Add the scratch wave offset to the scratch buffer descriptor (SRSrc) in
the entry function prologue. This allows us to removes the scratch wave
offset register from the calling convention ABI.
As part of this change, allow the use of an inline constant zero for the
SOffset of MUBUF instructions accessing the stack in entry functions
when a frame pointer is not requested/required. Entry functions with
calls still need to set up the calling convention ABI stack pointer
register, and reference it in order to address arguments of called
functions. The ABI stack pointer register remains unswizzled, but is now
wave-relative instead of queue-relative.
Non-entry functions also use an inline constant zero SOffset for
wave-relative scratch access, but continue to use the stack and frame
pointers as before. When the stack or frame pointer is converted to a
swizzled offset it is now scaled directly, as the scratch wave offset no
longer needs to be subtracted first.
Update llvm/docs/AMDGPUUsage.rst to reflect these changes to the calling
convention.
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D75138
Previously this would default to 256, not the maximum supported size
of 1024. Using a maximum lower than the hardware maximum requires
language runtimes to enforce this limit for correctness, which no
language has correctly done. Switch the default to the conservatively
correct maximum, and force frontends to opt-in to the more optimal 256
default maximum.
I don't really understand why the changes in occupancy-levels.ll
increased the computed occupancy, which I expected to decrease. I'm
not sure if these tests should be forcing the old maximum.
Summary:
This patch extends the promotion of alloca to vector to the arrays of up to 16 elements. Also we introduce
an option, -disable-promote-alloca-to-vector, to switch promotion to vector off, if needed.
Reviewers:
arsenm
Differential Revision:
https://reviews.llvm.org/D33559
llvm-svn: 325372
Summary:
Now that store-merge is only generates type-safe stores, do a second
pass just before instruction selection to allow lowered intrinsics to
be merged as well.
Reviewers: jyknight, hfinkel, RKSimon, efriedma, rnk, jmolloy
Subscribers: javed.absar, llvm-commits
Differential Revision: https://reviews.llvm.org/D33675
llvm-svn: 319036
If workgroup size is known inform llvm about range returned by local
id and local size queries.
Differential Revision: https://reviews.llvm.org/D31804
llvm-svn: 300102
Currently the default C calling convention functions are treated
the same as compute kernels. Make this explicit so the default
calling convention can be changed to a non-kernel.
Converted with perl -pi -e 's/define void/define amdgpu_kernel void/'
on the relevant test directories (and undoing in one place that actually
wanted a non-kernel).
llvm-svn: 298444
This is direct port of HSAILAliasAnalysis pass, just cleaned for
style and renamed.
Differential Revision: https://reviews.llvm.org/D31103
llvm-svn: 298172
This allows us to ensure that 0 is never a valid pointer
to a user object, and ensures that the offset is always legal
without needing a register to access it. This comes at the cost
of usable offsets and wasted stack space.
llvm-svn: 295877
Summary:
Without the fix to isFrameOffsetLegal to consider the instruction's
immediate offset, the new test case hits the corresponding assertion in
resolveFrameIndex, because the LocalStackSlotAllocation pass re-uses a
different base register.
With only the fix to isFrameOffsetLegal, code quality reduces in a bunch of
places because frame base registers are added where they're not needed.
This is addressed by properly implementing needsFrameBaseReg, which also
helps to avoid unnecessary zero frame indices in a bunch of other places.
Fixes piglit glsl-1.50/execution/variable-indexing/gs-output-array-vec4-index-wr.shader_test
Reviewers: arsenm, tstellarAMD
Subscribers: qcolombet, kzhuravl, wdng, yaxunl, tony-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D27344
llvm-svn: 289048
Summary: Both computeKnownBits and ComputeNumSignBits can now do a simple
look-through of EXTRACT_VECTOR_ELT. It will compute the result based
on the known bits (or known sign bits) for the vector that the element
is extracted from.
Reviewers: bogner, tstellarAMD, mkuper
Subscribers: wdng, RKSimon, jyknight, llvm-commits, nhaehnle
Differential Revision: https://reviews.llvm.org/D25007
llvm-svn: 283347
- Implemented amdgpu-flat-work-group-size attribute
- Implemented amdgpu-num-active-waves-per-eu attribute
- Implemented amdgpu-num-sgpr attribute
- Implemented amdgpu-num-vgpr attribute
- Dynamic LDS constraints are in a separate patch
Patch by Tom Stellard and Konstantin Zhuravlyov
Differential Revision: https://reviews.llvm.org/D21562
llvm-svn: 280747
This is currently only called with GEP users. A direct
alloca would only happen with current typed pointers
for arrays which are a perverse case.
Also fix crashes on 0 x and 1 x arrays.
llvm-svn: 275869
This was assuming it could use all memory before, which is
a bad decision because it restricts occupancy.
By default, only try to use enough space that could reduce
occupancy to 7, an arbitrarily chosen limit.
Based on the exist LDS usage, try to round up to the limit
in the current tier instead of further hurting occupancy.
This isn't ideal, because it doesn't accurately know how much
space is going to be used for alignment padding.
llvm-svn: 269708