Use VOP3 add/addc like usual.
This has some tradeoffs. Inline immediates fold
a little better, but other constants are worse off.
SIShrinkInstructions could be made smarter to handle
these cases.
This allows us to avoid selecting scalar adds where we
need to track the carry in scc and replace its users.
This makes it easier to use the carryless VALU adds.
llvm-svn: 318340
MachineScheduler when clustering loads or stores checks if base
pointers point to the same memory. This check is done through
comparison of base registers of two memory instructions. This
works fine when instructions have separate offset operand. If
they require a full calculated pointer such instructions can
never be clustered according to such logic.
Changed shouldClusterMemOps to accept base registers as well and
let it decide what to do about it.
Differential Revision: https://reviews.llvm.org/D37698
llvm-svn: 313208
Try to avoid mutually exclusive features. Don't use
a real default GPU, and use a fake "generic". The goal
is to make it easier to see which set of features are
incompatible between feature strings.
Most of the test changes are due to random scheduling changes
from not having a default fullspeed model.
llvm-svn: 310258
Currently the default C calling convention functions are treated
the same as compute kernels. Make this explicit so the default
calling convention can be changed to a non-kernel.
Converted with perl -pi -e 's/define void/define amdgpu_kernel void/'
on the relevant test directories (and undoing in one place that actually
wanted a non-kernel).
llvm-svn: 298444
This switches to the workaround that HSA defaults to
for the mesa path.
This should be applied to the 4.0 branch.
Patch by Vedran Miletić <vedran@miletic.net>
llvm-svn: 292982
Summary:
The goal is for each operand type to have its own parse function and
at the same time share common code for tracking state as different
instruction types share operand types (e.g. glc/glc_flat, etc).
Introduce parseAMDGPUOperand which can parse any optional operand.
DPP and Clamp/OMod have custom handling for now. Sam also suggested
to have class hierarchy for operand types instead of table. This
can be done in separate change.
Remove parseVOP3OptionalOps, parseDS*OptionalOps, parseFlatOptionalOps,
parseMubufOptionalOps, parseDPPOptionalOps.
Reduce number of definitions of AsmOperand's and MatchClasses' by using common base class.
Rename AsmMatcher/InstPrinter methods accordingly.
Print immediate type when printing parsed immediate operand.
Use 'off' if offset/index register is unused instead of skipping it to make it more readable (also agreed with SP3).
Update tests.
Reviewers: tstellarAMD, SamWot, artem.tamazov
Subscribers: qcolombet, arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D19584
llvm-svn: 268015
Summary:
This helps prevent load clustering from drastically increasing register
pressure by trying to cluster 4 SMRDx8 loads together. The limit of 16
bytes was chosen, because it seems like that was the original intent
of setting the limit to 4 instructions, but more analysis could show
that a different limit is better.
This fixes yields small decreases in register usage with shader-db, but
also helps avoid a large increase in register usage when lane mask
tracking is enabled in the machine scheduler, because lane mask tracking
enables more opportunities for load clustering.
shader-db stats:
2379 shaders in 477 tests
Totals:
SGPRS: 49744 -> 48600 (-2.30 %)
VGPRS: 34120 -> 34076 (-0.13 %)
Code Size: 1282888 -> 1283184 (0.02 %) bytes
LDS: 28 -> 28 (0.00 %) blocks
Scratch: 495616 -> 492544 (-0.62 %) bytes per wave
Max Waves: 6843 -> 6853 (0.15 %)
Wait states: 0 -> 0 (0.00 %)
Reviewers: nhaehnle, arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18451
llvm-svn: 264589