Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
(lldb) script import lldb.macosx.crashlog
(lldb) crashlog -i /tmp/*.crash
% symbolicate --crashed-only
This will symbolicate all of the crash logs only for the crashed thread.
Also print out the crash log index number in the output of the interactive "image" command:
(lldb) script import lldb.macosx.crashlog
(lldb) crashlog -i /tmp/*.crash
% image LLDB.framework
...
This then allows you to symbolicate a crash log by index accurately when you looked for an image of a specific version
llvm-svn: 160316
Also made the symbolication of the crash logs more efficient when using the "--crashed-only" ("-c") option where only the crashed thread is symbolicated. We now only download the images for the frames in the crashed thread.
llvm-svn: 160160
Modified the crashlog darwin module to always create a uuid.UUID object when making the symbolication.Image objects. Also modified it to handle some more types of crash log files and improved the register reading for thread registers of crashed threads.
llvm-svn: 156596
% PYTHONPATH=./build/Debug/LLDB.framework/Resources/Python ; ./build/Debug//LLDB.framework/Resources/Python/lldb/macosx/crashlog.py -i ~/Downloads/crashes2/*.crash )
then you get an interactive prompt where you can search for data within all crash logs. For example you can do:
% list
which will list all crash logs
And you can search for all images given an image basename, or full path:
% image LLDB
% image /Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework/Versions/A/LLDB
% image LLDB.framework
Which would all produce an output listing like:
40CD4430-7D27-3248-BE4C-71B1F36FC5D0 (1.132 - 132) /Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework/Versions/A/LLDB, __TEXT=[0x000000011f8bc000 - 0x0000000120d3efbf)
B727A528-FF1F-3B20-9E4F-BBE96C7D922D (1.136 - 136) /Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework/Versions/A/LLDB, __TEXT=[0x000000011e7f7000 - 0x000000011fc7ff87)
4D6F8DC2-5757-39C7-96B0-1A5B5171DC6B (1.137 - 137) /Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework/Versions/A/LLDB, __TEXT=[0x000000012bd7f000 - 0x000000012d1fcfef)
FBF8786F-92B9-31E3-8BCD-A82148338966 (1.137 - 137) /Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework/Versions/A/LLDB, __TEXT=[0x0000000122d78000 - 0x00000001241f5fd7)
7AE082E3-3BB7-3F64-A308-063E559DFC45 (1.143 - 143) /Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework/Versions/A/LLDB, __TEXT=[0x0000000119b8d000 - 0x000000011b02ef5f)
7AE082E3-3BB7-3F64-A308-063E559DFC45 (1.143 - 143) /Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework/Versions/A/LLDB, __TEXT=[0x0000000111497000 - 0x0000000112938f5f)
7AE082E3-3BB7-3F64-A308-063E559DFC45 (1.143 - 143) /Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework/Versions/A/LLDB, __TEXT=[0x0000000116680000 - 0x0000000117b21f5f)
llvm-svn: 156201
Cleaned up the lldb.utils.symbolication, lldb.macosx.heap and lldb.macosx.crashlog. The lldb.macosx.heap can now build a dylib for the current triple into a temp directory and use it from there.
llvm-svn: 155577
(lldb) file /path/to/file.so
(lldb) crashlog crash.log
....
Then if the file.so has already been loaded it will use the one that is already in LLDB without trying to match up the paths.
llvm-svn: 153075
python so that single and double quotes and other standard shell like argument
parsing happens as expected before passing stuff along to option parsing.
Also handle exceptions so that we don't accidentally exit lldb if an uncaught
exception occurs.
llvm-svn: 148623
filled out the command help and removed unused options.
Updated the command to have a "--load-all" option that will cause the target
that gets created to locate and load all images specified in the Binary Images
section of the crash log to allow for complete program state to be matched
to that of the crash log, not just the images that were in the stack frames
(the default).
llvm-svn: 148605
environment variable it set to include a path to lldb.py.
Also fixed the case where the executable can't be located and doesn't match
what is installed on the current system. It will still symbolicate the other
frames, and will just show what was originally in the crash log file.
Also removed the --crash-log option so the arguments to the "crashlog"
command are one or more paths to crash logs.
Fixed the script to "auto-install" itself when loaded from the embedded
script interpreter. Now you only need to import the module and the
command is ready for use.
llvm-svn: 148561
of the identifier name in the binary images section. Improved the regular
expression for the frames.
Added a new file "crashlog.lldb" which can be sourced with "command source"
that will import the module and set itself up to be used as a command.
llvm-svn: 148529
module (you can't import a module with a '-' in it) and also added a
Symbolcate(...) top level function so it can be imported and used as an
LLDB command.
Then you can import the module and map a "crashlog" command (for darwin
use only currently) to the python function "crashlog.Symbolicate":
(lldb) script import crashlog
(lldb) command script add -f crashlog.Symbolicate crashlog
Then use it to symbolicate:
(lldb) crashlog --crash-log /path/to/foo.crash
The crash log will then get symbolicated and inline frames will be added to
the crash log and the frames will be displayed. The crash log currently will
only try and fetch and setup the target images requires in order to do the
symbolication.
This will need to be iterated upon, but it is getting close to being useful
so I am going to check this in.
llvm-svn: 148528