system headers above the includes of generated '.inc' files that
actually contain code. In a few targets this was already done pretty
consistently, but it wasn't done *really* consistently anywhere. It is
strictly cleaner IMO and necessary in a bunch of places where the
DEBUG_TYPE is referenced from the generated code. Consistency with the
necessary places trumps. Hopefully the build bots are OK with the
movement of intrin.h...
llvm-svn: 206838
This has a few advantages:
* Only targets that use a MCTargetStreamer have to worry about it.
* There is never a MCTargetStreamer without a MCStreamer, so we can use a
reference.
* A MCTargetStreamer can talk to the MCStreamer in its constructor.
llvm-svn: 200129
subsequent changes are easier to review. About to fix some layering
issues, and wanted to separate out the necessary churn.
Also comment and sink the include of "Windows.h" in three .inc files to
match the usage in Memory.inc.
llvm-svn: 198685
and code model. This eliminates the need to pass OptLevel flag all over the
place and makes it possible for any codegen pass to use this information.
llvm-svn: 144788
- Introduce JITDefault code model. This tells targets to set different default
code model for JIT. This eliminates the ugly hack in TargetMachine where
code model is changed after construction.
llvm-svn: 135580
(including compilation, assembly). Move relocation model Reloc::Model from
TargetMachine to MCCodeGenInfo so it's accessible even without TargetMachine.
llvm-svn: 135468
to MCRegisterInfo. Also initialize the mapping at construction time.
This patch eliminate TargetRegisterInfo from TargetAsmInfo. It's another step
towards fixing the layering violation.
llvm-svn: 135424