The lifetime of a temporary can be extended when it is immediately bound
to a local reference:
const Value &MyVal = Value("temporary");
In this case, the temporary object's lifetime is extended for the entire
scope of the reference; at the end of the scope it is destroyed.
The analyzer was modeling this improperly in two ways:
- Since we don't model temporary constructors just yet, we create a fake
temporary region when it comes time to "materialize" a temporary into
a real object (lvalue). This wasn't taking base casts into account when
the bindings being materialized was Unknown; now it always respects base
casts except when the temporary region is itself a pointer.
- When actually destroying the region, the analyzer did not actually load
from the reference variable -- it was basically destroying the reference
instead of its referent. Now it does do the load.
This will be more useful whenever we finally start modeling temporaries,
or at least those that get bound to local reference variables.
<rdar://problem/13552274>
llvm-svn: 178697
The idea is to eventually place all analyzer options under
"analyzer-config". In addition, this lays the ground for introduction of
a high-level analyzer mode option, which will influence the
default setting for IPAMode.
llvm-svn: 173385
We don't handle array destructors correctly yet, but we now apply the same
hack (explicitly destroy the first element, implicitly invalidate the rest)
for multidimensional arrays that we already use for linear arrays.
<rdar://problem/12858542>
llvm-svn: 170000
C++11 [expr.call]p1: ...If the selected function is non-virtual, or if the
id-expression in the class member access expression is a qualified-id,
that function is called. Otherwise, its final overrider in the dynamic type
of the object expression is called.
<rdar://problem/12255556>
llvm-svn: 163577
CXXDestructorCall now has a flag for when it is a base destructor call.
Other kinds of destructor calls (locals, fields, temporaries, and 'delete')
all behave as "whole-object" destructors and do not behave differently
from one another (specifically, in these cases we /should/ try to
devirtualize a call to a virtual destructor).
This was causing crashes in both our internal buildbot, the crash still
being tracked in PR13765, and some of the crashes being tracked in PR13763,
due to a assertion failure. (The behavior under -Asserts happened to be
correct anyway.)
Adding this knowledge also allows our DynamicTypePropagation checker to do
a bit less work; the special rules about virtual method calls during a
destructor only require extra handling during base destructors.
llvm-svn: 163348
While destructors will continue to not be inlined (unless the analyzer
config option 'c++-inlining' is set to 'destructors'), leaving them out
of the CFG is an incomplete model of the behavior of an object, and
can cause false positive warnings (like PR13751, now working).
Destructors for temporaries are still not on by default, since
(a) we haven't actually checked this code to be sure it's fully correct
(in particular, we probably need to be very careful with regard to
lifetime-extension when a temporary is bound to a reference,
C++11 [class.temporary]p5), and
(b) ExprEngine doesn't actually do anything when it sees a temporary
destructor in the CFG -- not even invalidate the object region.
To enable temporary destructors, set the 'cfg-temporary-dtors' analyzer
config option to '1'. The old -cfg-add-implicit-dtors cc1 option, which
controlled all implicit destructors, has been removed.
llvm-svn: 163264
More generally, this adds a new configuration option 'c++-inlining', which
controls which C++ member functions can be considered for inlining. This
uses the new -analyzer-config table, so the cc1 arguments will look like this:
... -analyzer-config c++-inlining=[none|methods|constructors|destructors]
Note that each mode implies that all the previous member function kinds
will be inlined as well; it doesn't make sense to inline destructors
without inlining constructors, for example.
The default mode is 'methods'.
llvm-svn: 163004
When exiting a function, the analyzer looks for the last statement in the
function to see if it's a return statement (and thus bind the return value).
However, the search for "the last statement" was accepting statements that
were in implicitly-generated inlined functions (i.e. destructors). So we'd
go and get the statement from the destructor, and then say "oh look, this
function had no explicit return...guess there's no return value". And /that/
led to the value being returned being declared dead, and all our leak
checkers complaining.
llvm-svn: 162791
C++11 [class.cdtor]p4: When a virtual function is called directly or
indirectly from a constructor or from a destructor, including during
the construction or destruction of the class’s non-static data members,
and the object to which the call applies is the object under
construction or destruction, the function called is the final overrider
in the constructor's or destructor's class and not one overriding it in
a more-derived class.
llvm-svn: 161915
Our BugReporter knows how to deal with implicit statements: it looks in
the ParentMap until it finds a parent with a valid location. However, since
initializers are not in the body of a constructor, their sub-expressions are
not in the ParentMap. That was easy enough to fix in AnalysisDeclContext.
...and then even once THAT was fixed, there's still an extra funny case
of Objective-C object pointer fields under ARC, which are initialized with
a top-level ImplicitValueInitExpr. To catch these cases,
PathDiagnosticLocation will now fall back to the start of the current
function if it can't find any other valid SourceLocations. This isn't great,
but it's miles better than a crash.
(All of this is only relevant when constructors and destructors are being
inlined, i.e. under -cfg-add-initializers and -cfg-add-implicit-dtors.)
llvm-svn: 160810
This workaround is fairly lame: we simulate the first element's constructor
and destructor and rely on the region invalidation to "initialize" the rest
of the elements.
llvm-svn: 160809
This modifies BugReporter and friends to handle CallEnter and CallExitEnd
program points that came from implicit call CFG nodes (read: destructors).
This required some extra handling for nested implicit calls. For example,
the added multiple-inheritance test case has a call graph that looks like this:
testMultipleInheritance3
~MultipleInheritance
~SmartPointer
~Subclass
~SmartPointer
***bug here***
In this case we correctly notice that we started in an inlined function
when we reach the CallEnter program point for the second ~SmartPointer.
However, when we reach the next CallEnter (for ~Subclass), we were
accidentally re-using the inner ~SmartPointer call in the diagnostics.
Rather than guess if we saw the corresponding CallExitEnd based on the
contents of the active path, we now just ask the PathDiagnostic if there's
any known stack before popping off the top path.
(A similar issue could have occured without multiple inheritance, but there
wasn't a test case for it.)
llvm-svn: 160804
They cooperate in that NSErrorChecker listens for ImplicitNullDerefEvent events that
DereferenceChecker can dispatch.
ImplicitNullDerefEvent is when we dereferenced a location that may be null.
llvm-svn: 126659