CallExprs as those edges help cause a n^2 explosion in the number of
destructor calls. Other consumers, such as static analysis, that
would like to have more a more complete CFG can select the inclusion
of those edges as CFG build time.
This also fixes up the two compilation users of CFGs to be tolerant of
having or not having those edges. All catch code is assumed be to
live if we didn't generate the exceptional edges for CallExprs.
llvm-svn: 94074
This change was a lot bigger than I originally anticipated; among
other things it requires us storing more information in the CFG to
record what block-level expressions need to be evaluated as lvalues.
The big change is that CFGBlocks no longer contain Stmt*'s by
CFGElements. Currently CFGElements just wrap Stmt*, but they also
store a bit indicating whether the block-level expression should be
evalauted as an lvalue. DeclStmts involving the initialization of a
reference require us treating the initialization expression as an
lvalue, even though that information isn't recorded in the AST.
Conceptually this change isn't that complicated, but it required
bubbling up the data through the CFGBuilder, to GRCoreEngine, and
eventually to GRExprEngine.
The addition of CFGElement is also useful for when we want to handle
more control-flow constructs or other data we want to keep in the CFG
that isn't represented well with just a block of statements.
In GRExprEngine, this patch introduces logic for evaluating the
lvalues of references, which currently retrieves the internal "pointer
value" that the reference represents. EvalLoad does a two stage load
to catch null dereferences involving an invalid reference (although
this could possibly be caught earlier during the initialization of a
reference).
Symbols are currently symbolicated using the reference type, instead
of a pointer type, and special handling is required creating
ElementRegions that layer on SymbolicRegions (see the changes to
RegionStoreManager).
Along the way, the DeadStoresChecker also silences warnings involving
dead stores to references. This was the original change I introduced
(which I wrote test cases for) that I realized caused GRExprEngine to
crash.
llvm-svn: 91501
now, don't construct CFGs that contain C++ try/catch statements, and
have GRExprEngine abort a path if it encounters a C++ construct it
doesn't understand (which is mostly everything at this point).
llvm-svn: 91389
Speedup: when doing 'clang-cc -analyze -dump-cfg' (without actual printing, just
CFG building) on the amalgamated SQLite source (all of SQLite in one source
file), runtime reduced by 9%.
This fixes: <rdar://problem/7250745>
llvm-svn: 83899
have the iterators and operator[] handle the traversal of statements, as they
are stored in reverse order. Tests show this has no real performance impact, but
it does simply the CFG construction logic and will make it slightly easier to
change the allocation strategy for CFGBlocks (as we have fewer copies).
llvm-svn: 82702
TryEvaluateBool instead of using a raw 'int'. This avoids any
confusion of how 'int' converts to bool, and makes the resultant code
easier to read.
Condense a bunch of 'addSuccessor()' calls in 'if ... else' to use the
ternary operator instead.
llvm-svn: 76947
is an algorithm that is much easier to understand and slightly more efficient.
Thanks to Mike Stump for our discussions on the CFGBuilder and his comments that
helped prompt this long needed cleanup.
llvm-svn: 76250