I intend to improve the analyzer's bug reports by tracking condition
expressions.
01 bool b = messyComputation();
02 int i = 0;
03 if (b) // control dependency of the bug site, let's explain why we assume val
04 // to be true
05 10 / i; // warn: division by zero
I'll detail this heuristic in the followup patch, strictly related to this one
however:
* Create the new ControlDependencyCalculator class that uses llvm::IDFCalculator
to (lazily) calculate control dependencies for Clang's CFG.
* A new debug checker debug.DumpControlDependencies is added for lit tests
* Add unittests
Differential Revision: https://reviews.llvm.org/D62619
llvm-svn: 365197
Transform clang::DominatorTree to be able to also calculate post dominators.
* Tidy up the documentation
* Make it clang::DominatorTree template class (similarly to how
llvm::DominatorTreeBase works), rename it to clang::CFGDominatorTreeImpl
* Clang's dominator tree is now called clang::CFGDomTree
* Clang's brand new post dominator tree is called clang::CFGPostDomTree
* Add a lot of asserts to the dump() function
* Create a new checker to test the functionality
Differential Revision: https://reviews.llvm.org/D62551
llvm-svn: 365028
https://bugs.llvm.org/show_bug.cgi?id=42041
In Clang's CFG, we use nullpointers to represent unreachable nodes, for
example, in the included testfile, block B0 is unreachable from block
B1, resulting in a nullpointer dereference somewhere in
llvm::DominatorTreeBase<clang::CFGBlock, false>::recalculate.
This patch fixes this issue by specializing
llvm::DomTreeBuilder::SemiNCAInfo::ChildrenGetter::Get for
clang::CFG to not contain nullpointer successors.
Differential Revision: https://reviews.llvm.org/D62507
llvm-svn: 365026
instead push the terminator for the branch down into the basic blocks of the subexpressions of '&&' and '||'
respectively. This eliminates some artifical control-flow from the CFG and results in a more
compact CFG.
Note that this patch only alters the branches 'while', 'if' and 'for'. This was complex enough for
one patch. The remaining branches (e.g., do...while) can be handled in a separate patch, but they
weren't immediately tackled because they were less important.
It is possible that this patch introduces some subtle bugs, particularly w.r.t. to destructor placement.
I've tried to audit these changes, but it is also known that the destructor logic needs some refinement
in the area of '||' and '&&' regardless (i.e., their are known bugs).
llvm-svn: 160218