before its reference is only supported on ARM has not been true for a while.
In fact, until recently, that was only supported for Thumb. Besides that,
CPEs are always a multiple of 4 bytes in size, so inserting a CPE should have
no effect on Thumb alignment.
llvm-svn: 83916
MultiSource/Benchmarks/MiBench/automotive-susan test. The failure has
since been masked by an unrelated change (just randomly), so I don't have
a testcase for this now. Radar 7291928.
The situation where this happened is that a constant pool entry (CPE) was
placed at a lower address than the load that referenced it. There were in
fact 2 CPEs placed at adjacent addresses and referenced by 2 loads that were
close together in the code. The distance from the loads to the CPEs was
right at the limit of what they could handle, so that only one of the CPEs
could be placed within range. On every iteration, the first CPE was found
to be out of range, causing a new CPE to be inserted. The second CPE had
been in range but the newly inserted entry pushed it too far away. Thus the
second CPE was also replaced by a new entry, which in turn pushed the first
CPE out of range. Etc.
Judging from some comments in the code, the initial implementation of this
pass did not support CPEs placed _before_ their references. In the case
where the CPE is placed at a higher address, the key to making the algorithm
terminate is that new CPEs are only inserted at the end of a group of adjacent
CPEs. This is implemented by removing a basic block from the "WaterList"
once it has been used, and then adding the newly inserted CPE block to the
list so that the next insertion will come after it. This avoids the ping-pong
effect where CPEs are repeatedly moved to the beginning of a group of
adjacent CPEs. This does not work when going backwards, however, because the
entries at the end of an adjacent group of CPEs are closer than the CPEs
earlier in the group.
To make this pass terminate, we need to maintain a property that changes can
only happen in some sort of monotonic fashion. The fix used here is to require
that the CPE for a particular constant pool load can only move to lower
addresses. This is a very simple change to the code and should not cause
any significant degradation in the results.
llvm-svn: 83902
MachineInstr and MachineOperand. This required eliminating a
bunch of stuff that was using DOUT, I hope that bill doesn't
mind me stealing his fun. ;-)
llvm-svn: 79813
Before:
adr r12, #LJTI3_0_0
ldr pc, [r12, +r0, lsl #2]
LJTI3_0_0:
.long LBB3_24
.long LBB3_30
.long LBB3_31
.long LBB3_32
After:
adr r12, #LJTI3_0_0
add pc, r12, +r0, lsl #2
LJTI3_0_0:
b.w LBB3_24
b.w LBB3_30
b.w LBB3_31
b.w LBB3_32
This has several advantages.
1. This will make it easier to optimize this to a TBB / TBH instruction +
(smaller) table.
2. This eliminate the need for ugly asm printer hack to force the address
into thumb addresses (bit 0 is one).
3. Same codegen for pic and non-pic.
4. This eliminate the need to align the table so constantpool island pass
won't have to over-estimate the size.
Based on my calculation, the later is probably slightly faster as well since
ldr pc with shifter address is very slow. That is, it should be a win as long
as the HW implementation can do a reasonable job of branch predict the second
branch.
llvm-svn: 77024
This adds location info for all llvm_unreachable calls (which is a macro now) in
!NDEBUG builds.
In NDEBUG builds location info and the message is off (it only prints
"UREACHABLE executed").
llvm-svn: 75640
Make llvm_unreachable take an optional string, thus moving the cerr<< out of
line.
LLVM_UNREACHABLE is now a simple wrapper that makes the message go away for
NDEBUG builds.
llvm-svn: 75379
After much back and forth, I decided to deviate from ARM design and split LDR into 4 instructions (r + imm12, r + imm8, r + r << imm12, constantpool). The advantage of this is 1) it follows the latest ARM technical manual, and 2) makes it easier to reduce the width of the instruction later. The down side is this creates more inconsistency between the two sub-targets. We should split ARM LDR instruction in a similar fashion later. I've added a README entry for this.
llvm-svn: 74420
isImmediate(), isRegister(), and friends, to avoid confusion
about having two different names with the same meaning. I'm
not attached to the longer names, and would be ok with
changing to the shorter names if others prefer it.
llvm-svn: 56189
MachineMemOperands. The pools are owned by MachineFunctions.
This drastically reduces the number of calls to malloc/free made
during the "Emit" phase of scheduling, as well as later phases
in CodeGen. Combined with other changes, this speeds up the
"instruction selection" phase of CodeGen by 10% in some cases.
llvm-svn: 53212