I suspect this became unecessary when the CSE of mgather was fixed in r338080. It may still be possible to hit this if we widen the element type of a gather outside of type legalization and the promote the mask of a separate gather node so they become the same. But that seems pretty unlikely.
llvm-svn: 342022
This already worked if only one register piece was used,
but didn't if a type was split into multiple, unequal
sized pieces.
Fixes not splitting 3i16/v3f16 into two registers for
AMDGPU.
This will also allow fixing the ABI for 16-bit vectors
in a future commit so that it's the same for all subtargets.
llvm-svn: 341801
This is the DAG equivalent of D51433.
If we know we're not using all vector lanes, use that knowledge to potentially simplify a vselect condition.
The reduction/horizontal tests show that we are eliminating AVX1 operations on the upper half of 256-bit
vectors because we don't need those anyway.
I'm not sure what the pr34592 test is showing. That's run with -O0; is SimplifyDemandedVectorElts supposed
to be running there?
Differential Revision: https://reviews.llvm.org/D51696
llvm-svn: 341762
Add support for bitcasts from float type to an integer type of the same element bitwidth.
There maybe cases where we need to support different widths (e.g. as SSE __m128i is treated as v2i64) - but I haven't seen cases of this in the wild yet.
llvm-svn: 341652
This was proposed as an IR transform in D49306, but it was not clearly justifiable as a canonicalization.
Here, we only do the transform when the target tells us that sqrt can be lowered with inline code.
This is the basic case. Some potential enhancements are in the TODO comments:
1. Generalize the transform for other exponents (allow more than 2 sqrt calcs if that's really cheaper).
2. If we have less fast-math-flags, generate code to avoid -0.0 and/or INF.
3. Allow the transform when optimizing/minimizing size (might require a target hook to get that right).
Note that by default, x86 converts single-precision sqrt calcs into sqrt reciprocal estimate with
refinement. That codegen is controlled by CPU attributes and can be manually overridden. We have plenty
of test coverage for that already, so I didn't bother to include extra testing for that here. AArch uses
its full-precision ops in all cases (not sure if that's the intended behavior or not, but that should
also be covered by existing tests).
Differential Revision: https://reviews.llvm.org/D51630
llvm-svn: 341481
Summary:
A follow-up for D49266 / rL337166 + D49497 / rL338044.
This is still the same pattern to check for the [lack of]
signed truncation, but in this case the constants and the predicate
are negated.
https://rise4fun.com/Alive/BDVhttps://rise4fun.com/Alive/n7Z
Reviewers: spatel, craig.topper, RKSimon, javed.absar, efriedma, dmgreen
Reviewed By: spatel
Subscribers: llvm-commits
Differential Revision: https://reviews.llvm.org/D51532
llvm-svn: 341287
Summary:
This is patch 1 of the new DivergenceAnalysis (https://reviews.llvm.org/D50433).
The purpose of this patch is to free up the name DivergenceAnalysis for the new generic
implementation. The generic implementation class will be shared by specialized
divergence analysis classes.
Patch by: Simon Moll
Reviewed By: nhaehnle
Subscribers: jvesely, jholewinski, arsenm, nhaehnle, mgorny, jfb, llvm-commits
Differential Revision: https://reviews.llvm.org/D50434
Change-Id: Ie8146b11be2c50d5312f30e11c7a3036a15b48cb
llvm-svn: 341071
If an ABI-like value is used in a different block,
the type split used is not necessarily the same as
the call's ABI. The value is used through an intermediate
copy virtual registers from the other block. This
resulted in copies with inconsistent sizes later.
Fixes regressions since r338197 when AMDGPU started
splitting vector types for calls.
llvm-svn: 341018
Summary: This is split out from D41062 to cover the code in LegalVectorTypes.cpp
Reviewers: RKSimon, spatel, efriedma
Reviewed By: efriedma
Subscribers: sdardis, jvesely, nhaehnle, jrtc27, atanasyan, llvm-commits
Differential Revision: https://reviews.llvm.org/D51337
llvm-svn: 340891
Summary:
I'm not sure if this patch is correct or if it needs more qualifying somehow. Bitcast shouldn't change the size of the load so it should be ok? We already do something similar for stores. We'll change the type of a volatile store if the resulting store is Legal or Custom. I'm not sure we should be allowing Custom there...
I was playing around with converting X86 atomic loads/stores(except seq_cst) into regular volatile loads and stores during lowering. This would allow some special RMW isel patterns in X86InstrCompiler.td to be removed. But there's some floating point patterns in there that didn't work because we don't fold (f64 (bitconvert (i64 volatile load))) or (f32 (bitconvert (i32 volatile load))).
Reviewers: efriedma, atanasyan, arsenm
Reviewed By: efriedma
Subscribers: jvesely, arsenm, sdardis, kzhuravl, wdng, yaxunl, dstuttard, tpr, t-tye, arichardson, jrtc27, atanasyan, jfb, llvm-commits
Differential Revision: https://reviews.llvm.org/D50491
llvm-svn: 340797
I noticed this along with the patterns in D51125, but when the index is variable,
we don't convert insertelement into a build_vector.
For x86, that means these get expanded at legalization time into the loading/spilling
code that we see in the tests. I think it's always better to avoid going to memory on
these, and we get the optimal 'broadcast' if it's available.
I suspect other targets may want to look at enabling the hook. AArch64 and AMDGPU have
regression tests that would be affected (although I did not check what would happen in
those cases). In the most basic cases shown here, AArch64 would probably do much
better with a splat.
Differential Revision: https://reviews.llvm.org/D51186
llvm-svn: 340705
This is a bit awkward in a handful of places where we didn't even have
an instruction and now we have to see if we can build one. But on the
whole, this seems like a win and at worst a reasonable cost for removing
`TerminatorInst`.
All of this is part of the removal of `TerminatorInst` from the
`Instruction` type hierarchy.
llvm-svn: 340701
Summary:
Previously the value being stored is the last operand in SDNode. This causes the type legalizer to visit the mask operand before the value operand. The type legalizer was more complicated because of this since we want the type of the value to drive the decisions.
This patch moves the value to be the first operand so we visit it first during type legalization. It also simplifies the type legalization code accordingly.
X86 is currently the only in tree target that uses this SDNode. Not sure if there are any users out of tree.
Reviewers: RKSimon, delena, hfinkel, eli.friedman
Reviewed By: RKSimon
Subscribers: llvm-commits
Differential Revision: https://reviews.llvm.org/D50402
llvm-svn: 340689
Previously we allowed the store to be Custom. But without knowing for sure that the Custom handling won't split the store, we shouldn't convert a volatile store. We also probably shouldn't be creating a store the requires custom handling after LegalizeOps. This could lead to an infinite loop if the custom handling was to insert a bitcast. Though I guess isStoreBitCastBeneficial could be used to block such a loop.
The test changes here are due to the volatile part of this. The stores in the test are all volatile and i32 stores are marked custom, So we are no longer converting them
This is related to D50491 where I was trying to allow some bitcasting of volatile loads
Differential Revision: https://reviews.llvm.org/D50578
llvm-svn: 340626
Having the KnownBits as an output parameter is kind of awkward to use
and a holdover from when it was two separate APInts. Instead, just
return a KnownBits object.
I'm leaving the existing interface in place for now, since updating
the callers all at once would be thousands of lines of diff.
llvm-svn: 340594
This solves the motivating case from:
https://bugs.llvm.org/show_bug.cgi?id=38527
If we are legalizing an FP vector op that maps to 1 of the LLVM intrinsics that mimic libm calls,
but we're going to end up with scalar libcalls for that vector type anyway, then we should unroll
the vector op into scalars before widening. This avoids libcalls because we've lost the knowledge
that some of the scalar elements are undef.
Differential Revision: https://reviews.llvm.org/D50791
llvm-svn: 340469
The inline sequence is very long (about 70 bytes on Thumb1), so it's
not really a good idea to inline it, especially when optimizing for
size.
Differential Revision: https://reviews.llvm.org/D47917
llvm-svn: 340458
Summary:
Catchpads and cleanuppads are not funclet entries; they are only EH
scope entries. We already dont't set `isEHFuncletEntry` for catchpads.
This patch does the same thing for cleanuppads.
Reviewers: dschuff
Subscribers: sbc100, jgravelle-google, sunfish, llvm-commits
Differential Revision: https://reviews.llvm.org/D50654
llvm-svn: 340330
During combining, ReduceLoadWdith is used to combine AND nodes that
mask loads into narrow loads. This patch allows the mask to be a
shifted constant. This results in a narrow load which is then left
shifted to compensate for the new offset.
Differential Revision: https://reviews.llvm.org/D50432
llvm-svn: 340261
This reduces most of the sdiv stages (the MULHS, shifts etc.) to just zero/identity values and use the numerator scale factor to multiply by +1/-1.
llvm-svn: 340260
Only adds support to the existing 'large element' scalar/vector to 'small element' vector bitcasts.
Handle the case where the sign bit extends to only part of the small elements.
llvm-svn: 340169
Only adds support to the existing 'large element' scalar/vector to 'small element' vector bitcasts.
The next step would be to support cases where the large elements aren't all sign bits, and determine the small element equivalent based on the demanded elements.
llvm-svn: 340143
Summary:
I believe this restores the behavior we had before r339147.
Fixes PR38622.
Reviewers: RKSimon, chandlerc, spatel
Reviewed By: chandlerc
Subscribers: llvm-commits
Differential Revision: https://reviews.llvm.org/D50936
llvm-svn: 340120
Add support for cases where only some c1+c2 results exceed the max bitshift, clamping accordingly.
Differential Revision: https://reviews.llvm.org/D35722
llvm-svn: 340010
When nodes are reassociated the vector-reduction flag gets lost.
The test case is here is what would happen if you had a sum of absolute differences loop that started with a non-zero but contant sum and that loop was unrolled. The vectorizer will generate a constant vector for the initial value. And DAGCombiner reassociate tries to move it down the addition tree erasing the vector-reduction flag. Interestingly this moves constants the opposite direction of the reassociate IR pass.
I've chosen to just punt on the reassociate, but I suppose we could maybe preserve the flag if both nodes have it set.
Differential Revision: https://reviews.llvm.org/D50827
llvm-svn: 339946
a generically extensible collection of extra info attached to
a `MachineInstr`.
The primary change here is cleaning up the APIs used for setting and
manipulating the `MachineMemOperand` pointer arrays so chat we can
change how they are allocated.
Then we introduce an extra info object that using the trailing object
pattern to attach some number of MMOs but also other extra info. The
design of this is specifically so that this extra info has a fixed
necessary cost (the header tracking what extra info is included) and
everything else can be tail allocated. This pattern works especially
well with a `BumpPtrAllocator` which we use here.
I've also added the basic scaffolding for putting interesting pointers
into this, namely pre- and post-instruction symbols. These aren't used
anywhere yet, they're just there to ensure I've actually gotten the data
structure types correct. I'll flesh out support for these in
a subsequent patch (MIR dumping, parsing, the works).
Finally, I've included an optimization where we store any single pointer
inline in the `MachineInstr` to avoid the allocation overhead. This is
expected to be the overwhelmingly most common case and so should avoid
any memory usage growth due to slightly less clever / dense allocation
when dealing with >1 MMO. This did require several ergonomic
improvements to the `PointerSumType` to reasonably support the various
usage models.
This also has a side effect of freeing up 8 bits within the
`MachineInstr` which could be repurposed for something else.
The suggested direction here came largely from Hal Finkel. I hope it was
worth it. ;] It does hopefully clear a path for subsequent extensions
w/o nearly as much leg work. Lots of thanks to Reid and Justin for
careful reviews and ideas about how to do all of this.
Differential Revision: https://reviews.llvm.org/D50701
llvm-svn: 339940
There is no way in the universe, that doing a full-width division in
software will be faster than doing overflowing multiplication in
software in the first place, especially given that this same full-width
multiplication needs to be done anyway.
This patch replaces the previous implementation with a direct lowering
into an overflowing multiplication algorithm based on half-width
operations.
Correctness of the algorithm was verified by exhaustively checking the
output of this algorithm for overflowing multiplication of 16 bit
integers against an obviously correct widening multiplication. Baring
any oversights introduced by porting the algorithm to DAG, confidence in
correctness of this algorithm is extremely high.
Following table shows the change in both t = runtime and s = space. The
change is expressed as a multiplier of original, so anything under 1 is
“better” and anything above 1 is worse.
+-------+-----------+-----------+-------------+-------------+
| Arch | u64*u64 t | u64*u64 s | u128*u128 t | u128*u128 s |
+-------+-----------+-----------+-------------+-------------+
| X64 | - | - | ~0.5 | ~0.64 |
| i686 | ~0.5 | ~0.6666 | ~0.05 | ~0.9 |
| armv7 | - | ~0.75 | - | ~1.4 |
+-------+-----------+-----------+-------------+-------------+
Performance numbers have been collected by running overflowing
multiplication in a loop under `perf` on two x86_64 (one Intel Haswell,
other AMD Ryzen) based machines. Size numbers have been collected by
looking at the size of function containing an overflowing multiply in
a loop.
All in all, it can be seen that both performance and size has improved
except in the case of armv7 where code size has regressed for 128-bit
multiply. u128*u128 overflowing multiply on 32-bit platforms seem to
benefit from this change a lot, taking only 5% of the time compared to
original algorithm to calculate the same thing.
The final benefit of this change is that LLVM is now capable of lowering
the overflowing unsigned multiply for integers of any bit-width as long
as the target is capable of lowering regular multiplication for the same
bit-width. Previously, 128-bit overflowing multiply was the widest
possible.
Patch by Simonas Kazlauskas!
Differential Revision: https://reviews.llvm.org/D50310
llvm-svn: 339922
This patch refactors the existing TargetLowering::BuildSDIV base implementation to support non-uniform constant vector denominators.
This is the last patch necessary to close PR36545
Differential Revision: https://reviews.llvm.org/D50765
llvm-svn: 339908