Reverts r283938 to reinstate r283867 with a fix.
The original change had an ArrayRef referring to a destroyed temporary
initializer list. Use plain C arrays instead.
llvm-svn: 283942
The high registers are not allocatable in Thumb1 functions, but they
could still be used by inline assembly, so we need to save and restore
the callee-saved high registers (r8-r11) in the prologue and epilogue.
This is complicated by the fact that the Thumb1 push and pop
instructions cannot access these registers. Therefore, we have to move
them down into low registers before pushing, and move them back after
popping into low registers.
In most functions, we will have low registers that are also being
pushed/popped, which we can use as the temporary registers for
saving/restoring the high registers. However, this is not guaranteed, so
we may need to push some extra low registers to ensure that the high
registers can be saved/restored. For correctness, it would be sufficient
to use just one low register, but if we have enough low registers
available then we only need one push/pop instruction, rather than one
per high register.
We can also use the argument/return registers when they are not live,
and the link register when saving (but not restoring), reducing the
number of extra registers we need to push.
There are still a few extreme edge cases where we need two push/pop
instructions, because not enough low registers can be made live in the
prologue or epilogue.
In addition to the regression tests included here, I've also tested this
using a script to generate functions which clobber different
combinations of registers, have different numbers of argument and return
registers (including variadic arguments), allocate different fixed sized
objects on the stack, and do or don't use variable sized allocas and the
__builtin_return_address intrinsic (all of which affect the available
registers in the prologue and epilogue). I ran these functions in a test
harness which verifies that all of the callee-saved registers are
correctly preserved.
Differential Revision: https://reviews.llvm.org/D24228
llvm-svn: 283867
There is not an official documented ABI for frame pointers in Thumb2,
but we should try to emit something which is useful.
We use r7 as the frame pointer for Thumb code, which currently means
that if a function needs to save a high register (r8-r11), it will get
pushed to the stack between the frame pointer (r7) and link register
(r14). This means that while a stack unwinder can follow the chain of
frame pointers up the stack, it cannot know the offset to lr, so does
not know which functions correspond to the stack frames.
To fix this, we need to push the callee-saved registers in two batches,
with the first push saving the low registers, fp and lr, and the second
push saving the high registers. This is already implemented, but
previously only used for iOS. This patch turns it on for all Thumb2
targets when frame pointers are required by the ABI, and the frame
pointer is r7 (Windows uses r11, so this isn't a problem there). If
frame pointer elimination is enabled we still emit a single push/pop
even if we need a frame pointer for other reasons, to avoid increasing
code size.
We must also ensure that lr is pushed to the stack when using a frame
pointer, so that we end up with a complete frame record. Situations that
could cause this were rare, because we already push lr in most
situations so that we can return using the pop instruction.
Differential Revision: https://reviews.llvm.org/D23516
llvm-svn: 279506