are defined as enumerations. Current bits include:
eEmulateInstructionOptionAutoAdvancePC
eEmulateInstructionOptionIgnoreConditions
Modified the EmulateInstruction class to have a few more pure virtuals that
can help clients understand how many instructions the emulator can handle:
virtual bool
SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0;
Where instruction types are defined as:
//------------------------------------------------------------------
/// Instruction types
//------------------------------------------------------------------
typedef enum InstructionType
{
eInstructionTypeAny, // Support for any instructions at all (at least one)
eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp
eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer
eInstructionTypeAll // All instructions of any kind
} InstructionType;
This allows use to tell what an emulator can do and also allows us to request
these abilities when we are finding the plug-in interface.
Added the ability for an EmulateInstruction class to get the register names
for any registers that are part of the emulation. This helps with being able
to dump and log effectively.
The UnwindAssembly class now stores the architecture it was created with in
case it is needed later in the unwinding process.
Added a function that can tell us DWARF register names for ARM that goes
along with the source/Utility/ARM_DWARF_Registers.h file:
source/Utility/ARM_DWARF_Registers.c
Took some of plug-ins out of the lldb_private namespace.
llvm-svn: 130189
public types and public enums. This was done to keep the SWIG stuff from
parsing all sorts of enums and types that weren't needed, and allows us to
abstract our API better.
llvm-svn: 128239
On Mac OS X we now have 3 platforms:
PlatformDarwin - must be subclassed to fill in the missing pure virtual funcs
but this implements all the common functionality between
remote-macosx and remote-ios. It also allows for another
platform to be used (remote-gdb-server for now) when doing
remote connections. Keeping this pluggable will allow for
flexibility.
PlatformMacOSX - Now implements both local and remote macosx desktop platforms.
PlatformRemoteiOS - Remote only iOS that knows how to locate SDK files in the
cached SDK locations on the host.
A new agnostic platform has been created:
PlatformRemoteGDBServer - this implements the platform using the GDB remote
protocol and uses the built in lldb_private::Host
static functions to implement many queries.
llvm-svn: 128193
overlap in the SWIG integration which has now been fixed by introducing
callbacks for initializing SWIG for each language (python only right now).
There was also a breakpoint command callback that called into SWIG which has
been abtracted into a callback to avoid cross over as well.
Added a new binary: lldb-platform
This will be the start of the remote platform that will use as much of the
Host functionality to do its job so it should just work on all platforms.
It is pretty hollowed out for now, but soon it will implement a platform
using the GDB remote packets as the transport.
llvm-svn: 128053
platform status -- gets status information for the selected platform
platform create <platform-name> -- creates a new instance of a remote platform
platform list -- list all available platforms
platform select -- select a platform instance as the current platform (not working yet)
When using "platform create" it will create a remote platform and make it the
selected platform. For instances for iPhone OS debugging on Mac OS X one can
do:
(lldb) platform create remote-ios --sdk-version=4.0
Remote platform: iOS platform
SDK version: 4.0
SDK path: "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0"
Not connected to a remote device.
(lldb) file ~/Documents/a.out
Current executable set to '~/Documents/a.out' (armv6).
(lldb) image list
[ 0] /Volumes/work/gclayton/Documents/devb/attach/a.out
[ 1] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/dyld
[ 2] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/libSystem.B.dylib
Note that this is all happening prior to running _or_ connecting to a remote
platform. Once connected to a remote platform the OS version might change which
means we will need to update our dependecies. Also once we run, we will need
to match up the actualy binaries with the actualy UUID's to files in the
SDK, or download and cache them locally.
This is just the start of the remote platforms, but this modification is the
first iteration in getting the platforms really doing something.
llvm-svn: 127934
correct order. Previously this was tacitly implemented but not
enforced, so it was possible to accidentally do things in the wrong
order and cause problems. This fixes that problem.
llvm-svn: 127430
This patch supports building the Linux platform plugin, and should also support
the MacOSX plugin as well (the MacOSX side has not been tested, unfortunately).
A small typo was corrected in lldb.cpp to initialize the new platform code on
Linux.
llvm-svn: 127393
an interface to a local or remote debugging platform. By default each host OS
that supports LLDB should be registering a "default" platform that will be
used unless a new platform is selected. Platforms are responsible for things
such as:
- getting process information by name or by processs ID
- finding platform files. This is useful for remote debugging where there is
an SDK with files that might already or need to be cached for debug access.
- getting a list of platform supported architectures in the exact order they
should be selected. This helps the native x86 platform on MacOSX select the
correct x86_64/i386 slice from universal binaries.
- Connect to remote platforms for remote debugging
- Resolving an executable including finding an executable inside platform
specific bundles (macosx uses .app bundles that contain files) and also
selecting the appropriate slice of universal files for a given platform.
So by default there is always a local platform, but remote platforms can be
connected to. I will soon be adding a new "platform" command that will support
the following commands:
(lldb) platform connect --name machine1 macosx connect://host:port
Connected to "machine1" platform.
(lldb) platform disconnect macosx
This allows LLDB to be well setup to do remote debugging and also once
connected process listing and finding for things like:
(lldb) process attach --name x<TAB>
The currently selected platform plug-in can now auto complete any available
processes that start with "x". The responsibilities for the platform plug-in
will soon grow and expand.
llvm-svn: 127286
It will just load all files exactly where the files state they are (file
addresses == load addresses). This is used when the llvm::Triple::OSType is
set to llvm::Triple::UnknownOS or llvm::Triple::NoOS.
llvm-svn: 127053
Targets can now specify some additional parameters for when we debug
executables that can help with plug-in selection:
target.execution-level = auto | user | kernel
target.execution-mode = auto | dynamic | static
target.execution-os-type = auto | none | halted | live
On some systems, the binaries that are created are the same wether you use
them to debug a kernel, or a user space program. Many times inspecting an
object file can reveal what an executable should be. For these cases we can
now be a little more complete by specifying wether to detect all of these
things automatically (inspect the main executable file and select a plug-in
accordingly), or manually to force the selection of certain plug-ins.
To do this we now allow the specficifation of wether one is debugging a user
space program (target.execution-level = user) or a kernel program
(target.execution-level = kernel).
We can also specify if we want to debug a program where shared libraries
are dynamically loaded using a DynamicLoader plug-in
(target.execution-mode = dynamic), or wether we will treat all symbol files
as already linked at the correct address (target.execution-mode = static).
We can also specify if the inferior we are debugging is being debugged on
a bare board (target.execution-os-type = none), or debugging an OS where
we have a JTAG or other direct connection to the inferior stops the entire
OS (target.execution-os-type = halted), or if we are debugging a program on
something that has live debug services (target.execution-os-type = live).
For the "target.execution-os-type = halted" mode, we will need to create
ProcessHelper plug-ins that allow us to extract the process/thread and other
OS information by reading/writing memory.
This should allow LLDB to be used for a wide variety of debugging tasks and
handle them all correctly.
llvm-svn: 125815
ArchDefaultUnwindPlan plug-in interfaces are now cached per architecture
instead of being leaked for every frame.
Split the ArchDefaultUnwindPlan_x86 into ArchDefaultUnwindPlan_x86_64 and
ArchDefaultUnwindPlan_i386 interfaces.
There were sporadic crashes that were due to something leaking or being
destroyed when doing stack crawls. This patch should clear up these issues.
llvm-svn: 125541
LLDB plugin directory and a user LLDB plugin directory. We currently still
need to work out at what layer the plug-ins will be, but at least we are
prepared for plug-ins. Plug-ins will attempt to be loaded from the
"/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins"
folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on
MacOSX. Each plugin will be scanned for:
extern "C" bool LLDBPluginInitialize(void);
extern "C" void LLDBPluginTerminate(void);
If at least LLDBPluginInitialize is found, the plug-in will be loaded. The
LLDBPluginInitialize function returns a bool that indicates if the plug-in
should stay loaded or not (plug-ins might check the current OS, current
hardware, or anything else and determine they don't want to run on the current
host). The plug-in is uniqued by path and added to a static loaded plug-in
map. The plug-in scanning happens during "lldb_private::Initialize()" which
calls to the PluginManager::Initialize() function. Likewise with termination
lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the
plug-in directories is fetched through new Host calls:
bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec);
bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec);
This way linux and other systems can define their own appropriate locations
for plug-ins to be loaded.
To allow dynamic shared library loading, the Host layer has also been modified
to include shared library open, close and get symbol:
static void *
Host::DynamicLibraryOpen (const FileSpec &file_spec,
Error &error);
static Error
Host::DynamicLibraryClose (void *dynamic_library_handle);
static void *
Host::DynamicLibraryGetSymbol (void *dynamic_library_handle,
const char *symbol_name,
Error &error);
lldb_private::FileSpec also has been modified to support directory enumeration
in an attempt to abstract the directory enumeration into one spot in the code.
The directory enumertion function is static and takes a callback:
typedef enum EnumerateDirectoryResult
{
eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory
eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not
eEnumerateDirectoryResultExit, // Exit from the current directory at the current level.
eEnumerateDirectoryResultQuit // Stop directory enumerations at any level
};
typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton,
FileSpec::FileType file_type,
const FileSpec &spec);
static FileSpec::EnumerateDirectoryResult
FileSpec::EnumerateDirectory (const char *dir_path,
bool find_directories,
bool find_files,
bool find_other,
EnumerateDirectoryCallbackType callback,
void *callback_baton);
This allow clients to specify the directory to search, and specifies if only
files, directories or other (pipe, symlink, fifo, etc) files will cause the
callback to be called. The callback also gets to return with the action that
should be performed after this directory entry. eEnumerateDirectoryResultNext
specifies to continue enumerating through a directory with the next entry.
eEnumerateDirectoryResultEnter specifies to recurse down into a directory
entry, or if the file is not a directory or symlink/alias to a directory, then
just iterate to the next entry. eEnumerateDirectoryResultExit specifies to
exit the current directory and skip any entries that might be remaining, yet
continue enumerating to the next entry in the parent directory. And finally
eEnumerateDirectoryResultQuit means to abort all directory enumerations at
all levels.
Modified the Declaration class to not include column information currently
since we don't have any compilers that currently support column based
declaration information. Columns support can be re-enabled with the
additions of a #define.
Added the ability to find an EmulateInstruction plug-in given a target triple
and optional plug-in name in the plug-in manager.
Fixed a few cases where opendir/readdir was being used, but yet not closedir
was being used. Soon these will be deprecated in favor of the new directory
enumeration call that was added to the FileSpec class.
llvm-svn: 124716
This patch is enough to have shared objects recognized by LLDB. We can handle
position independent executables. We can handle dynamically loaded modules
brought in via dlopen.
The DYLDRendezvous class provides an interface to a structure present in the
address space of ELF-based processes. This structure provides the address of a
function which is called by the linker each time a shared object is loaded and
unloaded (thus a breakpoint at that address will let LLDB intercept such
events), a list of entries describing the currently loaded shared objects, plus
a few other things.
On Linux, processes are brought up with an auxiliary vector on the stack. One
element in this vector contains the (possibly dynamic) entry address of the
process. One does not need to walk the stack to find this information as it is
also available under /proc/<pid>/auxv. The new AuxVector class provides a
convenient read-only view of this auxiliary vector information. We use the
dynamic entry address and the address as specified in the object file to compute
the actual load address of the inferior image. This strategy works for both
normal executables and PIE's.
llvm-svn: 123592
exist within the same process (one script interpreter object per debugger object). The
python script interpreter objects are all using the same global Python script interpreter;
they use separate dictionaries to keep their data separate, and mutex's to prevent any object
attempting to use the global Python interpreter when another object is already using it.
llvm-svn: 123415
SymbolFileDWARFDebugMap handles the parsing of OSO stabs which are effectively a
Mach-O specific feature and is incompatible with other object file formats.
llvm-svn: 123308
changing it to use it. There was an extra parameter added to the static
accessor global user settings controllers that wasn't needed. A bool was being
used as a parameter to the accessor just so it could be used to clean up
the global user settings controller which is now fixed by splitting up the
initialization into the "static void Class::Initialize()", access into the
"static UserSettingsControllerSP & Class::GetSettingsController()", and
cleanup into "static void Class::Terminate()".
Also added initialize and terminate calls to the logging code to avoid issues
when LLDB is shutting down. There were cases after the logging was switched
over to use shared pointers where we could crash if the global destructor
chain was being run and it causes the log to be destroyed and any any logging
occurred.
llvm-svn: 119757
Not yet enabled as the default unwinder but there are no known
backtrace problems with the code at this point.
Added 'log enable lldb unwind' to help diagnose backtrace problems;
this output needs a little refining but it's a good first step.
eh_frame information is currently read unconditionally - the code
is structured to allow this to be delayed until it's actually needed.
There is a performance hit when you have to parse the eh_frame
information for any largeish executable/library so it's necessary
to avoid if possible.
It's confusing having both the UnwindPlan::RegisterLocation struct
and the RegisterConextLLDB::RegisterLocation struct, I need to rename
one of them.
The writing of registers isn't done in the RegisterConextLLDB subclass
yet; neither is the running of complex DWARF expressions from eh_frame
(e.g. used for _sigtramp on Mac OS X).
llvm-svn: 117256
if the address comes from a data section.
Fixed an issue that could occur when looking up a symbol that has a zero
byte size where no match would be returned even if there was an exact symbol
match.
Cleaned up the section dump output and added the section type into the output.
llvm-svn: 116017
whether a given register number is treated as volatile
or not for a given architecture/platform.
approx 450 lines of boilerplate, 50 lines of actual code. :)
llvm-svn: 114537
the parent of Process settings; add 'default-arch' as a
class-wide setting for Target. Replace lldb::GetDefaultArchitecture
with Target::GetDefaultArchitecture & Target::SetDefaultArchitecture.
Add 'use-external-editor' as user setting to Debugger class & update
code appropriately.
Add Error parameter to methods that get user settings, for easier
reporting of bad requests.
Fix various other minor related bugs.
Fix test cases to work with new changes.
llvm-svn: 114352
The Unwind and RegisterContext subclasses still need
to be finished; none of this code is used by lldb at
this point (unless you call into it by hand).
The ObjectFile class now has an UnwindTable object.
The UnwindTable object has a series of FuncUnwinders
objects (Function Unwinders) -- one for each function
in that ObjectFile we've backtraced through during this
debug session.
The FuncUnwinders object has a few different UnwindPlans.
UnwindPlans are a generic way of describing how to find
the canonical address of a given function's stack frame
(the CFA idea from DWARF/eh_frame) and how to restore the
caller frame's register values, if they have been saved
by this function.
UnwindPlans are created from different sources. One source is the
eh_frame exception handling information generated by the compiler
for unwinding an exception throw. Another source is an assembly
language inspection class (UnwindAssemblyProfiler, uses the Plugin
architecture) which looks at the instructions in the funciton
prologue and describes the stack movements/register saves that are
done.
Two additional types of UnwindPlans that are worth noting are
the "fast" stack UnwindPlan which is useful for making a first
pass over a thread's stack, determining how many stack frames there
are and retrieving the pc and CFA values for each frame (enough
to create StackFrameIDs). Only a minimal set of registers is
recovered during a fast stack walk.
The final UnwindPlan is an architectural default unwind plan.
These are provided by the ArchDefaultUnwindPlan class (which uses
the plugin architecture). When no symbol/function address range can
be found for a given pc value -- when we have no eh_frame information
and when we don't have a start address so we can't examine the assembly
language instrucitons -- we have to make a best guess about how to
unwind. That's when we use the architectural default UnwindPlan.
On x86_64, this would be to assume that rbp is used as a stack pointer
and we can use that to find the caller's frame pointer and pc value.
It's a last-ditch best guess about how to unwind out of a frame.
There are heuristics about when to use one UnwindPlan versues the other --
this will all happen in the still-begin-written UnwindLLDB subclass of
Unwind which runs the UnwindPlans.
llvm-svn: 113581
handles user settable internal variables (the equivalent of set/show
variables in gdb). In addition to the basic infrastructure (most of
which is defined in UserSettingsController.{h,cpp}, there are examples
of two classes that have been set up to contain user settable
variables (the Debugger and Process classes). The 'settings' command
has been modified to be a command-subcommand structure, and the 'set',
'show' and 'append' commands have been moved into this sub-commabnd
structure. The old StateVariable class has been completely replaced
by this, and the state variable dictionary has been removed from the
Command Interpreter. Places that formerly accessed the state variable
mechanism have been modified to access the variables in this new
structure instead (checking the term-width; getting/checking the
prompt; etc.)
Variables are attached to classes; there are two basic "flavors" of
variables that can be set: "global" variables (static/class-wide), and
"instance" variables (one per instance of the class). The whole thing
has been set up so that any global or instance variable can be set at
any time (e.g. on start up, in your .lldbinit file), whether or not
any instances actually exist (there's a whole pending and default
values mechanism to help deal with that).
llvm-svn: 113041
Added extra logging for stepping.
Fixed an issue where cached stack frame data could be lost between runs when
the thread plans read a stack frame.
llvm-svn: 112973
This component is still at an early stage, but allows for simple
breakpoint/step-over operations and basic process control.
The makefiles are set up to build the plugin under Linux only.
llvm-svn: 109318
enabled LLVM make style building and made this compile LLDB on Mac OS X. We
can now iterate on this to make the build work on both linux and macosx.
llvm-svn: 108009