It was found some packed immediate operands (e.g. `<half 1.0, half 2.0>`) are
incorrectly processed so one of two packed values were lost.
Introduced new function to check immediate 32-bit operand can be folded.
Converted condition about current op_sel flags value to fall-through.
Fixes: SWDEV-247595
Reviewed By: rampitec
Differential Revision: https://reviews.llvm.org/D87158
The previous implementation was incorrect, and based off incorrect
instruction definitions. Unfortunately we can't match natural
addressing in a lot of cases due to the shift/scale applied in
getelementptrs. This relies on reducing the 64-bit shift to 32-bits.
tryLatency compares two sched candidates. For the top zone it prefers
the one with lesser depth, but only if that depth is greater than the
total latency of the instructions we've already scheduled -- otherwise
its latency would be hidden and there would be no stall.
Unfortunately it only tests the depth of one of the candidates. This can
lead to situations where the TopDepthReduce heuristic does not kick in,
but a lower priority heuristic chooses the other candidate, whose depth
*is* greater than the already scheduled latency, which causes a stall.
The fix is to apply the heuristic if the depth of *either* candidate is
greater than the already scheduled latency.
All this also applies to the BotHeightReduce heuristic in the bottom
zone.
Differential Revision: https://reviews.llvm.org/D72392
It seems to be a hardware defect that the half inline constants do not
work as expected for the 16-bit integer operations (the inverse does
work correctly). Experimentation seems to show these are really
reading the 32-bit inline constants, which can be observed by writing
inline asm using op_sel to see what's in the high half of the
constant. Theoretically we could fold the high halves of the 32-bit
constants using op_sel.
The *_asm_all.s MC tests are broken, and I don't know where the script
to autogenerate these are. I started manually fixing it, but there's
just too many cases to fix. This also does break the
assembler/disassembler support for these values, and I'm not sure what
to do about it. These are still valid encodings, so it seems like you
should be able to use them in some way. If you wrote assembly using
them, you could have really meant it (perhaps to read the high bits
with op_sel?). The disassembler will print the invalid literal
constant which will fail to re-assemble. The behavior is also
different depending on the use context. Consider this example, which
was previously accepted and encoded using the inline constant:
v_mad_i16 v5, v1, -4.0, v3
; encoding: [0x05,0x00,0xec,0xd1,0x01,0xef,0x0d,0x04]
In contexts where an inline immediate is required (such as on gfx8/9),
this will now be rejected. For gfx10, this will produce the literal
encoding and change the printed format:
v_mad_i16 v5, v1, 0xc400, v3
; encoding: [0x05,0x00,0x5e,0xd7,0x01,0xff,0x0d,0x04,0x00,0xc4,0x00,0x00]
This is just another variation of the issue that we don't perfectly
handle round trip assembly/disassembly due to not tracking how
immediates were encoded. This doesn't matter much in practice, since
compilers don't emit the suboptimal encoding. I doubt any users are
relying on this behavior (although I did make use of the old behavior
to figure out what was wrong).
Fixes bug 46302.
Enable clausing of memory loads on gfx10 by adding a new pass to insert
the s_clause instructions that mark the start of each hard clause.
Differential Revision: https://reviews.llvm.org/D79792
Summary:
pickNodeBidirectional tried to compare the best top candidate and the
best bottom candidate by examining TopCand.Reason and BotCand.Reason.
This is unsound because, after calling pickNodeFromQueue, Cand.Reason
does not reflect the most important reason why Cand was chosen. Rather
it reflects the most recent reason why it beat some other potential
candidate, which could have been for some low priority tie breaker
reason.
I have seen this cause problems where TopCand is a good candidate, but
because TopCand.Reason is ORDER (which is very low priority) it is
repeatedly ignored in favour of a mediocre BotCand. This is not how
bidirectional scheduling is supposed to work.
To fix this I changed the code to always compare TopCand and BotCand
directly, like the generic implementation of pickNodeBidirectional does.
This removes some uncommented AMDGPU-specific logic; if this logic turns
out to be important then perhaps it could be moved into an override of
tryCandidate instead.
Graphics shader benchmarking on gfx10 shows a lot more positive than
negative effects from this change.
Reviewers: arsenm, tstellar, rampitec, kzhuravl, vpykhtin, dstuttard, tpr, atrick, MatzeB
Subscribers: jvesely, wdng, nhaehnle, yaxunl, t-tye, hiraditya, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D68338
Currently the default C calling convention functions are treated
the same as compute kernels. Make this explicit so the default
calling convention can be changed to a non-kernel.
Converted with perl -pi -e 's/define void/define amdgpu_kernel void/'
on the relevant test directories (and undoing in one place that actually
wanted a non-kernel).
llvm-svn: 298444
This is worse if the original constant is an inline immediate.
This should also be done for 64-bit adds, but requires fixing
operand folding bugs first.
llvm-svn: 293540