Recovering as if the user had actually called -isEqual: is a bit too far from
the semantics of the program as written, /even though/ it's probably what they
intended.
llvm-svn: 160377
Chris pointed out that while the comparison is certainly problematic
and does not have well-defined behavior, it isn't any worse than some
of the other abuses that we merely warn about and doesn't need to make
the compilation fail.
Revert the release notes change (r159766) now that this is just a new warning.
llvm-svn: 159939
Objective-C literals conceptually always create new objects, but may be
optimized by the compiler or runtime (constant folding, singletons, etc).
Comparing addresses of these objects is relying on this optimization
behavior, which is really an implementation detail.
In the case of == and !=, offer a fixit to a call to -isEqual:, if the
method is available. This fixit is directly on the error so that it is
automatically applied.
Most of the time, this is really a newbie mistake, hence the fixit.
llvm-svn: 158230