stack slots and giving them different PseudoSourceValue's did not fix the
problem of post-alloc scheduling miscompiling llvm itself.
- Apply Dan's conservative workaround by assuming any non fixed stack slots can
alias other memory locations. This means a load from spill slot #1 cannot
move above a store of spill slot #2.
- Enable post-alloc scheduling for x86 at optimization leverl Default and above.
llvm-svn: 84424
- Allocate MachineMemOperands and MachineMemOperand lists in MachineFunctions.
This eliminates MachineInstr's std::list member and allows the data to be
created by isel and live for the remainder of codegen, avoiding a lot of
copying and unnecessary translation. This also shrinks MemSDNode.
- Delete MemOperandSDNode. Introduce MachineSDNode which has dedicated
fields for MachineMemOperands.
- Change MemSDNode to have a MachineMemOperand member instead of its own
fields with the same information. This introduces some redundancy, but
it's more consistent with what MachineInstr will eventually want.
- Ignore alignment when searching for redundant loads for CSE, but remember
the greatest alignment.
Target-specific code which previously used MemOperandSDNodes with generic
SDNodes now use MemIntrinsicSDNodes, with opcodes in a designated range
so that the SelectionDAG framework knows that MachineMemOperand information
is available.
llvm-svn: 82794
naming scheme used in SelectionDAG, where there are multiple kinds
of "target" nodes, but "machine" nodes are nodes which represent
a MachineInstr.
llvm-svn: 82790
encodings.
- Make some of the values emitted by the FDEs dependent upon the pointer
size. This is in line with how GCC does things. And it has the benefit of
working for Darwin in 64-bit mode now.
llvm-svn: 80428
The Link Register is volatile when using the 32-bit SVR4 ABI.
Make it possible to use the 64-bit SVR4 ABI.
Add non-volatile registers for the 64-bit SVR4 ABI.
Make sure r2 is a reserved register when using the 64-bit SVR4 ABI.
Update PPCFrameInfo for the 64-bit SVR4 ABI.
Add FIXME for 64-bit Darwin PPC.
Insert NOP instruction after direct function calls.
Emit official procedure descriptors.
Create TOC entries for GlobalAddress references.
Spill 64-bit non-volatile registers to the correct slots.
Only custom lower VAARG when using the 32-bit SVR4 ABI.
Use simple VASTART lowering for the 64-bit SVR4 ABI.
llvm-svn: 79091
2. Move section switch printing to MCSection virtual method which takes a
TAI. This eliminates textual formatting stuff from TLOF.
3. Eliminate SwitchToSectionDirective, getSectionFlagsAsString, and
TLOFELF::AtIsCommentChar.
llvm-svn: 78510
Instead of awkwardly encoding calling-convention information with ISD::CALL,
ISD::FORMAL_ARGUMENTS, ISD::RET, and ISD::ARG_FLAGS nodes, TargetLowering
provides three virtual functions for targets to override:
LowerFormalArguments, LowerCall, and LowerRet, which replace the custom
lowering done on the special nodes. They provide the same information, but
in a more immediately usable format.
This also reworks much of the target-independent tail call logic. The
decision of whether or not to perform a tail call is now cleanly split
between target-independent portions, and the target dependent portion
in IsEligibleForTailCallOptimization.
This also synchronizes all in-tree targets, to help enable future
refactoring and feature work.
llvm-svn: 78142
Module*.
Also, dropped uses of TargetMachine where unnecessary. The only target which
still takes a TargetMachine& is Mips, I would appreciate it if someone would
normalize this to match other targets.
llvm-svn: 77918
it is highly specific to the object file that will be generated in the end,
this introduces a new TargetLoweringObjectFile interface that is implemented
for each of ELF/MachO/COFF/Alpha/PIC16 and XCore.
Though still is still a brutal and ugly refactoring, this is a major step
towards goodness.
This patch also:
1. fixes a bunch of dangling pointer problems in the PIC16 backend.
2. disables the TargetLowering copy ctor which PIC16 was accidentally using.
3. gets us closer to xcore having its own crazy target section flags and
pic16 not having to shadow sections with its own objects.
4. fixes wierdness where ELF targets would set CStringSection but not
CStringSection_. Factor the code better.
5. fixes some bugs in string lowering on ELF targets.
llvm-svn: 77294
This adds location info for all llvm_unreachable calls (which is a macro now) in
!NDEBUG builds.
In NDEBUG builds location info and the message is off (it only prints
"UREACHABLE executed").
llvm-svn: 75640
Make llvm_unreachable take an optional string, thus moving the cerr<< out of
line.
LLVM_UNREACHABLE is now a simple wrapper that makes the message go away for
NDEBUG builds.
llvm-svn: 75379
Make CalculateParameterAndLinkageAreaSize() Darwin-specific.
Remove SVR4 specific code from LowerCALL_Darwin() and LowerFORMAL_ARGUMENTS_Darwin().
Rename MachoABI to DarwinABI for consistency.
Rename ELF ABI to SVR4 ABI for consistency.
Factor out common call return lowering between the Darwin and SVR4 ABI.
Factor out common call lowering between the Darwin and SVR4 ABI.
llvm-svn: 74766
Implement LowerFORMAL_ARGUMENTS_SVR4().
Implement LowerCALL_SVR4().
Add support for split arguments.
Implement by value parameter passing for aggregates.
Add support for variable argument lists.
Create the spill area for argument registers of variable argument functions no longer at a fixed offset.
Make sure callee saved registers are spilled to the correct stack offsets.
Change allocation order of non-volatile floating-point registers.
Add VRSAVE to the list of callee-saved registers, add CallConvLowering for vararg calls.
Add support for variable argument calls with Vector arguments.
Add support for VR and VRSAVE save area, improve allocation order for non-volatile vector registers.
Stop creating illegal i8 values in LowerVASTART().
Add memory access width hints.
Make sure to reserve space on the stack for the frame pointer.
When using the SVR4 ABI, reserve r13 for the Small Data Area pointer.
Assure that the frame pointer is spilled to the correct location on the stack.
Some FP registers were not marked as volatile.
Make sure the i64 words from a long double are passed either both in registers or both on the stack.
Only put integer arguments in registers which are not marked with the inreg flag.
llvm-svn: 74765
With the SVR4 ABI on PowerPC, vector arguments for vararg calls are passed differently depending on whether they are a fixed or a variable argument. Variable vector arguments always go into memory, fixed vector arguments are put
into vector registers. If there are no free vector registers available, fixed vector arguments are put on the stack.
The NumFixedArgs attribute allows to decide for an argument in a vararg call whether it belongs to the fixed or variable portion of the parameter list.
llvm-svn: 74764
Small refactoring in LowerFORMAL_ARGUMENTS().
Correct minor formatting issues.
Remove size argument of CreateCopyOfByValArgument().
Remove dead argument from CalculateStackSlotSize().
Remove unused variable ReturnAddrIndex from various targets.
llvm-svn: 74763
have the alignment be calculated up front, and have the back-ends obey whatever
alignment is decided upon.
This allows for future work that would allow for precise no-op placement and the
like.
llvm-svn: 74564
using Promote which won't work because i64 isn't
a legal type. It's easy enough to use Custom, but
then we have the problem that when the type
legalizer is promoting FP_TO_UINT->i16, it has no
way of telling it should prefer FP_TO_SINT->i32
to FP_TO_UINT->i32. I have uncomfortably hacked
this by making the type legalizer choose FP_TO_SINT
when both are Custom.
This fixes several regressions in the testsuite.
llvm-svn: 72891
PR2957
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
llvm-svn: 70225
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
A clean up of x86 shuffle code, and some canonicalizing in DAGCombiner is next.
llvm-svn: 69952