The stack coloring pass has code to delete stores and loads that become
trivially dead after coloring. Extend it to cope with single instructions
that copy from one frame index to another.
The testcase happens to show an example of this kicking in at the moment.
It did occur in Real Code too though.
llvm-svn: 185705
Add a mapping from register-based <INSN>R instructions to the corresponding
memory-based <INSN>. Use it to cut down on the number of spill loads.
Some instructions extend their operands from smaller fields, so this
required a new TSFlags field to say how big the unextended operand is.
This optimisation doesn't trigger for C(G)R and CL(G)R because in practice
we always combine those instructions with a branch. Adding a test for every
other case probably seems excessive, but it did catch a missed optimisation
for DSGF (fixed in r185435).
llvm-svn: 185529
Try to use MVC when spilling the destination of a simple load or the source
of a simple store. As explained in the comment, this doesn't yet handle
the case where the load or store location is also a frame index, since
that could lead to two simultaneous scavenger spills, something the
backend can't handle yet. spill-02.py tests that this restriction kicks in,
but unfortunately I've not yet found a case that would fail without it.
The volatile trick I used for other scavenger tests doesn't work here
because we can't use MVC for volatile accesses anyway.
I'm planning on relaxing the restriction later, hopefully with a test
that does trigger the problem...
Tests @f8 and @f9 also showed that L(G)RL and ST(G)RL were wrongly
classified as SimpleBDX{Load,Store}. It wouldn't be easy to test for
that bug separately, which is why I didn't split out the fix as a
separate patch.
llvm-svn: 185434
This patch adds support for the CRJ and CGRJ instructions. Support for
the immediate forms will be a separate patch.
The architecture has a large number of comparison instructions. I think
it's generally better to concentrate on using the "best" comparison
instruction first and foremost, then only use something like CRJ if
CR really was the natual choice of comparison instruction. The patch
therefore opportunistically converts separate CR and BRC instructions
into a single CRJ while emitting instructions in ISelLowering.
llvm-svn: 182764
Before this change, the SystemZ backend would use BRCL for all branches
and only consider shortening them to BRC when generating an object file.
E.g. a branch on equal would use the JGE alias of BRCL in assembly output,
but might be shortened to the JE alias of BRC in ELF output. This was
a useful first step, but it had two problems:
(1) The z assembler isn't traditionally supposed to perform branch shortening
or branch relaxation. We followed this rule by not relaxing branches
in assembler input, but that meant that generating assembly code and
then assembling it would not produce the same result as going directly
to object code; the former would give long branches everywhere, whereas
the latter would use short branches where possible.
(2) Other useful branches, like COMPARE AND BRANCH, do not have long forms.
We would need to do something else before supporting them.
(Although COMPARE AND BRANCH does not change the condition codes,
the plan is to model COMPARE AND BRANCH as a CC-clobbering instruction
during codegen, so that we can safely lower it to a separate compare
and long branch where necessary. This is not a valid transformation
for the assembler proper to make.)
This patch therefore moves branch relaxation to a pre-emit pass.
For now, calls are still shortened from BRASL to BRAS by the assembler,
although this too is not really the traditional behaviour.
The first test takes about 1.5s to run, and there are likely to be
more tests in this vein once further branch types are added. The feeling
on IRC was that 1.5s is a bit much for a single test, so I've restricted
it to SystemZ hosts for now.
The patch exposes (and fixes) some typos in the main CodeGen/SystemZ tests.
A later patch will remove the {{g}}s from that directory.
llvm-svn: 182274
This adds the actual lib/Target/SystemZ target files necessary to
implement the SystemZ target. Note that at this point, the target
cannot yet be built since the configure bits are missing. Those
will be provided shortly by a follow-on patch.
This version of the patch incorporates feedback from reviews by
Chris Lattner and Anton Korobeynikov. Thanks to all reviewers!
Patch by Richard Sandiford.
llvm-svn: 181203
sink them into MC layer.
- Added MCInstrInfo, which captures the tablegen generated static data. Chang
TargetInstrInfo so it's based off MCInstrInfo.
llvm-svn: 134021
addresses a longstanding deficiency noted in many FIXMEs scattered
across all the targets.
This effectively moves the problem up one level, replacing eleven
FIXMEs in the targets with eight FIXMEs in CodeGen, plus one path
through FastISel where we actually supply a DebugLoc, fixing Radar
7421831.
llvm-svn: 106243
implementations with a new MachineInstr::isInvariantLoad, which uses
MachineMemOperands and is target-independent. This brings MachineLICM
and other functionality to targets which previously lacked an
isInvariantLoad implementation.
llvm-svn: 83475