This patch attempts to peek through vectors based on the demanded bits/elt of a particular ISD::EXTRACT_VECTOR_ELT node, allowing us to avoid dependencies on ops that have no impact on the extract.
In particular this helps remove some unnecessary scalar->vector->scalar patterns.
The wasm shift patterns are annoying - @tlively has indicated that the wasm vector shift codegen are to be refactored in the near-term and isn't considered a major issue.
Reapplied after reversion at rL368660 due to PR42982 which was fixed at rGca7fdd41bda0.
Differential Revision: https://reviews.llvm.org/D65887
MVE doesn't have the range of shuffle instructions available in Neon. We
also cannot use the trick of cutting a difficult vector shuffle in half
to simplify things. Instead we need to be more careful about how we
lower shuffles.
This patch adds an extra combine that attempts to find "whole lane"
vmovs when lowering shuffles of smaller types. This helps us make some
shuffles a lot simpler, generating single lane movs for the parts that
can make use of it, falling back to the original shuffle for the rest.
Differential Revision: https://reviews.llvm.org/D69509