This reverts r214893, re-applying r214881 with the test case relaxed a bit to
satiate the build bots.
POP on armv4t cannot be used to change thumb state (unilke later non-m-class
architectures), therefore we need a different return sequence that uses 'bx'
instead:
POP {r3}
ADD sp, #offset
BX r3
This patch also fixes an issue where the return value in r3 would get clobbered
for functions that return 128 bits of data. In that case, we generate this
sequence instead:
MOV ip, r3
POP {r3}
ADD sp, #offset
MOV lr, r3
MOV r3, ip
BX lr
http://reviews.llvm.org/D4748
llvm-svn: 214928
Commits r213915 and r214718 fix recognition of shuffle masks for vmrg*
and vpku*um instructions for a little-endian target, by swapping the
input arguments. The vsldoi instruction requires similar treatment,
and also needs its shift count adjusted for little endian.
Reviewed by Ulrich Weigand.
This is a bug fix candidate for release 3.5 (and hopefully the last of
those for PowerPC).
llvm-svn: 214923
a test case.
We also miscompile this test case which is showing a serious flaw in the
single-input v8i16 shuffle code. I've left the specific instruction
checks FIXME-ed out until I can address the bug in the single-input
code, but I wanted to separate out a significant functionality change to
produce correct code from a very simple and targeted crasher fix.
The miscompile problem stems from keeping track of inputs by value
rather than by index. As a consequence of doing this, we can't reliably
update those inputs because they might swap and we can't detect this
without copying the mask.
The blend code now uses indices for the input lists and this seems
strictly better. It also should make it easier to sort things and do
other cleanups. I think the time has come to simplify The Great Lambda
here.
llvm-svn: 214914
Allow vector fabs operations on bitcasted constant integer values to be optimized
in the same way that we already optimize scalar fabs.
So for code like this:
%bitcast = bitcast i64 18446744069414584320 to <2 x float> ; 0xFFFF_FFFF_0000_0000
%fabs = call <2 x float> @llvm.fabs.v2f32(<2 x float> %bitcast)
%ret = bitcast <2 x float> %fabs to i64
Instead of generating something like this:
movabsq (constant pool loadi of mask for sign bits)
vmovq (move from integer register to vector/fp register)
vandps (mask off sign bits)
vmovq (move vector/fp register back to integer return register)
We should generate:
mov (put constant value in return register)
I have also removed a redundant clause in the first 'if' statement:
N0.getOperand(0).getValueType().isInteger()
is the same thing as:
IntVT.isInteger()
Testcases for x86 and ARM added to existing files that deal with vector fabs.
One existing testcase for x86 removed because it is no longer ideal.
For more background, please see:
http://reviews.llvm.org/D4770
And:
http://llvm.org/bugs/show_bug.cgi?id=20354
Differential Revision: http://reviews.llvm.org/D4785
llvm-svn: 214892
This is similar to what I did with the two-source permutation recently. (It's
almost too similar so that we should consider generating the masking variants
with some tablegen help.)
Both encoding and intrinsic tests are added as well. For the latter, this is
what the IR that the intrinsic test on the clang side generates.
Part of <rdar://problem/17688758>
llvm-svn: 214890
POP on armv4t cannot be used to change thumb state (unilke later non-m-class
architectures), therefore we need a different return sequence that uses 'bx'
instead:
POP {r3}
ADD sp, #offset
BX r3
This patch also fixes an issue where the return value in r3 would get clobbered
for functions that return 128 bits of data. In that case, we generate this
sequence instead:
MOV ip, r3
POP {r3}
ADD sp, #offset
MOV lr, r3
MOV r3, ip
BX lr
http://reviews.llvm.org/D4748
llvm-svn: 214881
It's a bit of a tradeoff, since llvm-dwarfdump doesn't print the name of
the global symbol being used as an address in the addressing mode, but
this avoids the dependence on hardcoded set labels that keep changing
(5+ commits over the last few years that each update the set label as it
changes due to other, unrelated differences in output). This could've,
instead, been changed to match the set name then match the name in the
string pool but that would present other issues (needing to skip over
the sets that weren't of interest, etc) and checking that the addresses
(granted, without relocations applied - so it's not the whole story)
match in the two variable location descriptions seems sufficient and
fairly stable here.
There are a few similar other tests with similar label dependence that
I'll update soonish.
llvm-svn: 214878
Instruction prefetch is not implemented for AArch64, it is incorrectly
translated into data prefetch instruction.
Differential Revision: http://reviews.llvm.org/D4777
llvm-svn: 214860
found by a single test reduced out of a failure on llvm-stress.
The start of the problem (and the crash) came when we tried to use
a find of a non-used slot in the move-to half of the move-mask as the
target for two bad-half inputs. While if lucky this will be the first of
a pair of slots which we can place the bad-half inputs into, it isn't
actually guaranteed. This really isn't surprising, not sure what I was
thinking. The correct way to find the two unused slots is to look for
one of the *used* slots. We know it isn't that pair, and we can use some
modular arithmetic to find the other pair by masking off the odd bit and
adding 2 modulo 4. With this, we reliably found a viable pair of slots
for the bad-half inputs.
Sadly, that wasn't enough. We also had a wrong code bug that surfaced
when I reduced the test case for this where we would use the same slot
twice for the two bad inputs. This is because both of the bad inputs
could be in odd slots originally and thus the mod-2 mapping would
actually be the same. The whole point of the weird indexing into the
pair of empty slots was to try to leverage when the end result needed
the two bad-half inputs to be paired in a dword and pre-pair them in the
correct orrientation. This is less important with the powerful combining
we're now doing, and also easier and more reliable to achieve be noting
that we add the bad-half inputs in order. Thus, if they are in a dword
pair, the low part of that will be the first input in the sequence.
Always putting that in the low element will just do the right thing in
addition to computing the correct result.
Test case added. =]
llvm-svn: 214849
This implements basic argument lowering for AArch64 in FastISel. It only
handles a small subset of the C calling convention. It supports simple
arguments that can be passed in GPR and FPR registers.
This should cover most of the trivial cases without falling back to
SelectionDAG.
This fixes <rdar://problem/17890986>.
llvm-svn: 214846
sequence on AArch64
Re-commit of r214669 without changes to test cases
LLVM::CodeGen/AArch64/arm64-neon-mul-div.ll and
LLVM:: CodeGen/AArch64/dp-3source.ll
This resolves the reported compfails of the original commit.
llvm-svn: 214832
My original LE implementation of the vsldoi instruction, with its
altivec.h interfaces vec_sld and vec_vsldoi, produces incorrect
shufflevector operations in the LLVM IR. Correct code is generated
because the back end handles the incorrect shufflevector in a
consistent manner.
This patch and a companion patch for Clang correct this problem by
removing the fixup from altivec.h and the corresponding fixup from the
PowerPC back end. Several test cases are also modified to reflect the
now-correct LLVM IR.
llvm-svn: 214800
This fix changes the parameters #r and #s that are passed to the UBFM/SBFM
instruction to get the zero/sign-extension for free.
The original problem was that the shift left would use the 32-bit shift even for
i8/i16 value types, which could leave the upper bits set with "garbage" values.
The arithmetic shift right on the other side would use the wrong MSB as sign-bit
to determine what bits to shift into the value.
This fixes <rdar://problem/17907720>.
llvm-svn: 214788
This code is completely wrong. It is also dead, as if it were to *ever*
run, it would crash. Fortunately, after my work to the combiner, it is
at least *possible* to reach the code, and llvm-stress has found a test
case. Thanks to Patrick for reporting.
It would be really good if anyone who remembers how this code works and
what it was intended to do could add some more obvious test coverage
instead of my completely contrived and reduced test case. My test case
was so brittle I left a bread crumb comment in it to help the next
person to stumble on it and not know what it was actually testing for.
llvm-svn: 214785
scalar integer instruction pass.
This is a patch I had lying around from a few months ago. The pass is
currently disabled by default, so nothing to interesting.
llvm-svn: 214779
When the last instruction prior to a function epilogue is a call, we
need to emit a nop so that the return address is not in the epilogue IP
range. This is consistent with MSVC's behavior, and may be a workaround
for a bug in the Win64 unwinder.
Differential Revision: http://reviews.llvm.org/D4751
Patch by Vadim Chugunov!
llvm-svn: 214775
In commit r213915, Bill fixed little-endian usage of vmrgh* and vmrgl*
by swapping the input arguments. As it turns out, the exact same fix
is also required for the vpkuhum/vpkuwum patterns.
This fixes another regression in llvmpipe when vector support is
enabled.
Reviewed by Bill Schmidt.
llvm-svn: 214718
I ran into some test failures where common code changed vector division
by constant into a multiply-high operation (MULHU). But these are not
implemented by the back-end, so we failed to recognize the insn.
Fixed by marking MULHU/MULHS as Expand for vector types.
llvm-svn: 214716
This patch refactors code generation of vector comparisons.
This fixes a wrong code-gen bug for ISD::SETGE for floating-point types,
and improves generated code for vector comparisons in general.
Specifically, the patch moves all logic deciding how to implement vector
comparisons into getVCmpInst, which gets two extra boolean outputs
indicating to its caller whether its needs to swap the input operands
and/or negate the result of the comparison. Apart from implementing
these two modifications as directed by getVCmpInst, there is no need
to ever implement vector comparisons in any other manner; in particular,
there is never a need to perform two separate comparisons (e.g. one for
equal and one for greater-than, as code used to do before this patch).
Reviewed by Bill Schmidt.
llvm-svn: 214714
use of PACKUS. It's cleaner that way.
I looked at implementing clever combine-based folding of PACKUS chains
into PSHUFB but it is quite hard and doesn't seem likely to be worth it.
The most annoying part would be detecting that the correct masking had
been done to use PACKUS-style instructions as a blend operation rather
than there being any saturating as is indicated by its name. We generate
really nice code for what few test cases I've come up with that aren't
completely contrived for this by just directly prefering PSHUFB and so
let's go with that strategy for now. =]
llvm-svn: 214707
patterns of v16i8 shuffles.
This implements one of the more important FIXMEs for the SSE2 support in
the new shuffle lowering. We now generate the optimal shuffle sequence
for truncate-derived shuffles which show up essentially everywhere.
Unfortunately, this exposes a weakness in other parts of the shuffle
logic -- we can no longer form PSHUFB here. I'll add the necessary
support for that and other things in a subsequent commit.
llvm-svn: 214702
I spent some time looking into a better or more principled way to handle
this. For example, by detecting arbitrary "unneeded" ORs... But really,
there wasn't any point. We just shouldn't build blatantly wrong code so
late in the pipeline rather than adding more stages and logic later on
to fix it. Avoiding this is just too simple.
llvm-svn: 214680
Fundamentally, there isn't a really portable way to test the constant
pool contents. Instead, pin this test to the bare-metal triple. This
also makes it a 64-bit triple which allows us to only match a single
constant pool rather than two. It can also just hard code the '.' prefix
as the format should be stable now that it has a fixed triple. Finally,
I've switched it to use CHECK-NEXT to be more precise in the instruction
sequence expected and to use variables rather than hard coding decisions
by the register allocator.
llvm-svn: 214679
This is intended to be the minimal change needed to fix PR20354 ( http://llvm.org/bugs/show_bug.cgi?id=20354 ). The check for a vector operation was wrong; we need to check that the fabs itself is not a vector operation.
This patch will not generate the optimal code. A constant pool load and 'and' op will be generated instead of just returning a value that we can calculate in advance (as we do for the scalar case). I've put a 'TODO' comment for that here and expect to have that patch ready soon.
There is a very similar optimization that we can do in visitFNEG, so I've put another 'TODO' there and expect to have another patch for that too.
llvm-svn: 214670
sequence - AArch64 target support
This patch turns off madd/msub generation in the DAGCombiner and generates
them in the MachineCombiner instead. It replaces the original code sequence
with the combined sequence when it is beneficial to do so.
When there is no machine model support it always generates the madd/msub
instruction. This is true also when the objective is to optimize for code
size: when the combined sequence is shorter is always chosen and does not
get evaluated.
When there is a machine model the combined instruction sequence
is evaluated for critical path and resource length using machine
trace metrics and the original code sequence is replaced when it is
determined to be faster.
rdar://16319955
llvm-svn: 214669
This slipped in in r214467, so something like
V_MOV_B32_e32 v0, ... is now printed with 2 spaces
between the instruction name and first operand.
llvm-svn: 214660
Darwin x86 asm comment prefix designed to work around GAS on that
platform. That makes the comment-matching of the test much more stable.
llvm-svn: 214629
lowering with a small addition to it and adding PSHUFB combining.
There is one obvious place in the new vector shuffle lowering where we
should form PSHUFBs directly: when without them we will unpack a vector
of i8s across two different registers and do a potentially 4-way blend
as i16s only to re-pack them into i8s afterward. This is the crazy
expensive fallback path for i8 shuffles and we can just directly use
pshufb here as it will always be cheaper (the unpack and pack are
two instructions so even a single shuffle between them hits our
three instruction limit for forming PSHUFB).
However, this doesn't generate very good code in many cases, and it
leaves a bunch of common patterns not using PSHUFB. So this patch also
adds support for extracting a shuffle mask from PSHUFB in the X86
lowering code, and uses it to handle PSHUFBs in the recursive shuffle
combining. This allows us to combine through them, combine multiple ones
together, and generally produce sufficiently high quality code.
Extracting the PSHUFB mask is annoyingly complex because it could be
either pre-legalization or post-legalization. At least this doesn't have
to deal with re-materialized constants. =] I've added decode routines to
handle the different patterns that show up at this level and we dispatch
through them as appropriate.
The two primary test cases are updated. For the v16 test case there is
still a lot of room for improvement. Since I was going through it
systematically I left behind a bunch of FIXME lines that I'm hoping to
turn into ALL lines by the end of this.
llvm-svn: 214628
of normally binary shuffle instructions like PUNPCKL and MOVLHPS.
This detects cases where a single register is used for both operands
making the shuffle behave in a unary way. We detect this and adjust the
mask to use the unary form which allows the existing DAG combine for
shuffle instructions to actually work at all.
As a consequence, this uncovered a number of obvious bugs in the
existing DAG combine which are fixed. It also now canonicalizes several
shuffles even with the existing lowering. These typically are trying to
match the shuffle to the domain of the input where before we only really
modeled them with the floating point variants. All of the cases which
change to an integer shuffle here have something in the integer domain, so
there are no more or fewer domain crosses here AFAICT. Technically, it
might be better to go from a GPR directly to the floating point domain,
but detecting floating point *outputs* despite integer inputs is a lot
more code and seems unlikely to be worthwhile in practice. If folks are
seeing domain-crossing regressions here though, let me know and I can
hack something up to fix it.
Also as a consequence, a bunch of missed opportunities to form pshufb
now can be formed. Notably, splats of i8s now form pshufb.
Interestingly, this improves the existing splat lowering too. We go from
3 instructions to 1. Yes, we may tie up a register, but it seems very
likely to be worth it, especially if splatting the 0th byte (the
common case) as then we can use a zeroed register as the mask.
llvm-svn: 214625
expanding pseudo LOAD_STATCK_GUARD using instructions that are normally used
in pic mode. This patch fixes the bug.
<rdar://problem/17886592>
llvm-svn: 214614
makes a mess of the lit output when they ultimately fail.
The 2012-10-02-DAGCycle test is really frustrating because the *only*
explanation for what it is testing is a rdar link. I would really rather
that rdar links (which are not public or part of the open source
project) were not committed to the source code. Regardless, the actual
problem *must* be described as the rdar link is completely opaque. The
fact that this test didn't check for any particular output further
exacerbates the inability of any other developer to debug failures.
The mem-promote-integers test has nice comments and *seems* to be
a great test for our lowering... except that we don't actually check
that any of the generated code is correct or matches some pattern. We
just avoid crashing. It would be great to go back and populate this test
with the actual expectations.
llvm-svn: 214605
Stop using ST registers for function returns and inline-asm instructions and use
FP registers instead. This allows removing a large amount of code in the
stackifier pass that was needed to track register liveness and handle copies
between ST and FP registers and function calls returning floating point values.
It also fixes a bug which manifests when an ST register defined by an
inline-asm instruction was live across another inline-asm instruction, as shown
in the following sequence of machine instructions:
1. INLINEASM <es:frndint> $0:[regdef], %ST0<imp-def,tied5>
2. INLINEASM <es:fldcw $0>
3. %FP0<def> = COPY %ST0
<rdar://problem/16952634>
llvm-svn: 214580