unrolling threshold to the optimize-for-size threshold. Basically, for loops containing calls, unrolling
can still be profitable as long as the loop is REALLY small.
llvm-svn: 113439
turning (fptrunc (sqrt (fpext x))) -> (sqrtf x) is great, but we have
to delete the original sqrt as well. Not doing so causes us to do
two sqrt's when building with -fmath-errno (the default on linux).
llvm-svn: 113260
always be disambiguated as sldtw. sldtw and sldtq with
a mem operands have the same effect, but sldtw is more
compact. Force it to sldtw, resolving rdar://8017530
llvm-svn: 113186
in the duplicated block instead of duplicating them.
Duplicating them into the end of the loop and the preheader
means that we got a phi node in the header of the loop,
which prevented LICM from hoisting them. GVN would
usually come around later and merge the duplicated
instructions so we'd get reasonable output... except that
anything dependent on the shoulda-been-hoisted value can't
be hoisted. In PR5319 (which this fixes), a memory value
didn't get promoted.
llvm-svn: 113134
Since mem2reg isn't run at -O0, we get a ton of reloads from the stack,
for example, before, this code:
int foo(int x, int y, int z) {
return x+y+z;
}
used to compile into:
_foo: ## @foo
subq $12, %rsp
movl %edi, 8(%rsp)
movl %esi, 4(%rsp)
movl %edx, (%rsp)
movl 8(%rsp), %edx
movl 4(%rsp), %esi
addl %edx, %esi
movl (%rsp), %edx
addl %esi, %edx
movl %edx, %eax
addq $12, %rsp
ret
Now we produce:
_foo: ## @foo
subq $12, %rsp
movl %edi, 8(%rsp)
movl %esi, 4(%rsp)
movl %edx, (%rsp)
movl 8(%rsp), %edx
addl 4(%rsp), %edx ## Folded load
addl (%rsp), %edx ## Folded load
movl %edx, %eax
addq $12, %rsp
ret
Fewer instructions and less register use = faster compiles.
llvm-svn: 113102
location is being re-stored to the memory location. We would get
a dangling pointer from the SSAUpdate data structure and miss a
use. This fixes PR8068
llvm-svn: 113042
"For ARM stack frames that utilize variable sized objects and have either
large local stack areas or require dynamic stack realignment, allocate a
base register via which to access the local frame. This allows efficient
access to frame indices not accessible via the FP (either due to being out
of range or due to dynamic realignment) or the SP (due to variable sized
object allocation). In particular, this greatly improves efficiency of access
to spill slots in Thumb functions which contain VLAs."
r112986 fixed a latent bug exposed by the above.
llvm-svn: 112989
vabd intrinsic and add and/or zext operations. In the case of vaba, this
also avoids the need for a DAG combine pattern to combine vabd with add.
Update tests. Auto-upgrade the old intrinsics.
llvm-svn: 112941