systematic lowering of v8i16.
This required a slight strategy shift to prefer unpack lowerings in more
places. While this isn't a cut-and-dry win in every case, it is in the
overwhelming majority. There are only a few places where the old
lowering would probably be a touch faster, and then only by a small
margin.
In some cases, this is yet another significant improvement.
llvm-svn: 229859
advantage of the existence of a reasonable blend instruction.
The 256-bit vector shuffle lowering has leveraged the general technique
of decomposed shuffles and blends for quite some time, but this never
made it back into the 128-bit code, and there are a large number of
patterns where this is substantially better. For example, this removes
almost all domain crossing in vector shuffles that involve some blend
and some permutation with SSE4.1 and later. See the massive reduction
in 'shufps' for integer test cases in this commit.
This isn't perfect yet for a few reasons:
1) The v8i16 shuffle lowering continues to plague me. We don't always
form an unpack-based blend when that would be better. But the wins
pretty drastically outstrip the losses here.
2) The v16i8 shuffle lowering is just a disaster here. I never went and
implemented blend support here for some terrible reason. I'll do
that next probably. I've not updated it for now.
More variations on this technique are coming as well -- we don't
shuffle-into-unpack or shuffle-into-palignr, both of which would also be
profitable.
Note that some test cases grow significantly in the number of
instructions, but I expect to actually be faster. We use
pshufd+pshufd+blendw instead of a single shufps, but the pshufd's are
very likely to pipeline well (two ports on most modern intel chips) and
the blend is a *very* fast instruction. The domain switch penalty will
essentially always be more than a blend instruction, which is the only
increase in tree height.
llvm-svn: 229350
This solves PR22276.
Splats of constants would sometimes produce redundant shuffles, sometimes ridiculously so (see the PR for details). Fold these shuffles into BUILD_VECTORs early on instead.
Differential Revision: http://reviews.llvm.org/D7093
Fixed recommit of r226811.
llvm-svn: 226816
This solves PR22276.
Splats of constants would sometimes produce redundant shuffles, sometimes ridiculously so (see the PR for details). Fold these shuffles into BUILD_VECTORs early on instead.
Differential Revision: http://reviews.llvm.org/D7093
llvm-svn: 226811
Update the entire regression test suite for the new shuffles. Remove
most of the old testing which was devoted to the old shuffle lowering
path and is no longer relevant really. Also remove a few other random
tests that only really exercised shuffles and only incidently or without
any interesting aspects to them.
Benchmarking that I have done shows a few small regressions with this on
LNT, zero measurable regressions on real, large applications, and for
several benchmarks where the loop vectorizer fires in the hot path it
shows 5% to 40% improvements for SSE2 and SSE3 code running on Sandy
Bridge machines. Running on AMD machines shows even more dramatic
improvements.
When using newer ISA vector extensions the gains are much more modest,
but the code is still better on the whole. There are a few regressions
being tracked (PR21137, PR21138, PR21139) but by and large this is
expected to be a win for x86 generated code performance.
It is also more correct than the code it replaces. I have fuzz tested
this extensively with ISA extensions up through AVX2 and found no
crashes or miscompiles (yet...). The old lowering had a few miscompiles
and crashers after a somewhat smaller amount of fuzz testing.
There is one significant area where the new code path lags behind and
that is in AVX-512 support. However, there was *extremely little*
support for that already and so this isn't a significant step backwards
and the new framework will probably make it easier to implement lowering
that uses the full power of AVX-512's table-based shuffle+blend (IMO).
Many thanks to Quentin, Andrea, Robert, and others for benchmarking
assistance. Thanks to Adam and others for help with AVX-512. Thanks to
Hal, Eric, and *many* others for answering my incessant questions about
how the backend actually works. =]
I will leave the old code path in the tree until the 3 PRs above are at
least resolved to folks' satisfaction. Then I will rip it (and 1000s of
lines of code) out. =] I don't expect this flag to stay around for very
long. It may not survive next week.
llvm-svn: 219046
This patch teaches the DAGCombiner how to fold shuffles according to the
following new rules:
1. shuffle(shuffle(x, y), undef) -> x
2. shuffle(shuffle(x, y), undef) -> y
3. shuffle(shuffle(x, y), undef) -> shuffle(x, undef)
4. shuffle(shuffle(x, y), undef) -> shuffle(y, undef)
The backend avoids to combine shuffles according to rules 3. and 4. if
the resulting shuffle does not have a legal mask. This is to avoid introducing
illegal shuffles that are potentially expanded into a sub-optimal sequence of
target specific dag nodes during vector legalization.
Added test case combine-vec-shuffle-2.ll to verify that we correctly triggers
the new rules when combining shuffles.
llvm-svn: 212748
This update was done with the following bash script:
find test/CodeGen -name "*.ll" | \
while read NAME; do
echo "$NAME"
if ! grep -q "^; *RUN: *llc.*debug" $NAME; then
TEMP=`mktemp -t temp`
cp $NAME $TEMP
sed -n "s/^define [^@]*@\([A-Za-z0-9_]*\)(.*$/\1/p" < $NAME | \
while read FUNC; do
sed -i '' "s/;\(.*\)\([A-Za-z0-9_-]*\):\( *\)$FUNC: *\$/;\1\2-LABEL:\3$FUNC:/g" $TEMP
done
sed -i '' "s/;\(.*\)-LABEL-LABEL:/;\1-LABEL:/" $TEMP
sed -i '' "s/;\(.*\)-NEXT-LABEL:/;\1-NEXT:/" $TEMP
sed -i '' "s/;\(.*\)-NOT-LABEL:/;\1-NOT:/" $TEMP
sed -i '' "s/;\(.*\)-DAG-LABEL:/;\1-DAG:/" $TEMP
mv $TEMP $NAME
fi
done
llvm-svn: 186280
shuffle node because it could introduce new shuffle nodes that were not
supported efficiently by the target.
2. Add a more restrictive shuffle-of-shuffle optimization for cases where the
second shuffle reverses the transformation of the first shuffle.
llvm-svn: 154266
expanding: e.g. <2 x float> -> <4 x float> instead of -> 2 floats. This
affects two places in the code: handling cross block values and handling
function return and arguments. Since vectors are already widened by
legalizetypes, this gives us much better code and unblocks x86-64 abi
and SPU abi work.
For example, this (which is a silly example of a cross-block value):
define <4 x float> @test2(<4 x float> %A) nounwind {
%B = shufflevector <4 x float> %A, <4 x float> undef, <2 x i32> <i32 0, i32 1>
%C = fadd <2 x float> %B, %B
br label %BB
BB:
%D = fadd <2 x float> %C, %C
%E = shufflevector <2 x float> %D, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
ret <4 x float> %E
}
Now compiles into:
_test2: ## @test2
## BB#0:
addps %xmm0, %xmm0
addps %xmm0, %xmm0
ret
previously it compiled into:
_test2: ## @test2
## BB#0:
addps %xmm0, %xmm0
pshufd $1, %xmm0, %xmm1
## kill: XMM0<def> XMM0<kill> XMM0<def>
insertps $0, %xmm0, %xmm0
insertps $16, %xmm1, %xmm0
addps %xmm0, %xmm0
ret
This implements rdar://8230384
llvm-svn: 112101
replace an OpA with a widened OpB, it is possible to get new uses of OpA due to CSE
when recursively updating nodes. Since OpA has been processed, the new uses are
not examined again. The patch checks if this occurred and it it did, updates the
new uses of OpA to use OpB.
llvm-svn: 105453
integer and floating-point opcodes, introducing
FAdd, FSub, and FMul.
For now, the AsmParser, BitcodeReader, and IRBuilder all preserve
backwards compatability, and the Core LLVM APIs preserve backwards
compatibility for IR producers. Most front-ends won't need to change
immediately.
This implements the first step of the plan outlined here:
http://nondot.org/sabre/LLVMNotes/IntegerOverflow.txt
llvm-svn: 72897