Summary:
We'd attempted to allow this, but turns out we were doing a very bad
job. :)
Making this work properly would be a giant change in clang. For
example, we'd need to make CXXRecordDecl::getDestructor()
context-sensitive, because the destructor you end up with depends on
where you're calling it from.
For now (and hopefully for ever), just disallow overloading of
destructors in CUDA.
Reviewers: rsmith
Subscribers: cfe-commits, tra
Differential Revision: https://reviews.llvm.org/D24571
llvm-svn: 283120
Summary:
* -fcuda-target-overloads
Previously unconditionally set to true by the driver. Necessary for
correct functioning of the compiler -- our CUDA headers wrapper won't
compile without this.
* -fcuda-disable-target-call-checks
Previously unconditionally set to true by the driver. Necessary to
compile almost any external CUDA code -- almost all libraries assume
that host+device code can call host or device functions.
* -fcuda-allow-host-calls-from-host-device
No effect when target overloading is enabled.
Reviewers: tra
Subscribers: rsmith, cfe-commits
Differential Revision: http://reviews.llvm.org/D18416
llvm-svn: 264739
Summary:
Previously we were using the codegen test to ensure that we choose the
right overload. But we can do this within sema, with a bit of
cleverness.
I left the constructor/destructor checks in CodeGen, because these
overloads (particularly on the destructors) are hard to check in Sema.
Reviewers: tra
Subscribers: cfe-commits
Differential Revision: http://reviews.llvm.org/D18386
llvm-svn: 264207
This is an artefact of split-mode CUDA compilation that we need to
mimic. HD functions are sometimes allowed to call H or D functions. Due
to split compilation mode device-side compilation will not see host-only
function and thus they will not be considered at all. For clang both H
and D variants will become function overloads visible to
compiler. Normally target attribute is considered only if C++ rules can
not determine which function is better. However in this case we need to
ignore functions that would not be present during current compilation
phase before we apply normal overload resolution rules.
Changes:
* introduced another level of call preference to better describe
possible call combinations.
* removed WrongSide functions from consideration if the set contains
SameSide function.
* disabled H->D, D->H and G->H calls. These combinations are
not allowed by CUDA and we were reluctantly allowing them to work
around device-side calls to math functions in std namespace.
We no longer need it after r258880.
Differential Revision: http://reviews.llvm.org/D16870
llvm-svn: 260697
The patch makes it possible to parse CUDA files that contain host/device
functions with identical signatures, but different attributes without
having to physically split source into host-only and device-only parts.
This change is needed in order to parse CUDA header files that have
a lot of name clashes with standard include files.
Gory details are in design doc here: https://goo.gl/EXnymm
Feel free to leave comments there or in this review thread.
This feature is controlled with CC1 option -fcuda-target-overloads
and is disabled by default.
Differential Revision: http://reviews.llvm.org/D12453
llvm-svn: 248295