The lifetime of `libomptarget` and its opened plugins are not aligned
and it's hard for `libomptarget` to determine when the plugins are destroyed.
As a result, some issues (see D94256 for details) occur on some platforms.
Actually, if we take target memory as target resources, same as other resources,
such as CUDA streams, in each plugin, then the memory manager should also be in
the plugin. Also considering some platforms may want to opt out the feature, it
makes sense to move the memory manager to plugin, make it a common interface, and
let plguin developers determine whether they need it. This is what this patch does.
CUDA plugin is taken as example to show how to integrate it. In this way, we can
also get a bonus that different thresholds can be set for different platforms.
Reviewed By: jdoerfert, JonChesterfield
Differential Revision: https://reviews.llvm.org/D94379
For now `elf_common.c` is taken as a common part included into
different plugin implementations directly via
`#include "../../common/elf_common.c"`, which is not a best practice. Since it
is simple enough such that we don't need to create a real library for it, we just
take it as a interface library so that other targets can link it directly. Another
advantage of this method is, we don't need to add the folder into header search
path which can potentially pollute the search path.
VE and AMD platforms have not been tested because I don't have target machines.
Reviewed By: JonChesterfield
Differential Revision: https://reviews.llvm.org/D94443