to reflect the new license.
We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.
Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.
llvm-svn: 351636
This file is unused as of r285939, but we need to keep it around
for bots that don't do full rebuilds. We should be able to delete this
again in a few days.
llvm-svn: 285948
Summary:
Prevously assembler parsed all literals as either 32-bit integers or 32-bit floating-point values. Because of this we couldn't support f64 literals.
E.g. in instruction "v_fract_f64 v[0:1], 0.5", literal 0.5 was encoded as 32-bit literal 0x3f000000, which is incorrect and will be interpreted as 3.0517578125E-5 instead of 0.5. Correct encoding is inline constant 240 (optimal) or 32-bit literal 0x3FE00000 at least.
With this change the way immediate literals are parsed is changed. All literals are always parsed as 64-bit values either integer or floating-point. Then we convert parsed literals to correct form based on information about type of operand parsed (was literal floating or binary) and type of expected instruction operands (is this f32/64 or b32/64 instruction).
Here are rules how we convert literals:
- We parsed fp literal:
- Instruction expects 64-bit operand:
- If parsed literal is inlinable (e.g. v_fract_f64_e32 v[0:1], 0.5)
- then we do nothing this literal
- Else if literal is not-inlinable but instruction requires to inline it (e.g. this is e64 encoding, v_fract_f64_e64 v[0:1], 1.5)
- report error
- Else literal is not-inlinable but we can encode it as additional 32-bit literal constant
- If instruction expect fp operand type (f64)
- Check if low 32 bits of literal are zeroes (e.g. v_fract_f64 v[0:1], 1.5)
- If so then do nothing
- Else (e.g. v_fract_f64 v[0:1], 3.1415)
- report warning that low 32 bits will be set to zeroes and precision will be lost
- set low 32 bits of literal to zeroes
- Instruction expects integer operand type (e.g. s_mov_b64_e32 s[0:1], 1.5)
- report error as it is unclear how to encode this literal
- Instruction expects 32-bit operand:
- Convert parsed 64 bit fp literal to 32 bit fp. Allow lose of precision but not overflow or underflow
- Is this literal inlinable and are we required to inline literal (e.g. v_trunc_f32_e64 v0, 0.5)
- do nothing
- Else report error
- Do nothing. We can encode any other 32-bit fp literal (e.g. v_trunc_f32 v0, 10000000.0)
- Parsed binary literal:
- Is this literal inlinable (e.g. v_trunc_f32_e32 v0, 35)
- do nothing
- Else, are we required to inline this literal (e.g. v_trunc_f32_e64 v0, 35)
- report error
- Else, literal is not-inlinable and we are not required to inline it
- Are high 32 bit of literal zeroes or same as sign bit (32 bit)
- do nothing (e.g. v_trunc_f32 v0, 0xdeadbeef)
- Else
- report error (e.g. v_trunc_f32 v0, 0x123456789abcdef0)
For this change it is required that we know operand types of instruction (are they f32/64 or b32/64). I added several new register operands (they extend previous register operands) and set operand types to corresponding types:
'''
enum OperandType {
OPERAND_REG_IMM32_INT,
OPERAND_REG_IMM32_FP,
OPERAND_REG_INLINE_C_INT,
OPERAND_REG_INLINE_C_FP,
}
'''
This is not working yet:
- Several tests are failing
- Problems with predicate methods for inline immediates
- LLVM generated assembler parts try to select e64 encoding before e32.
More changes are required for several AsmOperands.
Reviewers: vpykhtin, tstellarAMD
Subscribers: arsenm, kzhuravl, artem.tamazov
Differential Revision: https://reviews.llvm.org/D22922
llvm-svn: 281050
The constant is now at source operand 1 (previously at 2).
This is also how it is in legacy AMD sp3 assembler.
Update tests.
Differential Revision: http://reviews.llvm.org/D17984
llvm-svn: 263212
Supprot DPP syntax as used in SP3 (except several operands syntax).
Added dpp-specific operands in td-files.
Added DPP flag to TSFlags to determine if instruction is dpp in InstPrinter.
Support for VOP2 DPP instructions in td-files.
Some tests for DPP instructions.
ToDo:
- VOP2bInst:
- vcc is considered as operand
- AsmMatcher doesn't apply mnemonic aliases when parsing operands
- v_mac_f32
- v_nop
- disable instructions with 64-bit operands
- change dpp_ctrl assembler representation to conform sp3
Review: http://reviews.llvm.org/D17804
llvm-svn: 263008
Summary:
This patch impleemnts DS_PERMUTE/DS_BPERMUTE instruction definitions and intrinsics,
which are new since VI.
Reviewers: tstellarAMD, arsenm
Subscribers: llvm-commits, arsenm
Differential Revision: http://reviews.llvm.org/D17614
llvm-svn: 262356
This matches the behavior of the HSAIL clock instruction.
s_realmemtime is used if the subtarget supports it, and falls
back to s_memtime if not.
Also introduces new intrinsics for each of s_memtime / s_memrealtime.
llvm-svn: 262119
Changes:
- Added disassembler project
- Fixed all decoding conflicts in .td files
- Added DecoderMethod=“NONE” option to Target.td that allows to
disable decoder generation for an instruction.
- Created decoding functions for VS_32 and VReg_32 register classes.
- Added stubs for decoding all register classes.
- Added several tests for disassembler
Disassembler only supports:
- VI subtarget
- VOP1 instruction encoding
- 32-bit register operands and inline constants
[Valery]
One of the point that requires to pay attention to is how decoder
conflicts were resolved:
- Groups of target instructions were separated by using different
DecoderNamespace (SICI, VI, CI) using similar to AssemblerPredicate
approach.
- There were conflicts in IMAGE_<> instructions caused by two
different reasons:
1. dmask wasn’t specified for the output (fixed)
2. There are image instructions that differ only by the number of
the address components but have the same encoding by the HW spec. The
actual number of address components is determined by the HW at runtime
using image resource descriptor starting from the VGPR encoded in an
IMAGE instruction. This means that we should choose only one instruction
from conflicting group to be the rule for decoder. I didn’t find the way
to disable decoder generation for an arbitrary instruction and therefore
made a onelinear fix to tablegen generator that would suppress decoder
generation when DecoderMethod is set to “NONE”. This is a change that
should be reviewed and submitted first. Otherwise I would need to
specify different DecoderNamespace for every instruction in the
conflicting group. I haven’t checked yet if DecoderMethod=“NONE” is not
used in other targets.
3. IMAGE_GATHER decoder generation is for now disabled and to be
done later.
[/Valery]
Patch By: Sam Kolton
Differential Revision: http://reviews.llvm.org/D16723
llvm-svn: 261185
Summary: This was accidently moved to CIInstructions.td in r256282
Reviewers: cfang, arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15763
llvm-svn: 256775
Summary:
For some reason doing executing an MUBUF instruction with the addr64
bit set and a zero base pointer in the resource descriptor causes
the memory operation to be dropped when the shader is executed using
the HSA runtime.
This kind of MUBUF instruction is commonly used when the pointer is
stored in VGPRs. The base pointer field in the resource descriptor
is set to zero and and the pointer is stored in the vaddr field.
This patch resolves the issue by only using flat instructions for
global memory operations when targeting HSA. This is an overly
conservative fix as all other configurations of MUBUF instructions
appear to work.
NOTE: re-commit by fixing a failure in Codegen/AMDGPU/llvm.dbg.value.ll
Reviewers: tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15543
llvm-svn: 256282
Summary:
For some reason doing executing an MUBUF instruction with the addr64
bit set and a zero base pointer in the resource descriptor causes
the memory operation to be dropped when the shader is executed using
the HSA runtime.
This kind of MUBUF instruction is commonly used when the pointer is
stored in VGPRs. The base pointer field in the resource descriptor
is set to zero and and the pointer is stored in the vaddr field.
This patch resolves the issue by only using flat instructions for
global memory operations when targeting HSA. This is an overly
conservative fix as all other configurations of MUBUF instructions
appear to work.
Reviewers: tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15543
llvm-svn: 256273
Summary:
The MUBUF addr64 bit has been removed on VI, so we must use FLAT
instructions when the pointer is stored in VGPRs.
Reviewers: arsenm
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D11067
llvm-svn: 242673