned long long)
vector double vec_mergel(vector double, vector double)
vector double vec_mergel(vector double, vector bool long long)
vector double vec_mergel(vector bool long long, vector double)
vector signed int vec_pack(vector signed long long, vector signed long long)
vector unsigned int vec_pack(vector unsigned long long, vector unsigned long long)
vector bool int vec_pack(vector bool long long, vector bool long long)
llvm-svn: 242171
This patch corresponds to review:
http://reviews.llvm.org/D10972
Fix for the handling of dependent features that are enabled by default
on some CPU's (such as -mvsx, -mpower8-vector).
Also provides a number of new interfaces or fixes existing ones in
altivec.h.
Changed signatures to conform to ABI:
vector short vec_perm(vector signed short, vector signed short, vector unsigned char)
vector int vec_perm(vector signed int, vector signed int, vector unsigned char)
vector long long vec_perm(vector signed long long, vector signed long long, vector unsigned char)
vector signed char vec_sld(vector signed char, vector signed char, const int)
vector unsigned char vec_sld(vector unsigned char, vector unsigned char, const int)
vector bool char vec_sld(vector bool char, vector bool char, const int)
vector unsigned short vec_sld(vector unsigned short, vector unsigned short, const int)
vector signed short vec_sld(vector signed short, vector signed short, const int)
vector signed int vec_sld(vector signed int, vector signed int, const int)
vector unsigned int vec_sld(vector unsigned int, vector unsigned int, const int)
vector float vec_sld(vector float, vector float, const int)
vector signed char vec_splat(vector signed char, const int)
vector unsigned char vec_splat(vector unsigned char, const int)
vector bool char vec_splat(vector bool char, const int)
vector signed short vec_splat(vector signed short, const int)
vector unsigned short vec_splat(vector unsigned short, const int)
vector bool short vec_splat(vector bool short, const int)
vector pixel vec_splat(vector pixel, const int)
vector signed int vec_splat(vector signed int, const int)
vector unsigned int vec_splat(vector unsigned int, const int)
vector bool int vec_splat(vector bool int, const int)
vector float vec_splat(vector float, const int)
Added a VSX path to:
vector float vec_round(vector float)
Added interfaces:
vector signed char vec_eqv(vector signed char, vector signed char)
vector signed char vec_eqv(vector bool char, vector signed char)
vector signed char vec_eqv(vector signed char, vector bool char)
vector unsigned char vec_eqv(vector unsigned char, vector unsigned char)
vector unsigned char vec_eqv(vector bool char, vector unsigned char)
vector unsigned char vec_eqv(vector unsigned char, vector bool char)
vector signed short vec_eqv(vector signed short, vector signed short)
vector signed short vec_eqv(vector bool short, vector signed short)
vector signed short vec_eqv(vector signed short, vector bool short)
vector unsigned short vec_eqv(vector unsigned short, vector unsigned short)
vector unsigned short vec_eqv(vector bool short, vector unsigned short)
vector unsigned short vec_eqv(vector unsigned short, vector bool short)
vector signed int vec_eqv(vector signed int, vector signed int)
vector signed int vec_eqv(vector bool int, vector signed int)
vector signed int vec_eqv(vector signed int, vector bool int)
vector unsigned int vec_eqv(vector unsigned int, vector unsigned int)
vector unsigned int vec_eqv(vector bool int, vector unsigned int)
vector unsigned int vec_eqv(vector unsigned int, vector bool int)
vector signed long long vec_eqv(vector signed long long, vector signed long long)
vector signed long long vec_eqv(vector bool long long, vector signed long long)
vector signed long long vec_eqv(vector signed long long, vector bool long long)
vector unsigned long long vec_eqv(vector unsigned long long, vector unsigned long long)
vector unsigned long long vec_eqv(vector bool long long, vector unsigned long long)
vector unsigned long long vec_eqv(vector unsigned long long, vector bool long long)
vector float vec_eqv(vector float, vector float)
vector float vec_eqv(vector bool int, vector float)
vector float vec_eqv(vector float, vector bool int)
vector double vec_eqv(vector double, vector double)
vector double vec_eqv(vector bool long long, vector double)
vector double vec_eqv(vector double, vector bool long long)
vector bool long long vec_perm(vector bool long long, vector bool long long, vector unsigned char)
vector double vec_round(vector double)
vector double vec_splat(vector double, const int)
vector bool long long vec_splat(vector bool long long, const int)
vector signed long long vec_splat(vector signed long long, const int)
vector unsigned long long vec_splat(vector unsigned long long,
vector bool int vec_sld(vector bool int, vector bool int, const int)
vector bool short vec_sld(vector bool short, vector bool short, const int)
llvm-svn: 241904
My original LE implementation of the vsldoi instruction, with its
altivec.h interfaces vec_sld and vec_vsldoi, produces incorrect
shufflevector operations in the LLVM IR. Correct code is generated
because the back end handles the incorrect shufflevector in a
consistent manner.
This patch and a companion patch for LLVM correct this problem by
removing the fixup from altivec.h and the corresponding fixup from the
PowerPC back end. Several test cases are also modified to reflect the
now-correct LLVM IR.
The vec_sums and vec_vsumsws interfaces in altivec.h are also fixed,
because they used vec_perm calls intended to be recognized as vsldoi
instructions. These vec_perm calls are now replaced with code that
more clearly shows the intent of the transformation.
llvm-svn: 214801
The vec_sld and vec_vsldoi interfaces perform a left-shift on vector
arguments for both big and little endian. However, because they rely
on the vec_perm interface which is endian-dependent, the permutation
vector needs to be reversed for LE to get the proper shift direction.
I've added some extra testing for these interfaces for LE in the
builtins-ppc-altivec.c.
llvm-svn: 210657
The PowerPC vsumsws instruction, accessed via vec_sums, is defined
architecturally with a big-endian bias, in that the second input vector
and the result always reference big-endian element 3 (little-endian
element 0). For ease of porting, the programmer wants elements 3 in
both cases.
To provide this semantics, for little endian we generate a permute for
the second input vector prior to the vsumsws instruction, and generate
a permute for the result vector following the vsumsws instruction.
The correctness of this code is tested by the new sums.c test added in
a previous patch, as well as the modifications to
builtins-ppc-altivec.c in the present patch.
llvm-svn: 210449
The PowerPC vector-unpack-high and vector-unpack-low instructions
are defined architecturally with a big-endian bias, in that the vector
element numbering is assumed to be "left to right" regardless of
whether the processor is in big-endian or little-endian mode. This
effectively reverses the meaning of "high" and "low." Such a
definition is unnatural for little-endian code generation.
To facilitate ease of porting, the vec_unpackh and vec_unpackl
interfaces are designed to use natural element ordering, so that
elements are numbered according to little-endian design principles
when code is generated for a little-endian target. The desired
semantics can be achieved by using the opposite instruction for
little-endian mode. That is, when a call to vec_unpackh appears in
the code, a vector-unpack-low is generated, and when a call to
vec_unpackl appears in the code, a vector-unpack-high is generated.
The correctness of this code is tested by the new unpack.c test
added in a previous patch, as well as the modifications to
builtins-ppc-altivec.c in the present patch.
Note that these interfaces were originally incorrectly implemented
when they take a vector pixel argument. This patch corrects this
implementation for both big- and little-endian code generation.
llvm-svn: 210391
Commit r210384 prematurely included changes to the little-endian
implementation of the vec_sum2s interface. This patch modifies
test/CodeGen/builtins-ppc-altivec.c to test those changes.
llvm-svn: 210389
The Altivec builtin test case test/CodeGen/builtins-ppc-altivec.c has
always been executed only for 32-bit PowerPC. These tests are equally
valid for 64-bit PowerPC. This patch updates the test to be run for
three targets: powerpc-unknown-unknown, powerpc64-unknown-unknown,
and powerpc64le-unknown-unknown. The expected code generation changes
for some of the Altivec builtins for little endian, so this patch adds
new CHECK-LE variants to the test for the powerpc64le target.
These tests satisfy the testing requirements for some previous patches
committed over the last couple of days for lib/Headers/altivec.h:
r210279 for vec_perm, r210337 for vec_mul[eo], and r210340 for
vec_pack.
llvm-svn: 210384
Lots of tests are using an explicit target triple w/o first checking that the
target is actually available. Add a REQUIRES clause to a bunch of them. This should
hopefully unbreak bots which don't configure w/ all targets enabled.
llvm-svn: 159949
load/store nonsense in the epilog. For example, for:
int foo(int X) {
int A[100];
return A[X];
}
we used to generate:
%arrayidx = getelementptr inbounds [100 x i32]* %A, i32 0, i64 %idxprom ; <i32*> [#uses=1]
%tmp1 = load i32* %arrayidx ; <i32> [#uses=1]
store i32 %tmp1, i32* %retval
%0 = load i32* %retval ; <i32> [#uses=1]
ret i32 %0
}
which codegen'd to this code:
_foo: ## @foo
## BB#0: ## %entry
subq $408, %rsp ## imm = 0x198
movl %edi, 400(%rsp)
movl 400(%rsp), %edi
movslq %edi, %rax
movl (%rsp,%rax,4), %edi
movl %edi, 404(%rsp)
movl 404(%rsp), %eax
addq $408, %rsp ## imm = 0x198
ret
Now we generate:
%arrayidx = getelementptr inbounds [100 x i32]* %A, i32 0, i64 %idxprom ; <i32*> [#uses=1]
%tmp1 = load i32* %arrayidx ; <i32> [#uses=1]
ret i32 %tmp1
}
and:
_foo: ## @foo
## BB#0: ## %entry
subq $408, %rsp ## imm = 0x198
movl %edi, 404(%rsp)
movl 404(%rsp), %edi
movslq %edi, %rax
movl (%rsp,%rax,4), %eax
addq $408, %rsp ## imm = 0x198
ret
This actually does matter, cutting out 2000 lines of IR from CGStmt.ll
for example.
Another interesting effect is that altivec.h functions which are dead
now get dce'd by the inliner. Hence all the changes to
builtins-ppc-altivec.c to ensure the calls aren't dead.
llvm-svn: 106970
As part of this, pull together trapv handling into the same enum.
This also add support for NSW multiplies.
This also makes PCH disagreement on overflow behavior silent, since it
really doesn't matter except for warnings and codegen (no macros get
defined etc).
llvm-svn: 106956