Static locals requiring initialization are not thread safe on Windows.
Unfortunately, it's possible to create static locals that are actually
externally visible with inline functions and templates. As a result, we
have to implement an initialization guard scheme that is compatible with
TUs built by MSVC, which makes thread safety prohibitively difficult.
MSVC's scheme is that every function that requires a guard gets an i32
bitfield. Each static local is assigned a bit that indicates if it has
been initialized, up to 32 bits, at which point a new bitfield is
created. MSVC rejects inline functions with more than 32 static locals,
and the externally visible mangling (?_B) only allows for one guard
variable per function.
On Eli's recommendation, I used MangleNumberingContext to track which
bit each static corresponds to.
Implements PR16888.
Reviewers: rjmccall, eli.friedman
Differential Revision: http://llvm-reviews.chandlerc.com/D1416
llvm-svn: 190427
This reverts commit r189320.
Alexey Samsonov and Dmitry Vyukov presented some arguments for keeping
these around - though it still seems like those tasks could be solved by
a tool just using the symbol table. In a very small number of cases,
thunks may be inlined & debug info might be able to save profilers &
similar tools from misclassifying those cases as part of the caller.
The extra changes here plumb through the VarDecl for various cases to
CodeGenFunction - this provides better fidelity through a few APIs but
generally just causes the CGF::StartFunction to fallback to using the
name of the IR function as the name in the debug info.
The changes to debug-info-global-ctor-dtor.cpp seem like goodness. The
two names that go missing (in favor of only emitting those names as
linkage names) are names that can be demangled - emitting them only as
the linkage name should encourage tools to do just that.
Again, thanks to Dinesh Dwivedi for investigation/work on this issue.
llvm-svn: 189421