read during materialization. First of all, report
if we can't read the data for some reason. Second,
consult the ValueObject's error and report that if
there's some problem.
<rdar://problem/16074201>
llvm-svn: 202552
llvm::ArrayRef of arguments rather than taking
a fixed number of possibly-NULL pointers to
arguments.
Also changed ClangFunction::GetThreadPlanToCallFunction
to take the address of the argument struct by value
instead of by reference, since it doesn't actually
modify the value passed into it.
llvm-svn: 194232
pure virtual base class and made StackFrame a subclass of that. As
I started to build on top of that arrangement today, I found that it
wasn't working out like I intended. Instead I'll try sticking with
the single StackFrame class -- there's too much code duplication to
make a more complicated class hierarchy sensible I think.
llvm-svn: 193983
defines a protocol that all subclasses will implement. StackFrame
is currently the only subclass and the methods that Frame vends are
nearly identical to StackFrame's old methods.
Update all callers to use Frame*/Frame& instead of pointers to
StackFrames.
This is almost entirely a mechanical change that touches a lot of
the code base so I'm committing it alone. No new functionality is
added with this patch, no new subclasses of Frame exist yet.
I'll probably need to tweak some of the separation, possibly moving
some of StackFrame's methods up in to Frame, but this is a good
starting point.
<rdar://problem/15314068>
llvm-svn: 193907
A long time ago we start with clang types that were created by the symbol files and there were many functions in lldb_private::ClangASTContext that helped. Later we create ClangASTType which contains a clang::ASTContext and an opauque QualType, but we didn't switch over to fully using it. There were a lot of places where we would pass around a raw clang_type_t and also pass along a clang::ASTContext separately. This left room for error.
This checkin change all type code over to use ClangASTType everywhere and I cleaned up the interfaces quite a bit. Any code that was in ClangASTContext that was type related, was moved over into ClangASTType. All code that used these types was switched over to use all of the new goodness.
llvm-svn: 186130
<rdar://problem/13594769>
Main changes in this patch include:
- cleanup plug-in interface and use ConstStrings for plug-in names
- Modfiied the BSD Archive plug-in to be able to pick out the correct .o file when .a files contain multiple .o files with the same name by using the timestamp
- Modified SymbolFileDWARFDebugMap to properly verify the timestamp on .o files it loads to ensure we don't load updated .o files and cause problems when debugging
The plug-in interface changes:
Modified the lldb_private::PluginInterface class that all plug-ins inherit from:
Changed:
virtual const char * GetPluginName() = 0;
To:
virtual ConstString GetPluginName() = 0;
Removed:
virtual const char * GetShortPluginName() = 0;
- Fixed up all plug-in to adhere to the new interface and to return lldb_private::ConstString values for the plug-in names.
- Fixed all plug-ins to return simple names with no prefixes. Some plug-ins had prefixes and most ones didn't, so now they all don't have prefixed names, just simple names like "linux", "gdb-remote", etc.
llvm-svn: 181631
Major fixed to allow reading files that are over 4GB. The main problems were that the DataExtractor was using 32 bit offsets as a data cursor, and since we mmap all of our object files we could run into cases where if we had a very large core file that was over 4GB, we were running into the 4GB boundary.
So I defined a new "lldb::offset_t" which should be used for all file offsets.
After making this change, I enabled warnings for data loss and for enexpected implicit conversions temporarily and found a ton of things that I fixed.
Any functions that take an index internally, should use "size_t" for any indexes and also should return "size_t" for any sizes of collections.
llvm-svn: 173463
Full UnwindPlan is trying to do an impossible unwind; in that case
invalidate the Full UnwindPlan and replace it with the architecture
default unwind plan.
This is a scenario that happens occasionally with arm unwinds in
particular; the instruction analysis based full unwindplan can
mis-parse the functions and the stack walk stops prematurely. Now
we can do a simpleminded frame-chain walk to find the caller frame
and continue the unwind. It's not ideal but given the complicated
nature of analyzing the arm functions, and the lack of eh_frame
information on iOS, it is a distinct improvement and fixes some
long-standing problems with the unwinder on that platform.
This is fixing <rdar://problem/12091421>. I may re-use this
invalidate feature in the future if I can identify other cases where
the full unwindplan's unwind information is clearly incorrect.
This checkin also includes some cleanup for the volatile register
definition in the arm ABI plugin for <rdar://problem/10652166>
although work remains to be done for that bug.
llvm-svn: 166757
a shared pointer to ease some memory management issues with a patch
I'm working on.
The main complication with using SPs for these objects is that most
methods that build up an UnwindPlan will construct a Row to a given
instruction point in a function, then add additional regsaves in
the next instruction point to that row and push it again. A little
care is needed to not mutate the previous instruction point's Row
once these are switched to being held behing shared pointers.
llvm-svn: 160214
a bit -- we're creating the UnwindPlan here, we can set the register set to
whatever is convenient for us, no need to handle different register sets.
A handful of small comment fixes I noticed while reading through the code.
llvm-svn: 159924
Switch over to the "*-apple-macosx" for desktop and "*-apple-ios" for iOS triples.
Also make the selection process for auto selecting platforms based off of an arch much better.
llvm-svn: 156354
Initial step -- infrastructure change -- to fix the bug. Change the RegisterInfo data structure
to contain two additional fields (uint32_t *value_rges and uint32_t *invalidate_regs) to facilitate
architectures which have register mapping.
Update all existing RegsiterInfo arrays to have two extra NULL's (the additional fields) in each row,
GDBRemoteRegisterContext.cpp is modified to add d0-d15 and q0-q15 register info entries which take
advantage of the value_regs field to specify the containment relationship:
d0 -> (s0, s1)
...
d15 -> (s30, s31)
q0 -> (d0, d1)
...
q15 -> (d30, d31)
llvm-svn: 151686
objects for the backlink to the lldb_private::Process. The issues we were
running into before was someone was holding onto a shared pointer to a
lldb_private::Thread for too long, and the lldb_private::Process parent object
would get destroyed and the lldb_private::Thread had a "Process &m_process"
member which would just treat whatever memory that used to be a Process as a
valid Process. This was mostly happening for lldb_private::StackFrame objects
that had a member like "Thread &m_thread". So this completes the internal
strong/weak changes.
Documented the ExecutionContext and ExecutionContextRef classes so that our
LLDB developers can understand when and where to use ExecutionContext and
ExecutionContextRef objects.
llvm-svn: 151009
Switch from GetReturnValue, which was hardly ever used, to GetReturnValueObject
which is much more convenient.
Return the "return value object" as a persistent variable if requested.
llvm-svn: 147157
UnwindPlan for unwinding from the first instruction of an otherwise
unknown function call (GetUnwindPlanArchitectureDefaultAtFunctionEntry()).
Update RegisterContextLLDB::GetFullUnwindPlanForFrame() to detect the
case of a frame 0 at address 0x0 which indicates that we jumped through
a NULL function pointer. Use the ABI's FunctionEntryUnwindPlan to
find the caller frame.
These changes make it so lldb can identify the calling frame correctly
in code like
int main ()
{
void (*f)(void) = 0;
f();
}
llvm-svn: 139760
plug-ins are add on plug-ins for the lldb_private::Process class that can add
thread contexts that are read from memory. It is common in kernels to have
a lot of threads that are not currently executing on any cores (JTAG debugging
also follows this sort of thing) and are context switched out whose state is
stored in memory data structures. Clients can now subclass the OperatingSystem
plug-ins and then make sure their Create functions correcltly only enable
themselves when the right binary/target triple are being debugged. The
operating system plug-ins get a chance to attach themselves to processes just
after launching or attaching and are given a lldb_private::Process object
pointer which can be inspected to see if the main executable, target triple,
or any shared libraries match a case where the OS plug-in should be used.
Currently the OS plug-ins can create new threads, define the register contexts
for these threads (which can all be different if desired), and populate and
manage the thread info (stop reason, registers in the register context) as
the debug session goes on.
llvm-svn: 138228
of duplicated code from appearing all over LLDB:
lldb::addr_t
Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error);
bool
Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error);
size_t
Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error);
size_t
Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error);
in lldb_private::Process the following functions were renamed:
From:
uint64_t
Process::ReadUnsignedInteger (lldb::addr_t load_addr,
size_t byte_size,
Error &error);
To:
uint64_t
Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr,
size_t byte_size,
uint64_t fail_value,
Error &error);
Cleaned up a lot of code that was manually doing what the above functions do
to use the functions listed above.
Added the ability to get a scalar value as a buffer that can be written down
to a process (byte swapping the Scalar value if needed):
uint32_t
Scalar::GetAsMemoryData (void *dst,
uint32_t dst_len,
lldb::ByteOrder dst_byte_order,
Error &error) const;
The "dst_len" can be smaller that the size of the scalar and the least
significant bytes will be written. "dst_len" can also be larger and the
most significant bytes will be padded with zeroes.
Centralized the code that adds or removes address bits for callable and opcode
addresses into lldb_private::Target:
lldb::addr_t
Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const;
lldb::addr_t
Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const;
All necessary lldb_private::Address functions now use the target versions so
changes should only need to happen in one place if anything needs updating.
Fixed up a lot of places that were calling :
addr_t
Address::GetLoadAddress(Target*);
to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress()
as needed. There were many places in the breakpoint code where things could
go wrong for ARM if these weren't used.
llvm-svn: 131878
and set the address as an opcode address or as a callable address. This is
needed in various places in the thread plans to make sure that addresses that
might be found in symbols or runtime might already have extra bits set (ARM/Thumb).
The new functions are:
bool
Address::SetCallableLoadAddress (lldb::addr_t load_addr, Target *target);
bool
Address::SetOpcodeLoadAddress (lldb::addr_t load_addr, Target *target);
SetCallableLoadAddress will initialize a section offset address if it can,
and if so it might possibly set some bits in the address to make the address
callable (bit zero might get set for ARM for Thumb functions).
SetOpcodeLoadAddress will initialize a section offset address using the
specified target and it will strip any special address bits if needed
depending on the target.
Fixed the ABIMacOSX_arm::GetArgumentValues() function to require arguments
1-4 to be in the needed registers (previously this would incorrectly fallback
to the stack) and return false if unable to get the register values. The
function was also modified to first look for the generic argument registers
and then fall back to finding the registers by name.
Fixed the objective trampoline handler to use the new Address::SetOpcodeLoadAddress
function when needed to avoid address mismatches when trying to complete
steps into objective C methods. Make similar fixes inside the
AppleThreadPlanStepThroughObjCTrampoline::ShouldStop() function.
Modified ProcessGDBRemote::BuildDynamicRegisterInfo(...) to be able to deal with
the new generic argument registers.
Modified RNBRemote::HandlePacket_qRegisterInfo() to handle the new generic
argument registers on the debugserver side.
Modified DNBArchMachARM::NumSupportedHardwareBreakpoints() to be able to
detect how many hardware breakpoint registers there are using a darwin sysctl.
Did the same for hardware watchpoints in
DNBArchMachARM::NumSupportedHardwareWatchpoints().
llvm-svn: 131834
types.
Added the abilty to set a RegisterValue type via accessor and enum.
Added the ability to read arguments for a function for ARM if you are on the
first instruction in ABIMacOSX_arm.
Fixed an issue where a file descriptor becoming invalid could cause an
inifnite loop spin in the libedit thread.
llvm-svn: 131610
addr_t
Address::GetCallableLoadAddress (Target *target) const;
This will resolve the load address in the Address object and optionally
decorate the address up to be able to be called. For all non ARM targets, this
just essentially returns the result of "Address::GetLoadAddress (target)". But
for ARM targets, it checks if the address is Thumb, and if so, it returns
an address with bit zero set to indicate a mode switch to Thumb. This is how
we need function pointers to be for return addresses and when resolving
function addresses for the JIT. It is also nice to centralize this in one spot
to avoid having multiple copies of this code.
llvm-svn: 131588
bool
Address::SetLoadAddress (lldb::addr_t load_addr, Target *target);
Added an == and != operator to RegisterValue.
Modified the ThreadPlanTracer to use RegisterValue objects to store the
register values when single stepping. Also modified the output to be a bit
less wide.
Fixed the ABIMacOSX_arm to not overwrite stuff on the stack. Also made the
trivial function call be able to set the ARM/Thumbness of the target
correctly, and also sets the return value ARM/Thumbness.
Fixed the encoding on the arm s0-s31 and d16 - d31 registers when the default
register set from a standard GDB server register sets.
llvm-svn: 131517
pointers:
virtual bool
PrepareTrivialCall (Thread &thread,
lldb::addr_t sp,
lldb::addr_t functionAddress,
lldb::addr_t returnAddress,
lldb::addr_t *arg1_ptr,
lldb::addr_t *arg2_ptr,
lldb::addr_t *arg3_ptr) const = 0;
Prior to this it was:
virtual bool
PrepareTrivialCall (Thread &thread,
lldb::addr_t sp,
lldb::addr_t functionAddress,
lldb::addr_t returnAddress,
lldb::addr_t arg,
lldb::addr_t *this_arg,
lldb::addr_t *cmd_arg) const = 0;
This was because the function that called this slowly added more features to
be able to call a C++ member function that might have a "this" pointer, and
then later added "self + cmd" support for objective C. Cleaning this code up
and the code that calls it makes it easier to implement the functions for
new targets.
The MacOSX_arm::PrepareTrivialCall() is now filled in and ready for testing.
llvm-svn: 131221
respective ABI plugins as they were plug-ins that supplied ABI specfic info.
Also hookep up the UnwindAssemblyInstEmulation so that it can generate the
unwind plans for ARM.
Changed the way ABI plug-ins are handed out when you get an instance from
the plug-in manager. They used to return pointers that would be mananged
individually by each client that requested them, but now they are handed out
as shared pointers since there is no state in the ABI objects, they can be
shared.
llvm-svn: 131193