*** to conform to clang-format’s LLVM style. This kind of mass change has
*** two obvious implications:
Firstly, merging this particular commit into a downstream fork may be a huge
effort. Alternatively, it may be worth merging all changes up to this commit,
performing the same reformatting operation locally, and then discarding the
merge for this particular commit. The commands used to accomplish this
reformatting were as follows (with current working directory as the root of
the repository):
find . \( -iname "*.c" -or -iname "*.cpp" -or -iname "*.h" -or -iname "*.mm" \) -exec clang-format -i {} +
find . -iname "*.py" -exec autopep8 --in-place --aggressive --aggressive {} + ;
The version of clang-format used was 3.9.0, and autopep8 was 1.2.4.
Secondly, “blame” style tools will generally point to this commit instead of
a meaningful prior commit. There are alternatives available that will attempt
to look through this change and find the appropriate prior commit. YMMV.
llvm-svn: 280751
Summary:
- Modified code that enables writing new user-defined commands
and use them through LLDB CLI. Modifications are:
-- Define the 'syntax' for each user-defined command
--- Added an argument in SBCommandInterpreter::AddCommand()
and SBCommand::AddCommand() API
--- Allow passing syntax for each user-defined command
--- Earlier, only 'help' could be defined and passed for commands
-- Passed 'number of arguments' entered on CLI for user-defined commands
--- Added an argument (number of options) in SBCommandPluginInterface::DoExecute()
API to know the number of arguments passed for commands
-- In CommandPluginInterfaceImplementation class:
--- Make the data member m_backend a shared_ptr
--- Avoids memory leaks of dynamically allocated SBCommandPluginInterface instances
created in lldb::PluginInitialize() API
Signed-off-by: Abhishek Aggarwal <abhishek.a.aggarwal@intel.com>
Reviewers: jingham, granata.enrico, clayborg
Subscribers: labath, lldb-commits
Differential Revision: https://reviews.llvm.org/D22863
llvm-svn: 277125
Previously embedded interpreters were handled as ad-hoc source
files compiled into source/Interpreter. This made it hard to
disable a specific interpreter, or to add support for other
interpreters and allow the developer to choose which interpreter(s)
were enabled for a particular build.
This patch converts script interpreters over to a plugin-based system.
Script interpreters now live in source/Plugins/ScriptInterpreter, and
the canonical LLDB interpreter, ScriptInterpreterPython, is moved there
as well.
Any new code interfacing with the Python C API must live in this location
from here on out. Additionally, generic code should never need to
reference or make assumptions about the presence of a specific interpreter
going forward.
Differential Revision: http://reviews.llvm.org/D11431
Reviewed By: Greg Clayton
llvm-svn: 243681
Since interaction with the python interpreter is moving towards
being more isolated, we won't be able to include this header from
normal files anymore, all includes of it should be localized to
the python library which will live under source/bindings/API/Python
after a future patch.
None of the files that were including this header actually depended
on it anyway, so it was just a dead include in every single instance.
llvm-svn: 238581
This works for Python commands defined via a class (implement get_flags on your class) and C++ plugin commands (which can call SBCommand::GetFlags()/SetFlags())
Flags allow features such as not letting the command run if there's no target, or if the process is not stopped, ...
Commands could always check for these things themselves, but having these accessible via flags makes custom commands more consistent with built-in ones
llvm-svn: 238286
In an effort to reduce binary size for components not wishing to
link against all of LLDB, as well as a parallel effort to reduce
link dependencies on Python, this patch splits out the notion of
LLDB initialization into "full" and "common" initialization.
All code related to initializing the full LLDB suite lives directly
in API now. Previously it was only referenced from API, but because
it was defined in lldbCore, it would get implicitly linked against
by everything including lldb-server, causing a considerable
increase in binary size.
By moving this to the API layer, it also creates a better layering
for the ongoing effort to make the embedded interpreter replacable
with one from a different language (or even be completely removeable).
One semantic change necessary to get this all working was to remove
the notion of a shared debugger refcount. The debugger is either
initialized or uninitialized now, and calling Initialize() multiple
times will simply have no effect, while the first Terminate() will
now shut it down no matter how many times Initialize() was called.
This behaves nicely with all of our supported usage patterns though,
and allows us to fix a number of nasty hacks from before.
Differential Revision: http://reviews.llvm.org/D8462
llvm-svn: 233758
Summary:
Previously lldb-mi contains a stub for that but it didn't work and all CommanInterpreter's events were ignored.
This commit adds a handling of CommandInterpreter's events in lldb-mi.
Steps:
# Fix CMICmnLLDBDebugger::InitSBListener
# Add SBCommandInterpreter::EventIsCommandInterpreterEvent
# Exit on lldb::SBCommandInterpreter::eBroadcastBitQuitCommandReceived
All tests pass on OS X.
In further we can remove "quit" hack in lldb-mi.
Test Plan:
# Create start_script file:
```
target create ~/p/hello
b main
r
quit
```
# Run lldb-mi --interpreter
# Execute start_script file by following command:
```
-interpreter-exec console "command source start_script"
```
Log:
```
$ bin/lldb-mi --interpreter
(gdb)
-interpreter-exec console "command source start_script"
Executing commands in '/Users/IliaK/p/llvm/build_ninja/start_script'.
(lldb) target create ~/p/hello
Current executable set to '~/p/hello' (x86_64).
(lldb) b main
Breakpoint 1: where = hello`main + 29 at hello.cpp:12, address = 0x0000000100000e2d
(lldb) r
Process 1582 launched: '/Users/IliaK/p/hello' (x86_64)
(lldb) quit
^done
(gdb)
=thread-created,id="1",group-id="i1"
=thread-selected,id="1"
(gdb)
=shlibs-added,shlib-info=[num="1",name="hello",dyld-addr="-",reason="dyld",path="/Users/IliaK/p/hello",loaded_addr="-",dsym-objpath="/Users/IliaK/p/hello.dSYM/Contents/Resources/DWARF/hello"]
...
=shlibs-added,shlib-info=[num="132",name="libDiagnosticMessagesClient.dylib",dyld-addr="0x7fff91705000",reason="dyld",path="/usr/lib/libDiagnosticMessagesClient.dylib",loaded_addr="0x7fff91705000"]
(gdb)
*stopped,reason="breakpoint-hit",disp="del",bkptno="1",frame={addr="0x100000e2d",func="main",args=[{name="argc",value="1"},{name="argv",value="0x00007fff5fbffc88"}],file="hello.cpp",fullname="/Users/IliaK/p/hello.cpp",line="12"},thread-id="1",stopped-threads="all"
(gdb)<press Enter>
MI: Program exited OK
```
Reviewers: abidh, clayborg
Reviewed By: abidh
Subscribers: jingham, lldb-commits, clayborg, abidh
Differential Revision: http://reviews.llvm.org/D8382
llvm-svn: 232891
# Fix CommandInterpreter.Broadcaster name (it should be the same as CommandInterpreter::GetStaticBroadcasterClass())
# Prevent the same error in Process.Broadcaster
# Fix SBCommandInterpreter::GetBroadcasterClass (it should call CommandInterpreter::GetStaticBroadcasterClass(), was Communication::GetStaticBroadcasterClass())
llvm-svn: 232500
Summary:
Also, change its return type to size_t to match the return types of
its callers.
With this change, std::vector and std::list data formatter tests
pass on Linux (when using libstdc++) with clang as well as with gcc.
These tests have also been enabled in this patch.
Test Plan: dotest.py -p <TestDataFormatterStdVector|TestDataFormatterStdList>
Reviewers: vharron, clayborg
Reviewed By: clayborg
Subscribers: zturner, lldb-commits
Differential Revision: http://reviews.llvm.org/D8337
llvm-svn: 232399
This works by creating a command backed by a class whose interface should - at least - include
def __init__(self, debugger, session_dict)
def __call__(self, args, return_obj, exe_ctx)
What works:
- adding a command via command script add --class
- calling a thusly created command
What is missing:
- support for custom help
- test cases
The missing parts will follow over the next couple of days
This is an improvement over the existing system as:
a) it provides an obvious location for commands to provide help strings (i.e. methods)
b) it allows commands to store state in an obvious fashion
c) it allows us to easily add features to script commands over time (option parsing and subcommands registration, I am looking at you :-)
llvm-svn: 232136
This works similarly to the {thread/frame/process/target.script:...} feature - you write a summary string, part of which is
${var.script:someFuncName}
someFuncName is expected to be declared as
def someFuncName(SBValue,otherArgument) - essentially the same as a summary function
Since . -> [] are the only allowed separators, and % is used for custom formatting, .script: would not be a legitimate symbol anyway, which makes this non-ambiguous
llvm-svn: 220821
after all the commands have been executed except if one of the commands was an execution control
command that stopped because of a signal or exception.
Also adds a variant of SBCommandInterpreter::HandleCommand that takes an SBExecutionContext. That
way you can run an lldb command targeted at a particular target, thread or process w/o having to
select same before running the command.
Also exposes CommandInterpreter::HandleCommandsFromFile to the SBCommandInterpreter API, since that
seemed generally useful.
llvm-svn: 219654
do that (RunCommandInterpreter, HandleCommands, HandleCommandsFromFile) to gather
the options into an options class. Also expose that to the SB API's.
Change the way the "-o" options to the lldb driver are processed so:
1) They are run synchronously - didn't really make any sense to run the asynchronously.
2) The stop on error
3) "quit" in one of the -o commands will not quit lldb - not the command interpreter
that was running the -o commands.
I added an entry to the run options to stop-on-crash, but I haven't implemented that yet.
llvm-svn: 219553
The way to do this is to write a synthetic child provider for your type, and have it vend the (optional) get_value function.
If get_value is defined, and it returns a valid SBValue, that SBValue's value (as in lldb_private::Value) will be used as the synthetic ValueObject's Value
The rationale for doing things this way is twofold:
- there are many possible ways to define a "value" (SBData, a Python number, ...) but SBValue seems general enough as a thing that stores a "value", so we just trade values that way and that keeps our currency trivial
- we could introduce a new level of layering (ValueObjectSyntheticValue), a new kind of formatter (synthetic value producer), but that would complicate the model (can I have a dynamic with no synthetic children but synthetic value? synthetic value with synthetic children but no dynamic?), and I really couldn't see much benefit to be reaped from this added complexity in the matrix
On the other hand, just defining a synthetic child provider with a get_value but returning no actual children is easy enough that it's not a significant road-block to adoption of this feature
Comes with a test case
llvm-svn: 219330
the user level. It adds the ability to invent new stepping modes implemented by python classes,
and to view the current thread plan stack and to some extent alter it.
I haven't gotten to documentation or tests yet. But this should not cause any behavior changes
if you don't use it, so its safe to check it in now and work on it incrementally.
llvm-svn: 218642
Any commands that want interactivity (stdin) will need to be executed through the normal command interpreter using the debugger's in/out/err file handles, or by using "command source".
Individual commands through the API will have their STDIN disabled. The STDOUT and STDERR will be redirected into the SBCommandReturnObject argument to SBCommandInterpreter::HandleCommand() as usual.
This helps with a deadlock situation in an IDE (Xcode) where the IDE was managing the breakpoint actions by setting a breakpoint callback and doing things manually.
<rdar://problem/17386271>
llvm-svn: 213023
This is a purely mechanical change explicitly casting any parameters for printf
style conversion. This cleans up the warnings emitted by gcc 4.8 on Linux.
llvm-svn: 205607
This is a mechanical change addressing the various sign comparison warnings that
are identified by both clang and gcc. This helps cleanup some of the warning
spew that occurs during builds.
llvm-svn: 205390
The many many benefits include:
1 - Input/Output/Error streams are now handled as real streams not a push style input
2 - auto completion in python embedded interpreter
3 - multi-line input for "script" and "expression" commands now allow you to edit previous/next lines using up and down arrow keys and this makes multi-line input actually a viable thing to use
4 - it is now possible to use curses to drive LLDB (please try the "gui" command)
We will need to deal with and fix any buildbot failures and tests and arise now that input/output and error are correctly hooked up in all cases.
llvm-svn: 200263
pure virtual base class and made StackFrame a subclass of that. As
I started to build on top of that arrangement today, I found that it
wasn't working out like I intended. Instead I'll try sticking with
the single StackFrame class -- there's too much code duplication to
make a more complicated class hierarchy sensible I think.
llvm-svn: 193983
defines a protocol that all subclasses will implement. StackFrame
is currently the only subclass and the methods that Frame vends are
nearly identical to StackFrame's old methods.
Update all callers to use Frame*/Frame& instead of pointers to
StackFrames.
This is almost entirely a mechanical change that touches a lot of
the code base so I'm committing it alone. No new functionality is
added with this patch, no new subclasses of Frame exist yet.
I'll probably need to tweak some of the separation, possibly moving
some of StackFrame's methods up in to Frame, but this is a good
starting point.
<rdar://problem/15314068>
llvm-svn: 193907
LLDB is crashing when logging is enabled from lldb-perf-clang. This has to do with the global destructor chain as the process and its threads are being torn down.
All logging channels now make one and only one instance that is kept in a global pointer which is never freed. This guarantees that logging can correctly continue as the process tears itself down.
llvm-svn: 178191
Python OS plug-ins now fetch thread registers lazily.
Also changed SBCommandInterpreter::HandleCommand() to not take the API lock. The logic here is that from the command line you can execute a command that might result in another thread (like the private process thread) to execute python or run any code that can re-enter the public API. When this happens, a deadlock immediately occurs for things like "process launch" and "process attach".
llvm-svn: 171901
- add new header lldb-python.h to be included before other system headers
- short term fix (eventually python dependencies must be cleaned up)
Patch by Matt Kopec!
llvm-svn: 169341
Also added a new option for "log enable" which is "--stack" which will print out a stack backtrace for each log line.
This was used to track down the leaking module issue I fixed last week.
llvm-svn: 165438
This checkin adds the capability for LLDB to load plugins from external dylibs that can provide new commands
It exports an SBCommand class from the public API layer, and a new SBCommandPluginInterface
There is a minimal load-only plugin manager built into the debugger, which can be accessed via Debugger::LoadPlugin.
Plugins are loaded from two locations at debugger startup (LLDB.framework/Resources/PlugIns and ~/Library/Application Support/LLDB/PlugIns) and more can be (re)loaded via the "plugin load" command
For an example of how to make a plugin, refer to the fooplugin.cpp file in examples/plugins/commands
Caveats:
Currently, the new API objects and features are not exposed via Python.
The new commands can only be "parsed" (i.e. not raw) and get their command line via a char** parameter (we do not expose our internal Args object)
There is no unloading feature, which can potentially lead to leaks if you overwrite the commands by reloading the same or different plugins
There is no API exposed for option parsing, which means you may need to use getopt or roll-your-own
llvm-svn: 164865
the state of the unwind instructions once the prologue has finished. If it hits an
early return epilogue in the middle of the function, re-instate the prologue after that
epilogue has completed so that we can still unwind for cases where the flow of control
goes past that early-return. <rdar://problem/11775059>
Move the UnwindPlan operator== definition into the .cpp file, expand the definition a bit.
Add some casts to a SBCommandInterpreter::HandleCompletion() log statement so it builds without
warning on 64- and 32-bit systems.
llvm-svn: 160337
Fixed the command callback override lookup function so we can now override the "process launch" command (or any other multi-word commands).
llvm-svn: 156368
No one was using it and Locker(pthread_mutex_t *) immediately asserts for
pthread_mutex_t's that don't come from a Mutex anyway. Rather than try to make
that work, we should maintain the Mutex abstraction and not pass around the
platform implementation...
Make Mutex::Locker::Lock take a Mutex & or a Mutex *, and remove the constructor
taking a pthread_mutex_t *. You no longer need to call Mutex::GetMutex to pass
your mutex to a Locker (you can't in fact, since I made it private.)
llvm-svn: 156221
Cleaned up the Mutex::Locker and the ReadWriteLock classes a bit.
Also cleaned up the GDBRemoteCommunication class to not have so many packet functions. Used the "NoLock" versions of send/receive packet functions when possible for a bit of performance.
llvm-svn: 154458
Added the ability to override command line commands. In some cases GUI interfaces
might want to intercept commands like "quit" or "process launch" (which might cause
the process to re-run). They can now do so by overriding/intercepting commands
by using functions added to SBCommandInterpreter using a callback function. If the
callback function returns true, the command is assumed to be handled. If false
is returned the command should be evaluated normally.
Adopted this up in the Driver.cpp for intercepting the "quit" command.
llvm-svn: 151708
a) adds a Python summary provider for NSDate
b) changes the initialization for ScriptInterpreter so that we are not passing a bulk of Python-specific function pointers around
c) provides a new ScriptInterpreterObject class that allows for ref-count safe wrapping of scripting objects on the C++ side
d) contains much needed performance improvements:
1) the pointer to the Python function generating a scripted summary is now cached instead of looked up every time
2) redundant memory reads in the Python ObjC runtime wrapper are eliminated
3) summaries now use the m_summary_str in ValueObject to store their data instead of passing around ( == copying) an std::string object
e) contains other minor fixes, such as adding descriptive error messages for some cases of summary generation failure
llvm-svn: 151703
frames might go away (the object itself, not the actual logical frame) when
we are single stepping due to the way we currently sometimes end up flushing
frames when stepping in/out/over. They later will come back to life
represented by another object yet they have the same StackID. Now when you get
a lldb::SBFrame object, it will track the frame it is initialized with until
the thread goes away or the StackID no longer exists in the stack for the
thread it was created on. It uses a weak_ptr to both the frame and thread and
also stores the StackID. These three items allow us to determine when the
stack frame object has gone away (the weak_ptr will be NULL) and allows us to
find the correct frame again. In our test suite we had such cases where we
were just getting lucky when something like this happened:
1 - stop at breakpoint
2 - get first frame in thread where we stopped
3 - run an expression that causes the program to JIT and run code
4 - run more expressions on the frame from step 2 which was very very luckily
still around inside a shared pointer, yet, not part of the current
thread (a new stack frame object had appeared with the same stack ID and
depth).
We now avoid all such issues and properly keep up to date, or we start
returning errors when the frame doesn't exist and always responds with
invalid answers.
Also fixed the UserSettingsController (not going to rewrite this just yet)
so that it doesn't crash on shutdown. Using weak_ptr's came in real handy to
track when the master controller has already gone away and this allowed me to
pull out the previous NotifyOwnerIsShuttingDown() patch as it is no longer
needed.
llvm-svn: 149231