Summary:
The original heuristic to break critical edge during machine sink is relatively conservertive: when there is only one instruction sinkable to the critical edge, it is likely that the machine sink pass will not break the critical edge. This leads to many speculative instructions executed at runtime. However, with profile info, we could model the splitting benefits: if the critical edge has 50% taken rate, it would always be beneficial to split the critical edge to avoid the speculated runtime instructions. This patch uses profile to guide critical edge splitting in machine sink pass.
The performance impact on speccpu2006 on Intel sandybridge machines:
spec/2006/fp/C++/444.namd 25.3 +0.26%
spec/2006/fp/C++/447.dealII 45.96 -0.10%
spec/2006/fp/C++/450.soplex 41.97 +1.49%
spec/2006/fp/C++/453.povray 36.83 -0.96%
spec/2006/fp/C/433.milc 23.81 +0.32%
spec/2006/fp/C/470.lbm 41.17 +0.34%
spec/2006/fp/C/482.sphinx3 48.13 +0.69%
spec/2006/int/C++/471.omnetpp 22.45 +3.25%
spec/2006/int/C++/473.astar 21.35 -2.06%
spec/2006/int/C++/483.xalancbmk 36.02 -2.39%
spec/2006/int/C/400.perlbench 33.7 -0.17%
spec/2006/int/C/401.bzip2 22.9 +0.52%
spec/2006/int/C/403.gcc 32.42 -0.54%
spec/2006/int/C/429.mcf 39.59 +0.19%
spec/2006/int/C/445.gobmk 26.98 -0.00%
spec/2006/int/C/456.hmmer 24.52 -0.18%
spec/2006/int/C/458.sjeng 28.26 +0.02%
spec/2006/int/C/462.libquantum 55.44 +3.74%
spec/2006/int/C/464.h264ref 46.67 -0.39%
geometric mean +0.20%
Manually checked 473 and 471 to verify the diff is in the noise range.
Reviewers: rengolin, davidxl
Subscribers: llvm-commits
Differential Revision: https://reviews.llvm.org/D24818
llvm-svn: 284541
This is mostly a mechanical change to make TargetInstrInfo API take
MachineInstr& (instead of MachineInstr* or MachineBasicBlock::iterator)
when the argument is expected to be a valid MachineInstr. This is a
general API improvement.
Although it would be possible to do this one function at a time, that
would demand a quadratic amount of churn since many of these functions
call each other. Instead I've done everything as a block and just
updated what was necessary.
This is mostly mechanical fixes: adding and removing `*` and `&`
operators. The only non-mechanical change is to split
ARMBaseInstrInfo::getOperandLatencyImpl out from
ARMBaseInstrInfo::getOperandLatency. Previously, the latter took a
`MachineInstr*` which it updated to the instruction bundle leader; now,
the latter calls the former either with the same `MachineInstr&` or the
bundle leader.
As a side effect, this removes a bunch of MachineInstr* to
MachineBasicBlock::iterator implicit conversions, a necessary step
toward fixing PR26753.
Note: I updated WebAssembly, Lanai, and AVR (despite being
off-by-default) since it turned out to be easy. I couldn't run tests
for AVR since llc doesn't link with it turned on.
llvm-svn: 274189
The original commit was reverted because of a buildbot problem with LazyCallGraph::SCC handling (not related to the OptBisect handling).
Differential Revision: http://reviews.llvm.org/D19172
llvm-svn: 267231
splitting edges.
MachineBasicBlock::SplitCriticalEdges will crash if a nullptr would have
been passed for the Pass argument. Do not allow that by turning this
argument into a reference.
The alternative would have been to make the Pass a truly optional
argument, but although this is easy to do, I was afraid users using it
like this would not be aware the livness information, dominator tree and
such would silently be broken.
llvm-svn: 267052
This patch implements a optimization bisect feature, which will allow optimizations to be selectively disabled at compile time in order to track down test failures that are caused by incorrect optimizations.
The bisection is enabled using a new command line option (-opt-bisect-limit). Individual passes that may be skipped call the OptBisect object (via an LLVMContext) to see if they should be skipped based on the bisect limit. A finer level of control (disabling individual transformations) can be managed through an addition OptBisect method, but this is not yet used.
The skip checking in this implementation is based on (and replaces) the skipOptnoneFunction check. Where that check was being called, a new call has been inserted in its place which checks the bisect limit and the optnone attribute. A new function call has been added for module and SCC passes that behaves in a similar way.
Differential Revision: http://reviews.llvm.org/D19172
llvm-svn: 267022
Summary:
This teaches MachineSink to not sink instructions that might break the
implicit null check optimization that runs later. This should not
affect frontends that do not use implicit null checks.
Reviewers: aadg, reames, hfinkel, atrick
Subscribers: majnemer, llvm-commits
Differential Revision: http://reviews.llvm.org/D14632
llvm-svn: 258254
This covers the common case of operations that cannot be sunk.
Operations that cannot be hoisted should already be handled properly via
the safe-to-speculate rules and mechanisms.
llvm-svn: 249865
with the new pass manager, and no longer relying on analysis groups.
This builds essentially a ground-up new AA infrastructure stack for
LLVM. The core ideas are the same that are used throughout the new pass
manager: type erased polymorphism and direct composition. The design is
as follows:
- FunctionAAResults is a type-erasing alias analysis results aggregation
interface to walk a single query across a range of results from
different alias analyses. Currently this is function-specific as we
always assume that aliasing queries are *within* a function.
- AAResultBase is a CRTP utility providing stub implementations of
various parts of the alias analysis result concept, notably in several
cases in terms of other more general parts of the interface. This can
be used to implement only a narrow part of the interface rather than
the entire interface. This isn't really ideal, this logic should be
hoisted into FunctionAAResults as currently it will cause
a significant amount of redundant work, but it faithfully models the
behavior of the prior infrastructure.
- All the alias analysis passes are ported to be wrapper passes for the
legacy PM and new-style analysis passes for the new PM with a shared
result object. In some cases (most notably CFL), this is an extremely
naive approach that we should revisit when we can specialize for the
new pass manager.
- BasicAA has been restructured to reflect that it is much more
fundamentally a function analysis because it uses dominator trees and
loop info that need to be constructed for each function.
All of the references to getting alias analysis results have been
updated to use the new aggregation interface. All the preservation and
other pass management code has been updated accordingly.
The way the FunctionAAResultsWrapperPass works is to detect the
available alias analyses when run, and add them to the results object.
This means that we should be able to continue to respect when various
passes are added to the pipeline, for example adding CFL or adding TBAA
passes should just cause their results to be available and to get folded
into this. The exception to this rule is BasicAA which really needs to
be a function pass due to using dominator trees and loop info. As
a consequence, the FunctionAAResultsWrapperPass directly depends on
BasicAA and always includes it in the aggregation.
This has significant implications for preserving analyses. Generally,
most passes shouldn't bother preserving FunctionAAResultsWrapperPass
because rebuilding the results just updates the set of known AA passes.
The exception to this rule are LoopPass instances which need to preserve
all the function analyses that the loop pass manager will end up
needing. This means preserving both BasicAAWrapperPass and the
aggregating FunctionAAResultsWrapperPass.
Now, when preserving an alias analysis, you do so by directly preserving
that analysis. This is only necessary for non-immutable-pass-provided
alias analyses though, and there are only three of interest: BasicAA,
GlobalsAA (formerly GlobalsModRef), and SCEVAA. Usually BasicAA is
preserved when needed because it (like DominatorTree and LoopInfo) is
marked as a CFG-only pass. I've expanded GlobalsAA into the preserved
set everywhere we previously were preserving all of AliasAnalysis, and
I've added SCEVAA in the intersection of that with where we preserve
SCEV itself.
One significant challenge to all of this is that the CGSCC passes were
actually using the alias analysis implementations by taking advantage of
a pretty amazing set of loop holes in the old pass manager's analysis
management code which allowed analysis groups to slide through in many
cases. Moving away from analysis groups makes this problem much more
obvious. To fix it, I've leveraged the flexibility the design of the new
PM components provides to just directly construct the relevant alias
analyses for the relevant functions in the IPO passes that need them.
This is a bit hacky, but should go away with the new pass manager, and
is already in many ways cleaner than the prior state.
Another significant challenge is that various facilities of the old
alias analysis infrastructure just don't fit any more. The most
significant of these is the alias analysis 'counter' pass. That pass
relied on the ability to snoop on AA queries at different points in the
analysis group chain. Instead, I'm planning to build printing
functionality directly into the aggregation layer. I've not included
that in this patch merely to keep it smaller.
Note that all of this needs a nearly complete rewrite of the AA
documentation. I'm planning to do that, but I'd like to make sure the
new design settles, and to flesh out a bit more of what it looks like in
the new pass manager first.
Differential Revision: http://reviews.llvm.org/D12080
llvm-svn: 247167
We can now run 32-bit programs with empty catch bodies. The next step
is to change PEI so that we get funclet prologues and epilogues.
llvm-svn: 246235
This patch fixes a compilation time issue, when MachineSink faces PHIs
with a huge number of operands. This can happen for example in goto table
based interpreters, where some basic blocks can have several of those PHIs,
each one with several hundreds operands. MachineSink was spending a
significant time re-building and re-sorting the list of successors of
the current MachineBasicBlock. The computing and sorting of the current
MachineBasicBlock successors is now cached.
llvm-svn: 239720
Currently whenever we sink any instruction, we do clearKillFlags for
every use of every use operand for that instruction, apparently there
are a lot of duplication, therefore compile time penalties.
This patch collect all the interested registers first, do clearKillFlags
for it all together at once at the end, so we only need to do
clearKillFlags once for one register, duplication is avoided.
Patch by Lawrence Hu!
Differential Revision: http://reviews.llvm.org/D9719
llvm-svn: 237510
The test here was sinking the AND here to a lower BB:
%vreg7<def> = ANDWri %vreg8, 0; GPR32common:%vreg7,%vreg8
TBNZW %vreg8<kill>, 0, <BB#1>; GPR32common:%vreg8
which meant that vreg8 was read after it was killed.
This commit changes the code from clearing kill flags on the AND to clearing flags on all registers used by the AND.
llvm-svn: 236886
According to a previous FIXME comment we now not only look at MBB
successors, but also handle code sinking past them:
x = computation
if () {} else {}
use x
The instruction could be sunk over the whole diamond for the
if/then/else (or loop, etc), allowing it to be sunk into other blocks
after that.
Modified test added in r204522, due to one spill less present.
Minor fixes in comments.
Patch provided by Jonas Paulsson. Reviewed by Hal Finkel.
llvm-svn: 223350
This is to be consistent with StringSet and ultimately with the standard
library's associative container insert function.
This lead to updating SmallSet::insert to return pair<iterator, bool>,
and then to update SmallPtrSet::insert to return pair<iterator, bool>,
and then to update all the existing users of those functions...
llvm-svn: 222334
Summary:
Fixes a FIXME in MachineSinking. Instead of using the simple heuristics in
isPostDominatedBy, use the real MachinePostDominatorTree and MachineLoopInfo.
The old heuristics caused instructions to sink unnecessarily, and might create
register pressure.
This is the second try of the fix. The first one (D4814) caused a performance
regression due to failing to sink instructions out of loops (PR21115). This
patch fixes PR21115 by sinking an instruction from a deeper loop to a shallower
one regardless of whether the target block post-dominates the source.
Thanks Alexey Volkov for reporting PR21115!
Test Plan:
Added a NVPTX codegen test to verify that our change prevents the backend from
over-sinking. It also shows the unnecessary register pressure caused by
over-sinking.
Added an X86 test to verify we can sink instructions out of loops regardless of
the dominance relationship. This test is reduced from Alexey's test in PR21115.
Updated an affected test in X86.
Also ran SPEC CINT2006 and llvm-test-suite for compilation time and runtime
performance. Results are attached separately in the review thread.
Reviewers: Jiangning, resistor, hfinkel
Reviewed By: hfinkel
Subscribers: hfinkel, bruno, volkalexey, llvm-commits, meheff, eliben, jholewinski
Differential Revision: http://reviews.llvm.org/D5633
llvm-svn: 219773
Machine Sink uses loop depth information to select between successors BBs to
sink machine instructions into, where BBs within smaller loop depths are
preferable. This patch adds support for choosing between successors by using
profile information from BlockFrequencyInfo instead, whenever the information
is available.
Tested it under SPEC2006 train (average of 30 runs for each program); ~1.5%
execution speedup in average on x86-64 darwin.
<rdar://problem/18021659>
llvm-svn: 218472
This solves the problem of having a kill flag inside a loop
with a definition of the register prior to the loop:
%vreg368<def> ...
Inside loop:
%vreg520<def> = COPY %vreg368
%vreg568<def,tied1> = add %vreg341<tied0>, %vreg520<kill>
=> was coalesced into =>
%vreg568<def,tied1> = add %vreg341<tied0>, %vreg368<kill>
MachineVerifier then complained:
*** Bad machine code: Virtual register killed in block, but needed live out. ***
The kill flag for %vreg368 is incorrect, and is cleared by this patch.
This is similar to the clearing done at the end of
MachineSinking::SinkInstruction().
Patch provided by Jonas Paulsson.
Reviewed by Quentin Colombet and Juergen Ributzka.
llvm-svn: 217427
Summary:
Fixes a FIXME in MachineSinking. Instead of using the simple heuristics
in isPostDominatedBy, use the real MachinePostDominatorTree. The old
heuristics caused instructions to sink unnecessarily, and might create
register pressure.
Test Plan:
Added a NVPTX codegen test to verify that our change is in effect. It also
shows the unnecessary register pressure caused by over-sinking. Updated
affected tests in AArch64 and X86.
Reviewers: eliben, meheff, Jiangning
Reviewed By: Jiangning
Subscribers: jholewinski, aemerson, mcrosier, llvm-commits
Differential Revision: http://reviews.llvm.org/D4814
llvm-svn: 216862
When sinking an instruction it might be moved past the original last use of one
of its operands. This last use has the kill flag set and the verifier will
obviously complain about this.
Before Machine Sinking (AArch64):
%vreg3<def> = ASRVXr %vreg1, %vreg2<kill>
%XZR<def> = SUBSXrs %vreg4, %vreg1<kill>, 160, %NZCV<imp-def>
...
After Machine Sinking:
%XZR<def> = SUBSXrs %vreg4, %vreg1<kill>, 160, %NZCV<imp-def>
...
%vreg3<def> = ASRVXr %vreg1, %vreg2<kill>
This fix clears all the kill flags in all instruction that use the same operands
as the instruction that is being sunk.
This fixes rdar://problem/18180996.
llvm-svn: 216803
as long as possible.
** Context **
Each time the dominance information is modified, the dominator tree analysis
switches in a slow query mode. After a few queries without any modification on
the dominator tree, it performs an expensive update of its internal structure to
provide fast queries again.
** Problem **
Prior to this patch, the MachineSink pass was splitting the critical edges on
demand while relying heavy on the dominator tree information. In some cases,
this leads to pathological behavior where:
- We end up in the slow query mode right after splitting an edge.
- We update the dominance information.
- We break the dominance information again, thus ending up in the slow query
mode and so on.
** Proposed Solution **
To mitigate this effect, this patch postpones all the splitting of the edges at
the end of each iteration of the main loop.
The benefits are:
- The dominance information is valid for the life time of an iteration.
- This simplifies the code as we do not have to special treat instructions that
are sunk on critical edges. Indeed, the related block will be available
through the next iteration.
The downside is that when edges splitting is required, this incurs an additional
iteration of the main loop compared to the previous scheme.
** Performance **
Thanks to this patch, the motivating example compiles in 6+ minutes instead of
10+ minutes. No test case added as the motivating example as nothing special but
being huge!
I have measured only noise for both the compile time and the runtime on the llvm
test-suite + SPECs with Os and O3.
Note: The current implementation of MachineBasicBlock::SplitCriticalEdge also
uses the dominance information and therefore, hits this problem. A subsequent
patch will address that.
<rdar://problem/17894619>
llvm-svn: 215410
define below all header includes in the lib/CodeGen/... tree. While the
current modules implementation doesn't check for this kind of ODR
violation yet, it is likely to grow support for it in the future. It
also removes one layer of macro pollution across all the included
headers.
Other sub-trees will follow.
llvm-svn: 206837
operator* on the by-operand iterators to return a MachineOperand& rather than
a MachineInstr&. At this point they almost behave like normal iterators!
Again, this requires making some existing loops more verbose, but should pave
the way for the big range-based for-loop cleanups in the future.
llvm-svn: 203865
Per original comment, the intention of this loop
is to go ahead and break the critical edge
(in order to sink this instruction) if there's
reason to believe doing so might "unblock" the
sinking of additional instructions that define
registers used by this one. The idea is that if
we have a few instructions to sink "together"
breaking the edge might be worthwhile.
This commit makes a few small changes
to help better realize this goal:
First, modify the loop to ignore registers
defined by this instruction. We don't
sink definitions of physical registers,
and sinking an SSA definition isn't
going to unblock an upstream instruction.
Second, ignore uses of physical registers.
Instructions that define physical registers are
rejected for sinking, and so moving this one
won't enable moving any defining instructions.
As an added bonus, while virtual register
use-def chains are generally small due
to SSA goodness, iteration over the uses
and definitions (used by hasOneNonDBGUse)
for physical registers like EFLAGS
can be rather expensive in practice.
(This is the original reason for looking at this)
Finally, to keep things simple continue
to only consider this trick for registers that
have a single use (via hasOneNonDBGUse),
but to avoid spuriously breaking critical edges
only do so if the definition resides
in the same MBB and therefore this one directly
blocks it from being sunk as well.
If sinking them together is meant to be,
let the iterative nature of this pass
sink the definition into this block first.
Update tests to accomodate this change,
add new testcase where sinking avoids pipeline stalls.
llvm-svn: 192608
Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
llvm-svn: 169131
One motivating example is to sink an instruction from a basic block which has
two successors: one outside the loop, the other inside the loop. We should try
to sink the instruction outside the loop.
rdar://11980766
llvm-svn: 161062
Moving toward a uniform style of pass definition to allow easier target configuration.
Globally declare Pass ID.
Globally declare pass initializer.
Use INITIALIZE_PASS consistently.
Add a call to the initializer from CodeGen.cpp.
Remove redundant "createPass" functions and "getPassName" methods.
While cleaning up declarations, cleaned up comments (sorry for large diff).
llvm-svn: 150100
On ARM, peephole optimization for ABS creates a trivial cfg triangle which tempts machine sink to sink instructions in code which is really straight line code. Sometimes this sinking may alter register allocator input such that use and def of a reg is divided by a branch in between, which may result in extra spills. Now mahine sink avoids sinking if final sink destination is post dominator.
Radar 10266272.
llvm-svn: 146604
generator to it. For non-bundle instructions, these behave exactly the same
as the MC layer API.
For properties like mayLoad / mayStore, look into the bundle and if any of the
bundled instructions has the property it would return true.
For properties like isPredicable, only return true if *all* of the bundled
instructions have the property.
For properties like canFoldAsLoad, isCompare, conservatively return false for
bundles.
llvm-svn: 146026
must be called in the pass's constructor. This function uses static dependency declarations to recursively initialize
the pass's dependencies.
Clients that only create passes through the createFooPass() APIs will require no changes. Clients that want to use the
CommandLine options for passes will need to manually call the appropriate initialization functions in PassInitialization.h
before parsing commandline arguments.
I have tested this with all standard configurations of clang and llvm-gcc on Darwin. It is possible that there are problems
with the static dependencies that will only be visible with non-standard options. If you encounter any crash in pass
registration/creation, please send the testcase to me directly.
llvm-svn: 116820
perform initialization without static constructors AND without explicit initialization
by the client. For the moment, passes are required to initialize both their
(potential) dependencies and any passes they preserve. I hope to be able to relax
the latter requirement in the future.
llvm-svn: 116334
1) Do forward copy propagation. This makes it easier to estimate the cost of the
instruction being sunk.
2) Break critical edges on demand, including cases where the value is used by
PHI nodes.
Critical edge splitting is not yet enabled by default.
llvm-svn: 114227
will conflict with another live range. The place which creates this scenerio is
the code in X86 that lowers a select instruction by splitting the MBBs. This
eliminates the need to check from the bottom up in an MBB for live pregs.
llvm-svn: 106066
registers it defines then interfere with an existing preg live range.
For instance, if we had something like these machine instructions:
BB#0
... = imul ... EFLAGS<imp-def,dead>
test ..., EFLAGS<imp-def>
jcc BB#2 EFLAGS<imp-use>
BB#1
... ; fallthrough to BB#2
BB#2
... ; No code that defines EFLAGS
jcc ... EFLAGS<imp-use>
Machine sink will come along, see that imul implicitly defines EFLAGS, but
because it's "dead", it assumes that it can move imul into BB#2. But when it
does, imul's "dead" imp-def of EFLAGS is raised from the dead (a zombie) and
messes up the condition code for the jump (and pretty much anything else which
relies upon it being correct).
The solution is to know which pregs are live going into a basic block. However,
that information isn't calculated at this point. Nor does the LiveVariables pass
take into account non-allocatable physical registers. In lieu of this, we do a
*very* conservative pass through the basic block to determine if a preg is live
coming out of it.
llvm-svn: 105387
MachineLoopInfo is already available when MachineSinking runs, so the check is
free.
There is no test case because it would require a critical edge into a loop, and
CodeGenPrepare splits those. This check is just to be extra careful.
llvm-svn: 101420
Sometimes it is desirable to sink instructions along a critical edge:
x = ...
if (a && b) ...
else use(x);
The 'a && b' condition creates a critical edge to the else block, but we still
want to sink the computation of x into the block. The else block is dominated by
the parent block, so we are not pushing instructions into new code paths.
llvm-svn: 101165
into TargetOpcodes.h. #include the new TargetOpcodes.h
into MachineInstr. Add new inline accessors (like isPHI())
to MachineInstr, and start using them throughout the
codebase.
llvm-svn: 95687
is trivially rematerializable and integrate it into
TargetInstrInfo::isTriviallyReMaterializable. This way, all places that
need to know whether an instruction is rematerializable will get the
same answer.
This enables the useful parts of the aggressive-remat option by
default -- using AliasAnalysis to determine whether a memory location
is invariant, and removes the questionable parts -- rematting operations
with virtual register inputs that may not be live everywhere.
llvm-svn: 83687
implementations with a new MachineInstr::isInvariantLoad, which uses
MachineMemOperands and is target-independent. This brings MachineLICM
and other functionality to targets which previously lacked an
isInvariantLoad implementation.
llvm-svn: 83475