There are cases of AVX-512 instructions that have two possible encodings. This is the case with instructions that use vector registers with low indexes of 0 - 15 and do not use the zmm registers or the mask k registers.
The EVEX encoding prefix requires 4 bytes whereas the VEX prefix can take only up to 3 bytes. Consequently, using the VEX encoding for these instructions results in a code size reduction of ~2 bytes even though it is compiled with the AVX-512 features enabled.
Reviewers: Craig Topper, Zvi Rackoover, Elena Demikhovsky
Differential Revision: https://reviews.llvm.org/D27901
llvm-svn: 290663
This is a tiny patch with a big pile of test changes.
This partially fixes PR27885:
https://llvm.org/bugs/show_bug.cgi?id=27885
My motivating case looks like this:
- vpshufd {{.*#+}} xmm1 = xmm1[0,1,0,2]
- vpshufd {{.*#+}} xmm0 = xmm0[0,2,2,3]
- vpblendw {{.*#+}} xmm0 = xmm0[0,1,2,3],xmm1[4,5,6,7]
+ vshufps {{.*#+}} xmm0 = xmm0[0,2],xmm1[0,2]
And this happens several times in the diffs. For chips with domain-crossing penalties,
the instruction count and size reduction should usually overcome any potential
domain-crossing penalty due to using an FP op in a sequence of int ops. For chips such
as recent Intel big cores and Atom, there is no domain-crossing penalty for shufps, so
using shufps is a pure win.
So the test case diffs all appear to be improvements except one test in
vector-shuffle-combining.ll where we miss an opportunity to use a shift to generate
zero elements and one test in combine-sra.ll where multiple uses prevent the expected
shuffle combining.
Differential Revision: https://reviews.llvm.org/D27692
llvm-svn: 289837
Add the missing domain equivalences for movss, movsd, movd and movq zero extending loading instructions.
Differential Revision: https://reviews.llvm.org/D27684
llvm-svn: 289825
Instead of selecting between MOVSD/MOVSS and BLENDPD/BLENDPS at shuffle lowering by subtarget this will help us select the instruction based on actual commutation requirements.
We could possibly add BLENDPD/BLENDPS -> MOVSD/MOVSS commutation and MOVSD/MOVSS memory folding using a similar approach if it proves useful
I avoided adding AVX512 handling as I'm not sure when we should be making use of VBLENDPD/VBLENDPS on EVEX targets
llvm-svn: 283037
Assuming SSE2 is available then we can safely commute between these, removing some unnecessary register moves and improving memory folding opportunities.
VEX encoded versions don't benefit so I haven't added support to them.
llvm-svn: 277930
AVX1 can only broadcast vectors as floats/doubles, so for 256-bit vectors we insert bitcasts if we are shuffling v8i32/v4i64 types. Unfortunately the presence of these bitcasts prevents the current broadcast lowering code from peeking through cases where we have concatenated / extracted vectors to create the 256-bit vectors.
This patch allows us to peek through bitcasts as long as the number of elements doesn't change (i.e. element bitwidth is the same) so the broadcast index is not affected.
Note this bitcast peek is different from the stage later on which doesn't care about the type and is just trying to find a load node.
As we're being more aggressive with bitcasts, we also need to ensure that the broadcast type is correctly bitcasted
Differential Revision: http://reviews.llvm.org/D21660
llvm-svn: 274013
This patch allows target shuffles to be combined to single input immediate permute instructions - (V)PSHUFD/VPERMILPD/VPERMILPS - allowing more general pattern matching than what we current do and improves the likelihood of memory folding compared to existing patterns which tend to reuse the input in multiple arguments.
Further permute instructions (V)PSHUFLW/(V)PSHUFHW/(V)PERMQ/(V)PERMPD may be added in the future but its proven tricky to create tests cases for them so far. (V)PSHUFLW/(V)PSHUFHW is already handled quite well in combineTargetShuffle so it may be that removing some of that code may allow us to perform more of the combining in one place without duplication.
Differential Revision: http://reviews.llvm.org/D21148
llvm-svn: 273999
xor/and/or (bitcast(A), bitcast(B)) -> bitcast(op (A,B)) was only being combined at the AfterLegalizeTypes stage, this patch permits the combine to occur anytime before then as well.
The main aim with this to improve the ability to recognise bitmasks that can be converted to shuffles.
I had to modify a number of AVX512 mask tests as the basic bitcast to/from scalar pattern was being stripped out, preventing testing of the mmask bitops. By replacing the bitcasts with loads we can get almost the same result.
Differential Revision: http://reviews.llvm.org/D18944
llvm-svn: 265998
As vector shuffles can only reference two inputs many (V)INSERTPS patterns end up being split over two targets shuffles.
This patch adds combines to attempt to combine (V)INSERTPS nodes with input/output nodes that are just zeroing out these additional vector elements.
Differential Revision: http://reviews.llvm.org/D16072
llvm-svn: 258205
autogenerated.
Also update existing test cases which appear to be generated by it and
weren't modified (other than addition of the header) by rerunning it.
llvm-svn: 253917
This patch generalizes the zeroing of vector elements with the BLEND instructions. Currently a zero vector will only blend if the shuffled elements are correctly inline, this patch recognises when a vector input is zero (or zeroable) and modifies a local copy of the shuffle mask to support a blend. As a zeroable vector input may not be all zeroes, the zeroable vector is regenerated if necessary.
Differential Revision: http://reviews.llvm.org/D14050
llvm-svn: 251659
Currently shuffles may only be combined if they are of the same type, despite the fact that bitcasts are often introduced in between shuffle nodes (e.g. x86 shuffle type widening).
This patch allows a single input shuffle to peek through bitcasts and if the input is another shuffle will merge them, shuffling using the smallest sized type, and re-applying the bitcasts at the inputs and output instead.
Dropped old ShuffleToZext test - this patch removes the use of the zext and vector-zext.ll covers these anyhow.
Differential Revision: http://reviews.llvm.org/D7939
llvm-svn: 231380
Essentially the same as the GEP change in r230786.
A similar migration script can be used to update test cases, though a few more
test case improvements/changes were required this time around: (r229269-r229278)
import fileinput
import sys
import re
pat = re.compile(r"((?:=|:|^)\s*load (?:atomic )?(?:volatile )?(.*?))(| addrspace\(\d+\) *)\*($| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$)")
for line in sys.stdin:
sys.stdout.write(re.sub(pat, r"\1, \2\3*\4", line))
Reviewers: rafael, dexonsmith, grosser
Differential Revision: http://reviews.llvm.org/D7649
llvm-svn: 230794
is going well, remove the flag and the code for the old legality tests.
This is the first step toward removing the entire old vector shuffle
lowering. *Much* more code to delete coming up next.
llvm-svn: 229963
addition to lowering to trees rooted in an unpack.
This saves shuffles and or registers in many various ways, lets us
handle another class of v4i32 shuffles pre SSE4.1 without domain
crosses, etc.
llvm-svn: 229856
advantage of the existence of a reasonable blend instruction.
The 256-bit vector shuffle lowering has leveraged the general technique
of decomposed shuffles and blends for quite some time, but this never
made it back into the 128-bit code, and there are a large number of
patterns where this is substantially better. For example, this removes
almost all domain crossing in vector shuffles that involve some blend
and some permutation with SSE4.1 and later. See the massive reduction
in 'shufps' for integer test cases in this commit.
This isn't perfect yet for a few reasons:
1) The v8i16 shuffle lowering continues to plague me. We don't always
form an unpack-based blend when that would be better. But the wins
pretty drastically outstrip the losses here.
2) The v16i8 shuffle lowering is just a disaster here. I never went and
implemented blend support here for some terrible reason. I'll do
that next probably. I've not updated it for now.
More variations on this technique are coming as well -- we don't
shuffle-into-unpack or shuffle-into-palignr, both of which would also be
profitable.
Note that some test cases grow significantly in the number of
instructions, but I expect to actually be faster. We use
pshufd+pshufd+blendw instead of a single shufps, but the pshufd's are
very likely to pipeline well (two ports on most modern intel chips) and
the blend is a *very* fast instruction. The domain switch penalty will
essentially always be more than a blend instruction, which is the only
increase in tree height.
llvm-svn: 229350
directly into blends of the splats.
These patterns show up even very late in the vector shuffle lowering
where we don't have any chance for DAG combining to kick in, and
blending is a tremendously simpler operation to model. By coercing the
shuffle into a blend we can much more easily match and lower shuffles of
splats.
Immediately with this change there are significantly more blends being
matched in the x86 vector shuffle lowering.
llvm-svn: 229308
legality test (essentially, everything is legal).
I'm planning to make this the default shortly, but I'd like to fix
a collection of the bugs it exposes first, and this will let me easily
test them. It also showcases both the improvements and a few of the
regressions triggered by the change. The biggest improvements by far are
the significantly reduced shuffling and domain crossing in the combining
test case. The biggest regressions are missing some clever blending
patterns.
llvm-svn: 229284
This associates movss and movsd with the packed single and packed double
execution domains (resp.). While this is largely cosmetic, as we now
don't have weird ping-pong-ing between single and double precision, it
is also useful because it avoids the domain fixing algorithm from seeing
domain breaks that don't actually exist. It will also be much more
important if we have an execution domain default other than packed
single, as that would cause us to mix movss and movsd with integer
vector code on a regular basis, a very bad mixture.
llvm-svn: 228135
This is the simplest form of bit-math based blending which only fires
when we are blending with zero and is relatively profitable. I've only
enabled this path on very specific lowering strategies. I'm planning to
widen its applicability in subsequent patches, but so far you'll notice
that even though we get fewer shufps instructions, we *still* do the bit
math in the FP execution port. I'm looking into why this is still
happening.
llvm-svn: 228124
update_llc_test_checks.py.
The exact format of the checks has changed over time. This includes
different indenting rules, new shuffle comments that have been added,
and more operand hiding behind regular expressions.
No functional change to the tests are expected here, but this will make
subsequent patches have a clean diff as they change shuffle lowering.
llvm-svn: 228097
Patch to match cases where shuffle masks can be reduced to bit shifts. Similar to byte shift shuffle matching from D5699.
Differential Revision: http://reviews.llvm.org/D6649
llvm-svn: 228047
This patch adds general shuffle pattern matching for the MOVQ zero-extend instruction (copy lower 64bits, zero upper) for all 128-bit integer vectors, it is added as a fallback test in lowerVectorShuffleAsZeroOrAnyExtend.
llvm-svn: 228022
This patch adds shuffle mask decodes for integer zero extends (pmovzx** and movq xmm,xmm) and scalar float/double loads/moves (movss/movsd).
Also adds shuffle mask decodes for integer loads (movd/movq).
Differential Revision: http://reviews.llvm.org/D7228
llvm-svn: 227688
4i32 shuffles for single insertions into zero vectors lowers to X86vzmovl which was using (v)blendps - causing domain switch stalls. This patch fixes this by using (v)pblendw instead.
The updated tests on test/CodeGen/X86/sse41.ll still contain a domain stall due to the use of insertps - I'm looking at fixing this in a future patch.
Differential Revision: http://reviews.llvm.org/D6458
llvm-svn: 223165
Since (v)pslldq / (v)psrldq instructions resolve to a single input argument it is useful to match it much earlier than we currently do - this prevents more complicated shuffles (notably insertion into a zero vector) matching before it.
Differential Revision: http://reviews.llvm.org/D6409
llvm-svn: 222796
perform a load to use blendps rather than movss when it is available.
For non-loads, blendps is *much* faster. It can execute on two ports in
Sandy Bridge and Ivy Bridge, and *three* ports on Haswell. This fixes
one of the "regressions" from aggressively taking the "insertion" path
in the new vector shuffle lowering.
This does highlight one problem with blendps -- it isn't commuted as
heavily as it should be. That's future work though.
llvm-svn: 219022
lowering to match VZEXT_MOVL patterns.
I hadn't realized that these had sufficient pattern smarts in the
backend to lower zext-ing from the low element of a vector without it
being a scalar_to_vector node. They do, and this is how to match a bunch
of patterns for movq, movss, etc.
There is a weird propensity to end up using pshufd to place the element
afterward even though it means domain crossing (or rather, to use
xorps+movss to zext the element rather than movq) but that's an
orthogonal problem with VZEXT_MOVL that someone should probably look at.
llvm-svn: 218977
vector to a zero vector for the v2 cases and fix the v4 integer cases to
actually blend from a vector.
There are already seprate tests for the case of inserting from a scalar.
These cases cover a lot of the regressions I've seen in the regression
test suite for the new vector shuffle lowering and specifically cover
the reported lack of using various zext-ing instruction patterns. My
next patch should fix a big chunk of this, but wanted to get a nice
baseline for these patterns in the test cases first.
llvm-svn: 218976
elements as well as integer elements in order to form simpler shuffle
patterns.
This is the primary reason why we were failing to match some of the
2-and-2 floating point shuffles such as PR21140. Even after fixing this
we need to support some extra patterns in the backend in order to match
the resulting X86ISD::UNPCKL nodes into the correct instructions. This
commit should fix PR21140 and includes more comprehensive testing of
insertion patterns in v4 shuffles.
Not all of the added tests are beautiful. For example, we don't have
clever instructions to insert-via-load in the integer domain. There are
also some places where we aren't sufficiently cunning with our use of
movq and movd, but that's future work.
llvm-svn: 218911