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4 Commits

Author SHA1 Message Date
Kyle Butt 7fbec9bdf1 Codegen: Make chains from trellis-shaped CFGs
Lay out trellis-shaped CFGs optimally.
A trellis of the shape below:

  A     B
  |\   /|
  | \ / |
  |  X  |
  | / \ |
  |/   \|
  C     D

would be laid out A; B->C ; D by the current layout algorithm. Now we identify
trellises and lay them out either A->C; B->D or A->D; B->C. This scales with an
increasing number of predecessors. A trellis is a a group of 2 or more
predecessor blocks that all have the same successors.

because of this we can tail duplicate to extend existing trellises.

As an example consider the following CFG:

    B   D   F   H
   / \ / \ / \ / \
  A---C---E---G---Ret

Where A,C,E,G are all small (Currently 2 instructions).

The CFG preserving layout is then A,B,C,D,E,F,G,H,Ret.

The current code will copy C into B, E into D and G into F and yield the layout
A,C,B(C),E,D(E),F(G),G,H,ret

define void @straight_test(i32 %tag) {
entry:
  br label %test1
test1: ; A
  %tagbit1 = and i32 %tag, 1
  %tagbit1eq0 = icmp eq i32 %tagbit1, 0
  br i1 %tagbit1eq0, label %test2, label %optional1
optional1: ; B
  call void @a()
  br label %test2
test2: ; C
  %tagbit2 = and i32 %tag, 2
  %tagbit2eq0 = icmp eq i32 %tagbit2, 0
  br i1 %tagbit2eq0, label %test3, label %optional2
optional2: ; D
  call void @b()
  br label %test3
test3: ; E
  %tagbit3 = and i32 %tag, 4
  %tagbit3eq0 = icmp eq i32 %tagbit3, 0
  br i1 %tagbit3eq0, label %test4, label %optional3
optional3: ; F
  call void @c()
  br label %test4
test4: ; G
  %tagbit4 = and i32 %tag, 8
  %tagbit4eq0 = icmp eq i32 %tagbit4, 0
  br i1 %tagbit4eq0, label %exit, label %optional4
optional4: ; H
  call void @d()
  br label %exit
exit:
  ret void
}

here is the layout after D27742:
straight_test:                          # @straight_test
; ... Prologue elided
; BB#0:                                 # %entry ; A (merged with test1)
; ... More prologue elided
	mr 30, 3
	andi. 3, 30, 1
	bc 12, 1, .LBB0_2
; BB#1:                                 # %test2 ; C
	rlwinm. 3, 30, 0, 30, 30
	beq	 0, .LBB0_3
	b .LBB0_4
.LBB0_2:                                # %optional1 ; B (copy of C)
	bl a
	nop
	rlwinm. 3, 30, 0, 30, 30
	bne	 0, .LBB0_4
.LBB0_3:                                # %test3 ; E
	rlwinm. 3, 30, 0, 29, 29
	beq	 0, .LBB0_5
	b .LBB0_6
.LBB0_4:                                # %optional2 ; D (copy of E)
	bl b
	nop
	rlwinm. 3, 30, 0, 29, 29
	bne	 0, .LBB0_6
.LBB0_5:                                # %test4 ; G
	rlwinm. 3, 30, 0, 28, 28
	beq	 0, .LBB0_8
	b .LBB0_7
.LBB0_6:                                # %optional3 ; F (copy of G)
	bl c
	nop
	rlwinm. 3, 30, 0, 28, 28
	beq	 0, .LBB0_8
.LBB0_7:                                # %optional4 ; H
	bl d
	nop
.LBB0_8:                                # %exit ; Ret
	ld 30, 96(1)                    # 8-byte Folded Reload
	addi 1, 1, 112
	ld 0, 16(1)
	mtlr 0
	blr

The tail-duplication has produced some benefit, but it has also produced a
trellis which is not laid out optimally. With this patch, we improve the layouts
of such trellises, and decrease the cost calculation for tail-duplication
accordingly.

This patch produces the layout A,C,E,G,B,D,F,H,Ret. This layout does have
back edges, which is a negative, but it has a bigger compensating
positive, which is that it handles the case where there are long strings
of skipped blocks much better than the original layout. Both layouts
handle runs of executed blocks equally well. Branch prediction also
improves if there is any correlation between subsequent optional blocks.

Here is the resulting concrete layout:

straight_test:                          # @straight_test
; BB#0:                                 # %entry ; A (merged with test1)
	mr 30, 3
	andi. 3, 30, 1
	bc 12, 1, .LBB0_4
; BB#1:                                 # %test2 ; C
	rlwinm. 3, 30, 0, 30, 30
	bne	 0, .LBB0_5
.LBB0_2:                                # %test3 ; E
	rlwinm. 3, 30, 0, 29, 29
	bne	 0, .LBB0_6
.LBB0_3:                                # %test4 ; G
	rlwinm. 3, 30, 0, 28, 28
	bne	 0, .LBB0_7
	b .LBB0_8
.LBB0_4:                                # %optional1 ; B (Copy of C)
	bl a
	nop
	rlwinm. 3, 30, 0, 30, 30
	beq	 0, .LBB0_2
.LBB0_5:                                # %optional2 ; D (Copy of E)
	bl b
	nop
	rlwinm. 3, 30, 0, 29, 29
	beq	 0, .LBB0_3
.LBB0_6:                                # %optional3 ; F (Copy of G)
	bl c
	nop
	rlwinm. 3, 30, 0, 28, 28
	beq	 0, .LBB0_8
.LBB0_7:                                # %optional4 ; H
	bl d
	nop
.LBB0_8:                                # %exit

Differential Revision: https://reviews.llvm.org/D28522

llvm-svn: 295223
2017-02-15 19:49:14 +00:00
Matt Arsenault 5d8eb25e78 AMDGPU: Use unsigned compare for eq/ne
For some reason there are both of these available, except
for scalar 64-bit compares which only has u64. I'm not sure
why there are both (I'm guessing it's for the one bit inputs we
don't use), but for consistency always using the
unsigned one.

llvm-svn: 282832
2016-09-30 01:50:20 +00:00
Matt Arsenault 57431c9680 AMDGPU: Change insertion point of si_mask_branch
Insert before the skip branch if one is created.
This is a somewhat more natural placement relative
to the skip branches, and makes it possible to implement
analyzeBranch for skip blocks.

The test changes are mostly due to a quirk where
the block label is not emitted if there is a terminator
that is not also a branch.

llvm-svn: 278273
2016-08-10 19:11:42 +00:00
Wei Ding 0526e7f8d9 AMDGPU: Add convergent flag to INLINEASM instruction.
Differential Revision: http://reviews.llvm.org/D21214

llvm-svn: 273455
2016-06-22 18:51:08 +00:00