spill slot. When frame references are via the frame pointer, they will be
negative, but Thumb1 load/store instructions only allow positive immediate
offsets. Instead, Thumb1 will spill to R12.
llvm-svn: 83336
the new predicates I added) instead of going through a context and doing a
pointer comparison. Besides being cheaper, this allows a smart compiler
to turn the if sequence into a switch.
llvm-svn: 83297
to emit target-specific things at the beginning of the asm output. This
fixes a problem for PPC, where the text sections are not being kept together
as expected. The base class doInitialization code calls DW->BeginModule()
which emits a bunch of DWARF section directives. The PPC doInitialization
code then emits all the TEXT section directives, with the intention that they
will be kept together. But as I understand it, the Darwin assembler treats
the default TEXT section as a special case and moves it to the beginning of
the file, which means that all those DWARF sections are in the middle of
the text. With this change, the EmitStartOfAsmFile hook is called before
the DWARF section directives are emitted, so that all the PPC text section
directives come out right at the beginning of the file.
llvm-svn: 83176
section directives. This causes the assembler to put the text sections at
the beginning of the object file, which helps work around a limitation of the
Darwin ARM relocations. Radar 7255355.
llvm-svn: 83127
unused DECLARE instruction.
KILL is not yet used anywhere, it will replace TargetInstrInfo::IMPLICIT_DEF
in the places where IMPLICIT_DEF is just used to alter liveness of physical
registers.
llvm-svn: 83006
instruction. This makes it re-materializable.
Thumb2 will split it back out into two instructions so IT pass will generate the
right mask. Also, this expose opportunies to optimize the movw to a 16-bit move.
llvm-svn: 82982
- Allocate MachineMemOperands and MachineMemOperand lists in MachineFunctions.
This eliminates MachineInstr's std::list member and allows the data to be
created by isel and live for the remainder of codegen, avoiding a lot of
copying and unnecessary translation. This also shrinks MemSDNode.
- Delete MemOperandSDNode. Introduce MachineSDNode which has dedicated
fields for MachineMemOperands.
- Change MemSDNode to have a MachineMemOperand member instead of its own
fields with the same information. This introduces some redundancy, but
it's more consistent with what MachineInstr will eventually want.
- Ignore alignment when searching for redundant loads for CSE, but remember
the greatest alignment.
Target-specific code which previously used MemOperandSDNodes with generic
SDNodes now use MemIntrinsicSDNodes, with opcodes in a designated range
so that the SelectionDAG framework knows that MachineMemOperand information
is available.
llvm-svn: 82794
naming scheme used in SelectionDAG, where there are multiple kinds
of "target" nodes, but "machine" nodes are nodes which represent
a MachineInstr.
llvm-svn: 82790
For the AAPCS ABI, SP must always be 4-byte aligned, and at any "public
interface" it must be 8-byte aligned. For the older ARM APCS ABI, the stack
alignment is just always 4 bytes. For X86, we currently align SP at
entry to a function (e.g., to 16 bytes for Darwin), but no stack alignment
is needed at other times, such as for a leaf function.
After discussing this with Dan, I decided to go with the approach of adding
a new "TransientStackAlignment" field to TargetFrameInfo. This value
specifies the stack alignment that must be maintained even in between calls.
It defaults to 1 except for ARM, where it is 4. (Some other targets may
also want to set this if they have similar stack requirements. It's not
currently required for PPC because it sets targetHandlesStackFrameRounding
and handles the alignment in target-specific code.) The existing StackAlignment
value specifies the alignment upon entry to a function, which is how we've
been using it anyway.
llvm-svn: 82767
interest for this, as it currently reserves a register rather than using
the scavenger for matierializing constants as needed.
Instead of scavenging registers on the fly while eliminating frame indices,
new virtual registers are created, and then a scavenged collectively in a
post-pass over the function. This isolates the bits that need to interact
with the scavenger, and sets the stage for more intelligent use, and reuse,
of scavenged registers.
For the time being, this is disabled by default. Once the bugs are worked out,
the current scavenging calls in replaceFrameIndices() will be removed and
the post-pass scavenging will be the default. Until then,
-enable-frame-index-scavenging enables the new code. Currently, only the
Thumb1 back end is set up to use it.
llvm-svn: 82734
VLDM/VSTM instructions, and without this check, the code assumes that an
offset is allowed, as it would be with VLDR/VSTR. The asm printer,
however, silently drops the offset, producing incorrect code. Since the
address register in this case is either the stack or frame pointer, the
spill location ends up conflicting with some other stack slot or with
outgoing arguments on the stack.
llvm-svn: 81879
parses the .word directive as 4 bytes and ARMAsmParser::ParseInstruction will
give an error is called. Broke out the test of the .word directive into two
different test cases, one for x86 and one for arm.
llvm-svn: 81817
the MCInst path of the asmprinter. Instead, pull comment printing
out of the autogenerated asmprinter into each target that uses the
autogenerated asmprinter. This causes code duplication into each
target, but in a way that will be easier to clean up later when more
asmprinter stuff is commonized into the base AsmPrinter class.
This also fixes an xcore strangeness where it inserted two tabs
before every instruction.
llvm-svn: 81396
asm printer into the "printInstruction" routine. This
fixes a problem where the experimental asmprinter would
drop debug labels in some cases, and fixes issues on ppc/xcore
where pseudo instructions like "mr" didn't get debug locs properly.
It is annoying that this moves the call from one place into each
target, but a future set of more invasive refactorings will fix
that problem.
llvm-svn: 81377
makes an eggregious hack somewhat more palatable. Bringing the LSDA forward
and making it a GV available for reference would be even better, but is
beyond the scope of what I'm looking to solve at this point.
Objective C++ code could generate function names that broke the previous
scheme. This fixes that.
llvm-svn: 80649