into python-extensions.swig, which gets included into lldb.swig, and
adds them back into the classes when swig generates it's C++ file. This
keeps the Python stuff out of the general API classes.
Also fixed a small bug in the copy constructor for SBSymbolContext.
llvm-svn: 114602
o Fixed a crasher when getting it via SBTarget.GetExecutable().
>>> filespec = target.GetExecutable()
Segmentation fault
o And renamed SBFileSpec::GetFileName() to GetFilename() to be consistent with FileSpec::GetFilename().
llvm-svn: 112308
with the only exception of launching the process from SBTarget which is under
investigation.
o build-swig-Python.sh should also checks the timestamp of ${swig_input_file}
for update eligibility. Also, once an update is in order, there's no need
to check the remaining header files for timestamps.
o Coaches swig to treat StopReason as an int type, instead of a C++ class.
llvm-svn: 112210
Add functions to look up debugger by id
Add global variable to lldb python module, to hold debugger id
Modify embedded Python interpreter to update the global variable with the
id of its current debugger.
Modify the char ** typemap definition in lldb.swig to accept 'None' (for NULL)
as a valid value.
The point of all this is so that, when you drop into the embedded interpreter
from the command interpreter (or when doing Python-based breakpoint commands),
there is a way for the Python side to find/get the correct debugger
instance ( by checking debugger_unique_id, then calling
SBDebugger::FindDebuggerWithID on it).
llvm-svn: 107287
other script files around, so they can be run from outside Xcode. Also,
check the current OS, and only try to use the framework structure stuff on
Darwin systems.
llvm-svn: 106132