wall time, user time, and system time since a process started.
For walltime, we currently use TimeValue's interface and a global
initializer to compute a close approximation of total process runtime.
For user time, this adds support for an somewhat more precise timing
mechanism -- clock_gettime with the CLOCK_PROCESS_CPUTIME_ID clock
selected.
For system time, we have to do a full getrusage call to extract the
system time from the OS. This is expensive but unavoidable.
In passing, clean up the implementation of the old APIs and fix some
latent bugs in the Windows code. This might have manifested on Windows
ARM systems or other systems with strange 64-bit integer behavior.
The old API for this both user time and system time simultaneously from
a single getrusage call. While this results in fewer system calls, it
also results in a lower precision user time and if only user time is
desired, it introduces a higher overhead. It may be worthwhile to switch
some of the pass timers to not track system time and directly track user
and wall time. The old API also tracked walltime in a confusing way --
it just set it to the current walltime rather than providing any measure
of wall time since the process started the way buth user and system time
are tracked. The new API is more consistent here.
The plan is to eventually implement these methods for a *child* process
by using the wait3(2) system call to populate an rusage struct
representing the whole subprocess execution. That way, after waiting on
a child process its stats will become accurate and cheap to query.
llvm-svn: 171551
Implement the old API in terms of the new one. This simplifies the
implementation on Windows which can now re-use the self_process's once
initialization.
llvm-svn: 171330
Fix a truly odd namespace qualifier that was flat out wrong in the
process. The fully qualified namespace would have been
llvm::sys::TimeValue, llvm::TimeValue makes no sense.
llvm-svn: 171292
The coding style used here is not LLVM's style because this is modeled
after a Boost interface and thus done in the style of a candidate C++
standard library interface. I'll probably end up proposing it as
a standard C++ library if it proves to be reasonably portable and
useful.
This is just the most basic parts of the interface -- getting the
process ID out of it. However, it helps sketch out some of the boiler
plate such as the base class, derived class, shared code, and static
factory function. It also introduces a unittest so that I can
incrementally ensure this stuff works.
However, I've not even compiled this code for Windows yet. I'll try to
fix any Windows fallout from the bots, and if I can't fix it I'll revert
and get someone on Windows to help out. There isn't a lot more that is
mandatory, so soon I'll switch to just stubbing out the Windows side and
get Michael Spencer to help with implementation as he can test it
directly.
llvm-svn: 171289
Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
llvm-svn: 169131
or Clang is using this, and it would be hard to use it correctly given
the thread hostility of the function. Also, it never checked the return
which is rather dangerous with chdir. If someone was in fact using this,
please let me know, as well as what the usecase actually is so that
I can add it back and make it more correct and secure to use. (That
said, it's never going to be "safe" per-se, but we could at least
document the risks...)
llvm-svn: 148211