The way DIA SDK works is that when you request a symbol, it
gets assigned an internal identifier that is unique for the
life of the session. You can then use this identifier to
get back the same symbol, with all of the same internal state
that it had before, even if you "destroyed" the original
copy of the object you had.
This didn't work properly in our native implementation, and
if you destroyed an object for a particular symbol, then
requested the same symbol again, it would get assigned a new
ID and you'd get a fresh copy of the object. In order to fix
this some refactoring had to happen to properly reuse cached
objects. Some unittests are added to verify that symbol
reuse is taking place, making use of the new unittest input
feature.
llvm-svn: 341503
To resolve symbol context at a particular address, we need to
determine the compiland for the address. We are able to determine
the parent compiland of PDBSymbolFunc, PDBSymbolTypeUDT,
PDBSymbolTypeEnum symbols indirectly through line information.
However no such information is availabile for PDBSymbolData,
i.e. variables.
The Section Contribution table from PDBs has information about
each compiland's contribution to sections by address. For example,
a piece of a contribution looks like,
VA RelativeVA Sect No. Offset Length Compiland
14000087B0 000087B0 0001 000077B0 000000BB exe_main.obj
So given an address, it's possible to determine its compiland with
this information.
llvm-svn: 328178