ReduceFunctions could do it, but it also replaces *all* calls with undef,
so if any of undef replacements makes reduction uninteresting,
it won't work.
ReduceBasicBlocks also could do it, but well, it may take many guesses
for all the blocks of a function to happen to be out-of-chunk,
which is not a very efficient way to go about it.
So let's just do this first.