Allow instructions such as 'cmp w0, #(end - start)' by folding the
expression into a constant. For ELF, we fold only if the symbols are in
the same section. For MachO, we fold if the expression contains only
symbols that are not linker visible.
Fixes https://llvm.org/bugs/show_bug.cgi?id=18920
Differential Revision: https://reviews.llvm.org/D23834
llvm-svn: 283862
Currently, if the assembler encounters an error after parsing (such as an
out-of-range fixup), it reports this as a fatal error, and so stops after the
first error. However, for most of these there is an obvious way to recover
after emitting the error, such as emitting the fixup with a value of zero. This
means that we can report on all of the errors in a file, not just the first
one. MCContext::reportError records the fact that an error was encountered, so
we won't actually emit an object file with the incorrect contents.
Differential Revision: http://reviews.llvm.org/D14717
llvm-svn: 253328
The patch is generated using this command:
tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py -fix \
-checks=-*,llvm-namespace-comment -header-filter='llvm/.*|clang/.*' \
llvm/lib/
Thanks to Eugene Kosov for the original patch!
llvm-svn: 240137
Fix the FIXME and remove this old as(1) compat option. It was useful for
bringup of the integrated assembler to diff object files, but now it's
just causing more relocations than strictly necessary to be generated.
rdar://21201804
llvm-svn: 239084
ld64 currently mishandles internal pointer relocations (i.e.
ARM64_RELOC_UNSIGNED referred to by section & offset rather than symbol). The
existing __cfstring clause was an early discovery and workaround for this, but
the problem is wider and we should avoid such relocations wherever possible for
now.
This code should be reverted to allowing internal relocations as soon as
possible.
PR23437.
llvm-svn: 237621
The fixes are to note that AArch64 has additional restrictions on when local
relocations can be used. In particular, ld64 requires that relocations to
cstring/cfstrings use linker visible symbols.
Original message:
In an assembly expression like
bar:
.long L0 + 1
the intended semantics is that bar will contain a pointer one byte past L0.
In sections that are merged by content (strings, 4 byte constants, etc), a
single position in the section doesn't give the linker enough information.
For example, it would not be able to tell a relocation must point to the
end of a string, since that would look just like the start of the next.
The solution used in ELF to use relocation with symbols if there is a non-zero
addend.
In MachO before this patch we would just keep all symbols in some sections.
This would miss some cases (only cstrings on x86_64 were implemented) and was
inefficient since most relocations have an addend of 0 and can be represented
without the symbol.
This patch implements the non-zero addend logic for MachO too.
llvm-svn: 226503
One is that AArch64 has additional restrictions on when local relocations can
be used. We have to take those into consideration when deciding to put a L
symbol in the symbol table or not.
The other is that ld64 requires the relocations to cstring to use linker
visible symbols on AArch64.
Thanks to Michael Zolotukhin for testing this!
Remove doesSectionRequireSymbols.
In an assembly expression like
bar:
.long L0 + 1
the intended semantics is that bar will contain a pointer one byte past L0.
In sections that are merged by content (strings, 4 byte constants, etc), a
single position in the section doesn't give the linker enough information.
For example, it would not be able to tell a relocation must point to the
end of a string, since that would look just like the start of the next.
The solution used in ELF to use relocation with symbols if there is a non-zero
addend.
In MachO before this patch we would just keep all symbols in some sections.
This would miss some cases (only cstrings on x86_64 were implemented) and was
inefficient since most relocations have an addend of 0 and can be represented
without the symbol.
This patch implements the non-zero addend logic for MachO too.
llvm-svn: 225644
The issues was that AArch64 has additional restrictions on when local
relocations can be used. We have to take those into consideration when
deciding to put a L symbol in the symbol table or not.
Original message:
Remove doesSectionRequireSymbols.
In an assembly expression like
bar:
.long L0 + 1
the intended semantics is that bar will contain a pointer one byte past L0.
In sections that are merged by content (strings, 4 byte constants, etc), a
single position in the section doesn't give the linker enough information.
For example, it would not be able to tell a relocation must point to the
end of a string, since that would look just like the start of the next.
The solution used in ELF to use relocation with symbols if there is a non-zero
addend.
In MachO before this patch we would just keep all symbols in some sections.
This would miss some cases (only cstrings on x86_64 were implemented) and was
inefficient since most relocations have an addend of 0 and can be represented
without the symbol.
This patch implements the non-zero addend logic for MachO too.
llvm-svn: 225048
In an assembly expression like
bar:
.long L0 + 1
the intended semantics is that bar will contain a pointer one byte past L0.
In sections that are merged by content (strings, 4 byte constants, etc), a
single position in the section doesn't give the linker enough information.
For example, it would not be able to tell a relocation must point to the
end of a string, since that would look just like the start of the next.
The solution used in ELF to use relocation with symbols if there is a non-zero
addend.
In MachO before this patch we would just keep all symbols in some sections.
This would miss some cases (only cstrings on x86_64 were implemented) and was
inefficient since most relocations have an addend of 0 and can be represented
without the symbol.
This patch implements the non-zero addend logic for MachO too.
llvm-svn: 224985
This commit starts with a "git mv ARM64 AArch64" and continues out
from there, renaming the C++ classes, intrinsics, and other
target-local objects for consistency.
"ARM64" test directories are also moved, and tests that began their
life in ARM64 use an arm64 triple, those from AArch64 use an aarch64
triple. Both should be equivalent though.
This finishes the AArch64 merge, and everyone should feel free to
continue committing as normal now.
llvm-svn: 209577