I discovered this const-hole while attempting to coalesnce the Symbol
and SymbolMap data structures. There's some pending issues with that,
but I figured this change was easy to flush early.
llvm-svn: 207124
For now it contains a single flag, SanitizeAddress, which enables
AddressSanitizer instrumentation of inline assembly.
Patch by Yuri Gorshenin.
llvm-svn: 206971
system headers above the includes of generated '.inc' files that
actually contain code. In a few targets this was already done pretty
consistently, but it wasn't done *really* consistently anywhere. It is
strictly cleaner IMO and necessary in a bunch of places where the
DEBUG_TYPE is referenced from the generated code. Consistency with the
necessary places trumps. Hopefully the build bots are OK with the
movement of intrin.h...
llvm-svn: 206838
behavior based on other files defining DEBUG_TYPE, which means it cannot
define DEBUG_TYPE at all. This is actually better IMO as it forces folks
to define relevant DEBUG_TYPEs for their files. However, it requires all
files that currently use DEBUG(...) to define a DEBUG_TYPE if they don't
already. I've updated all such files in LLVM and will do the same for
other upstream projects.
This still leaves one important change in how LLVM uses the DEBUG_TYPE
macro going forward: we need to only define the macro *after* header
files have been #include-ed. Previously, this wasn't possible because
Debug.h required the macro to be pre-defined. This commit removes that.
By defining DEBUG_TYPE after the includes two things are fixed:
- Header files that need to provide a DEBUG_TYPE for some inline code
can do so by defining the macro before their inline code and undef-ing
it afterward so the macro does not escape.
- We no longer have rampant ODR violations due to including headers with
different DEBUG_TYPE definitions. This may be mostly an academic
violation today, but with modules these types of violations are easy
to check for and potentially very relevant.
Where necessary to suppor headers with DEBUG_TYPE, I have moved the
definitions below the includes in this commit. I plan to move the rest
of the DEBUG_TYPE macros in LLVM in subsequent commits; this one is big
enough.
The comments in Debug.h, which were hilariously out of date already,
have been updated to reflect the recommended practice going forward.
llvm-svn: 206822
This patch re-introduces the MCContext member that was removed from
MCDisassembler in r206063, and requires that an MCContext be passed in at
MCDisassembler construction time. (Previously the MCContext member had been
initialized in an ad-hoc fashion after construction). The MCCContext member
can be used by MCDisassembler sub-classes to construct constant or
target-specific MCExprs.
This patch updates disassemblers for in-tree targets, and provides the
MCRegisterInfo instance that some disassemblers were using through the
MCContext (previously those backends were constructing their own
MCRegisterInfo instances).
llvm-svn: 206241
Implements the various TTI functions to enable constant hoisting on PPC. The
only significant test-suite change is this:
MultiSource/Benchmarks/VersaBench/bmm/bmm - 20% speedup
(which essentially reverses the slowdown from r206120).
llvm-svn: 206141
We had been using the known-zero values of the operand of the or to construct
the mask for an rlwimi; this is not quite correct, but fine when the mask is
constant. When the mask is constant, then the known zeros of the operand must
be a superset of the zeros in the mask. However, when the mask is not a
constant, then there might be bits in the operand that are not known to be zero
that, at runtime, might be zero in the mask. Therefore, we check that any bits
not known to be zero *are* known to be one in the mask. Otherwise, we can't
fold the mask with the or and shift.
This was revealed as a miscompile of
MultiSource/Benchmarks/BitBench/drop3/drop3 when I started experimenting with
constant hoisting.
llvm-svn: 206136
PPC::isVSLDOIShuffleMask should return -1, not false, when the shuffle
predicate should be false.
Noticed by inspection; no test case (yet).
llvm-svn: 205787
This provides more realistic costs for the insert/extractelement instructions
(which are load/store pairs), accounts for the cheap unaligned Altivec load
sequence, and for unaligned VSX load/stores.
Bad news:
MultiSource/Applications/sgefa/sgefa - 35% slowdown (this will require more investigation)
SingleSource/Benchmarks/McGill/queens - 20% slowdown (we no longer vectorize this, but it was a constant store that was scalarized)
MultiSource/Benchmarks/FreeBench/pcompress2/pcompress2 - 2% slowdown
Good news:
SingleSource/Benchmarks/Shootout/ary3 - 54% speedup
SingleSource/Benchmarks/Shootout-C++/ary - 40% speedup
MultiSource/Benchmarks/Ptrdist/ks/ks - 35% speedup
MultiSource/Benchmarks/FreeBench/neural/neural - 30% speedup
MultiSource/Benchmarks/TSVC/Symbolics-flt/Symbolics-flt - 20% speedup
Unfortunately, estimating the costs of the stack-based scalarization sequences
is hard, and adjusting these costs is like a game of whac-a-mole :( I'll
revisit this again after we have better codegen for vector extloads and
truncstores and unaligned load/stores.
llvm-svn: 205658
gcc inline asm supports specifying "cc" as a clobber of all condition
registers. Add just enough modeling of the full register to make this work.
Fixed PR19326.
llvm-svn: 205630
PPCTTI::getMemoryOpCost will now make use of BasicTTI::getMemoryOpCost to
calculate the base cost of the memory access, and then adjust on top of that.
There is no functionality change from this modification, but it will become
important so that PPCTTI can take advantage of scalarization information for which
BasicTTI::getMemoryOpCost will account in the near future.
llvm-svn: 205476
Just pass a MachineInstr reference rather than an MBB iterator.
Creating a MachineInstr& is the first thing every implementation did
anyway.
llvm-svn: 205453
If we have two unique values for a v2i64 build vector, this will always result
in two vector loads if we expand using shuffles. Only one is necessary.
llvm-svn: 205231
sitofp from v2i32 to v2f64 ends up generating a SIGN_EXTEND_INREG v2i64 node
(and similarly for v2i16 and v2i8). Even though there are no sign-extension (or
algebraic shifts) for v2i64 types, we can handle v2i32 sign extensions by
converting two and from v2i64. The small trick necessary here is to shift the
i32 elements into the right lanes before the i32 -> f64 step. This is because
of the big Endian nature of the system, we need the i32 portion in the high
word of the i64 elements.
For v2i16 and v2i8 we can do the same, but we first use the default Altivec
shift-based expansion from v2i16 or v2i8 to v2i32 (by casting to v4i32) and
then apply the above procedure.
llvm-svn: 205146
v2i64 is a legal type under VSX, however we don't have native vector
comparisons. We can handle eq/ne by casting it to an Altivec type, but
everything else must be expanded.
llvm-svn: 205106
The vector divide and sqrt instructions have high latencies, and the scalar
comparisons are like all of the others. On the P7, permutations take an extra
cycle over purely-simple vector ops.
llvm-svn: 205096
I started trying to fix a small issue, but this code has seen a small fix too
many.
The old code was fairly convoluted. Some of the issues it had:
* It failed to check if a symbol difference was in the some section when
converting a relocation to pcrel.
* It failed to check if the relocation was already pcrel.
* The pcrel value computation was wrong in some cases (relocation-pc.s)
* It was missing quiet a few cases where it should not convert symbol
relocations to section relocations, leaving the backends to patch it up.
* It would not propagate the fact that it had changed a relocation to pcrel,
requiring a quiet nasty work around in ARM.
* It was missing comments.
llvm-svn: 205076
We had stored both f64 values and v2f64, etc. values in the VSX registers. This
worked, but was suboptimal because we would always spill 16-byte values even
through we almost always had scalar 8-byte values. This resulted in an
increase in stack-size use, extra memory bandwidth, etc. To fix this, I've
added 64-bit subregisters of the Altivec registers, and combined those with the
existing scalar floating-point registers to form a class of VSX scalar
floating-point registers. The ABI code has also been enhanced to use this
register class and some other necessary improvements have been made.
llvm-svn: 205075
v2[fi]64 values need to be explicitly passed in VSX registers. This is because
the code in TRI that finds the minimal register class given a register and a
value type will assert if given an Altivec register and a non-Altivec type.
llvm-svn: 205041
As explained in r204976, because of how the allocation of VSX registers
interacts with the call-lowering code, we sometimes end up generating self VSX
copies. Specifically, things like this:
%VSL2<def> = COPY %F2, %VSL2<imp-use,kill>
(where %F2 is really a sub-register of %VSL2, and so this copy is a nop)
This adds a small cleanup pass to remove these prior to post-RA scheduling.
llvm-svn: 204980
Because of how the allocation of VSX registers interacts with the call-lowering
code, we sometimes end up generating self VSX copies. Specifically, things like
this:
%VSL2<def> = COPY %F2, %VSL2<imp-use,kill>
(where %F2 is really a sub-register of %VSL2, and so this copy is a nop)
The problem is that ExpandPostRAPseudos always assumes that *some* instruction
has been inserted, and adds implicit defs to it. This is a problem if no copy
was inserted because it can cause subtle problems during post-RA scheduling.
These self copies will have to be removed some other way.
llvm-svn: 204976
First, v2f64 vector extract had not been declared legal (and so the existing
patterns were not being used). Second, the patterns for that, and for
scalar_to_vector, should really be a regclass copy, not a subregister
operation, because the VSX registers directly hold both the vector and scalar data.
llvm-svn: 204971
These operations need to be expanded during legalization so that isel does not
crash. In theory, we might be able to custom lower some of these. That,
however, would need to be follow-up work.
llvm-svn: 204963
This adds back r204781.
Original message:
Aliases are just another name for a position in a file. As such, the
regular symbol resolutions are not applied. For example, given
define void @my_func() {
ret void
}
@my_alias = alias weak void ()* @my_func
@my_alias2 = alias void ()* @my_alias
We produce without this patch:
.weak my_alias
my_alias = my_func
.globl my_alias2
my_alias2 = my_alias
That is, in the resulting ELF file my_alias, my_func and my_alias are
just 3 names pointing to offset 0 of .text. That is *not* the
semantics of IR linking. For example, linking in a
@my_alias = alias void ()* @other_func
would require the strong my_alias to override the weak one and
my_alias2 would end up pointing to other_func.
There is no way to represent that with aliases being just another
name, so the best solution seems to be to just disallow it, converting
a miscompile into an error.
llvm-svn: 204934
These patterns are dead (because v4f32 stores are currently promoted to v4i32
and stored using Altivec instructions), and also are likely not correct
(because they'd store the vector elements in the opposite order from that
assumed by the rest of the Altivec code).
llvm-svn: 204839
These instructions have access to the complete VSX register file. In addition,
they "swap" the order of the elements so that element 0 (the scalar part) comes
first in memory and element 1 follows at a higher address.
llvm-svn: 204838
v2i64 needs to be a legal VSX type because it is the SetCC result type from
v2f64 comparisons. We need to expand all non-arithmetic v2i64 operations.
This fixes the lowering for v2f64 VSELECT.
llvm-svn: 204828
With VSX there is a real vector select instruction, and so we should use it.
Note that VSELECT will still scalarize for v2f64 because the corresponding
SetCC result type (v2i64) is not currently a legal type.
llvm-svn: 204801
This reverts commit r204781.
I will follow up to with msan folks to see what is what they
were trying to do with aliases to weak aliases.
llvm-svn: 204784
Aliases are just another name for a position in a file. As such, the
regular symbol resolutions are not applied. For example, given
define void @my_func() {
ret void
}
@my_alias = alias weak void ()* @my_func
@my_alias2 = alias void ()* @my_alias
We produce without this patch:
.weak my_alias
my_alias = my_func
.globl my_alias2
my_alias2 = my_alias
That is, in the resulting ELF file my_alias, my_func and my_alias are
just 3 names pointing to offset 0 of .text. That is *not* the
semantics of IR linking. For example, linking in a
@my_alias = alias void ()* @other_func
would require the strong my_alias to override the weak one and
my_alias2 would end up pointing to other_func.
There is no way to represent that with aliases being just another
name, so the best solution seems to be to just disallow it, converting
a miscompile into an error.
llvm-svn: 204781
The VSX instruction set has two types of FMA instructions: A-type (where the
addend is taken from the output register) and M-type (where one of the product
operands is taken from the output register). This adds a small pass that runs
just after MI scheduling (and, thus, just before register allocation) that
mutates A-type instructions (that are created during isel) into M-type
instructions when:
1. This will eliminate an otherwise-necessary copy of the addend
2. One of the product operands is killed by the instruction
The "right" moment to make this decision is in between scheduling and register
allocation, because only there do we know whether or not one of the product
operands is killed by any particular instruction. Unfortunately, this also
makes the implementation somewhat complicated, because the MIs are not in SSA
form and we need to preserve the LiveIntervals analysis.
As a simple example, if we have:
%vreg5<def> = COPY %vreg9; VSLRC:%vreg5,%vreg9
%vreg5<def,tied1> = XSMADDADP %vreg5<tied0>, %vreg17, %vreg16,
%RM<imp-use>; VSLRC:%vreg5,%vreg17,%vreg16
...
%vreg9<def,tied1> = XSMADDADP %vreg9<tied0>, %vreg17, %vreg19,
%RM<imp-use>; VSLRC:%vreg9,%vreg17,%vreg19
...
We can eliminate the copy by changing from the A-type to the
M-type instruction. This means:
%vreg5<def,tied1> = XSMADDADP %vreg5<tied0>, %vreg17, %vreg16,
%RM<imp-use>; VSLRC:%vreg5,%vreg17,%vreg16
is replaced by:
%vreg16<def,tied1> = XSMADDMDP %vreg16<tied0>, %vreg18, %vreg9,
%RM<imp-use>; VSLRC:%vreg16,%vreg18,%vreg9
and we remove: %vreg5<def> = COPY %vreg9; VSLRC:%vreg5,%vreg9
llvm-svn: 204768
Although the first two operands are the ones that can be swapped, the tied
input operand is listed before them, so we need to adjust for that.
I have a test case for this, but it goes along with an upcoming commit (so it
will come soon).
llvm-svn: 204748
TableGen will create a lookup table for the A-type FMA instructions providing
their corresponding M-form opcodes. This will be used by upcoming commits.
llvm-svn: 204746
As a first step towards real little-endian code generation, this patch
changes the PowerPC MC layer to actually generate little-endian object
files. This involves passing the little-endian flag through the various
layers, including down to createELFObjectWriter so we actually get basic
little-endian ELF objects, emitting instructions in little-endian order,
and handling fixups and relocations as appropriate for little-endian.
The bulk of the patch is to update most test cases in test/MC/PowerPC
to verify both big- and little-endian encodings. (The only test cases
*not* updated are those that create actual big-endian ABI code, like
the TLS tests.)
Note that while the object files are now little-endian, the generated
code itself is not yet updated, in particular, it still does not adhere
to the ELFv2 ABI.
llvm-svn: 204634