Commit Graph

111 Commits

Author SHA1 Message Date
Greg Clayton a134cc1bf8 Added a work in the DWARF parser when we parse an array that ends up having
no elements so that they at least have 1 element. 

Added the ability to show the declaration location of variables to the 
"frame variables" with the "--show-declaration" option ("-c" for short).

Changed the "frame variables" command over to use the value object code
so that we use the same code path as the public API does when accessing and
displaying variable values.

llvm-svn: 113733
2010-09-13 02:37:44 +00:00
Jim Ingham 53c47f1e2f Move the "Object Description" into the ValueObject, and the add an API to
SBValue to access it.  For now this is just the result of ObjC NSPrintForDebugger,
but could be extended.  Also store the results of the ObjC Object Printer in a
Stream, not a ConstString.

llvm-svn: 113660
2010-09-10 23:12:17 +00:00
Caroline Tice e3d2631567 Clean up, clarify and standardize help text, and fix a few help text formatting problems.
llvm-svn: 113408
2010-09-08 21:06:11 +00:00
Greg Clayton 6dadd508e7 Added a new bool parameter to many of the DumpStopContext() methods that
might dump file paths that allows the dumping of full paths or just the
basenames. Switched the stack frame dumping code to use just the basenames for
the files instead of the full path.

Modified the StackID class to no rely on needing the start PC for the current
function/symbol since we can use the SymbolContextScope to uniquely identify
that, unless there is no symbol context scope. In that case we can rely upon
the current PC value. This saves the StackID from having to calculate the 
start PC when the StackFrame::GetStackID() accessor is called.

Also improved the StackID less than operator to correctly handle inlined stack
frames in the same stack.

llvm-svn: 112867
2010-09-02 21:44:10 +00:00
Greg Clayton 288bdf9c1d StackFrame objects now own ValueObjects for any frame variables (locals, args,
function statics, file globals and static variables) that a frame contains. 
The StackFrame objects can give out ValueObjects instances for
each variable which allows us to track when a variable changes and doesn't
depend on variable names when getting value objects.

StackFrame::GetVariableList now takes a boolean to indicate if we want to
get the frame compile unit globals and static variables.

The value objects in the stack frames can now correctly track when they have
been modified. There are a few more tweaks needed to complete this work. The
biggest issue is when stepping creates partial stacks (just frame zero usually)
and causes previous stack frames not to match up with the current stack frames
because the previous frames only has frame zero. We don't really want to 
require that all previous frames be complete since stepping often must check
stack frames to complete their jobs. I will fix this issue tomorrow.

llvm-svn: 112800
2010-09-02 02:59:18 +00:00
Jim Ingham 6d56d2ce84 Move "variable list" to "frame variable"
llvm-svn: 112782
2010-09-02 00:18:39 +00:00
Jim Ingham e40e42181f Added a way to open the current source file & line in an external editor, and you can turn this on with:
lldb -e

llvm-svn: 112502
2010-08-30 19:44:40 +00:00
Jim Ingham 2976d00adb Change "Current" as in GetCurrentThread, GetCurrentStackFrame, etc, to "Selected" i.e. GetSelectedThread. Selected makes more sense, since these are set by some user action (a selection). I didn't change "CurrentProcess" since this is always controlled by the target, and a given target can only have one process, so it really can't be selected.
llvm-svn: 112221
2010-08-26 21:32:51 +00:00
Greg Clayton 6611103cfe Very large changes that were needed in order to allow multiple connections
to the debugger from GUI windows. Previously there was one global debugger
instance that could be accessed that had its own command interpreter and
current state (current target/process/thread/frame). When a GUI debugger
was attached, if it opened more than one window that each had a console
window, there were issues where the last one to setup the global debugger
object won and got control of the debugger.

To avoid this we now create instances of the lldb_private::Debugger that each 
has its own state:
- target list for targets the debugger instance owns
- current process/thread/frame
- its own command interpreter
- its own input, output and error file handles to avoid conflicts
- its own input reader stack

So now clients should call:

    SBDebugger::Initialize(); // (static function)

    SBDebugger debugger (SBDebugger::Create());
    // Use which ever file handles you wish
    debugger.SetErrorFileHandle (stderr, false);
    debugger.SetOutputFileHandle (stdout, false);
    debugger.SetInputFileHandle (stdin, true);

    // main loop
    
    SBDebugger::Terminate(); // (static function)
    
SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to
ensure nothing gets destroyed too early when multiple clients might be
attached.

Cleaned up the command interpreter and the CommandObject and all subclasses
to take more appropriate arguments.

llvm-svn: 106615
2010-06-23 01:19:29 +00:00
Jim Ingham 40af72e106 Move Args.{cpp,h} and Options.{cpp,h} to Interpreter where they really belong.
llvm-svn: 106034
2010-06-15 19:49:27 +00:00
Chris Lattner 30fdc8d841 Initial checkin of lldb code from internal Apple repo.
llvm-svn: 105619
2010-06-08 16:52:24 +00:00