This is the second patch in a small series. This patch contains the MachineInstruction and x86-64 backend pieces required to lower Statepoints. It does not include the code to actually generate the STATEPOINT machine instruction and as a result, the entire patch is currently dead code. I will be submitting the SelectionDAG parts within the next 24-48 hours. Since those pieces are by far the most complicated, I wanted to minimize the size of that patch. That patch will include the tests which exercise the functionality in this patch. The entire series can be seen as one combined whole in http://reviews.llvm.org/D5683.
The STATEPOINT psuedo node is generated after all gc values are explicitly spilled to stack slots. The purpose of this node is to wrap an actual call instruction while recording the spill locations of the meta arguments used for garbage collection and other purposes. The STATEPOINT is modeled as modifing all of those locations to prevent backend optimizations from forwarding the value from before the STATEPOINT to after the STATEPOINT. (Doing so would break relocation semantics for collectors which wish to relocate roots.)
The implementation of STATEPOINT is closely modeled on PATCHPOINT. Eventually, much of the code in this patch will be removed. The long term plan is to merge the functionality provided by statepoints and patchpoints. Merging their implementations in the backend is likely to be a good starting point.
Reviewed by: atrick, ributzka
llvm-svn: 223085
This reverts commit r222632 (and follow-up r222636), which caused a host
of LNT failures on an internal bot. I'll respond to the commit on the
list with a reproduction of one of the failures.
Conflicts:
lib/Target/X86/X86TargetTransformInfo.cpp
llvm-svn: 222936
including SAE mode and memory operand.
Added AVX512_maskable_scalar template, that should cover all scalar instructions in the future.
The main difference between AVX512_maskable_scalar<> and AVX512_maskable<> is using X86select instead of vselect.
I need it, because I can't create vselect node for MVT::i1 mask for scalar instruction.
http://reviews.llvm.org/D6378
llvm-svn: 222820
Since (v)pslldq / (v)psrldq instructions resolve to a single input argument it is useful to match it much earlier than we currently do - this prevents more complicated shuffles (notably insertion into a zero vector) matching before it.
Differential Revision: http://reviews.llvm.org/D6409
llvm-svn: 222796
This patch teaches function 'transformVSELECTtoBlendVECTOR_SHUFFLE' how to
convert VSELECT dag nodes to shuffles on targets that do not have SSE4.1.
On pre-SSE4.1 targets, we can still perform blend operations using movss/movsd.
Also, removed a target specific combine that performed a premature lowering of
VSELECT nodes to target specific MOVSS/MOVSD nodes.
llvm-svn: 222647
r222375 made some improvements to build_vector lowering of v4x32 and v4xf32 into an insertps, but it missed a case where:
1. A single extracted element is used twice.
2. The lower of the two non-zero indexes should be preserved, and the higher should be used for the dest mask.
This caused a crash, since the source value for the insertps ends-up uninitialized.
Differential Revision: http://reviews.llvm.org/D6377
llvm-svn: 222635
Introduced new target-independent intrinsics in order to support masked vector loads and stores. The loop vectorizer optimizes loops containing conditional memory accesses by generating these intrinsics for existing targets AVX2 and AVX-512. The vectorizer asks the target about availability of masked vector loads and stores.
Added SDNodes for masked operations and lowering patterns for X86 code generator.
Examples:
<16 x i32> @llvm.masked.load.v16i32(i8* %addr, <16 x i32> %passthru, i32 4 /* align */, <16 x i1> %mask)
declare void @llvm.masked.store.v8f64(i8* %addr, <8 x double> %value, i32 4, <8 x i1> %mask)
Scalarizer for other targets (not AVX2/AVX-512) will be done in a separate patch.
http://reviews.llvm.org/D6191
llvm-svn: 222632
No functionality changed yet, but this will prevent subsequent patches
from having to handle permutations of various interleaved shuffle
patterns.
llvm-svn: 222614
This patch adds a feature flag to avoid unaligned 32-byte load/store AVX codegen
for Sandy Bridge and Ivy Bridge. There is no functionality change intended for
those chips. Previously, the absence of AVX2 was being used as a proxy to detect
this feature. But that hindered codegen for AVX-enabled AMD chips such as btver2
that do not have the 32-byte unaligned access slowdown.
Performance measurements are included in PR21541 ( http://llvm.org/bugs/show_bug.cgi?id=21541 ).
Differential Revision: http://reviews.llvm.org/D6355
llvm-svn: 222544
shuffle lowering to allow much better blend matching.
Specifically, with the new structure the code seems clearer to me and we
correctly can hit the cases where merging two 128-bit lanes is a clear
win and can be shuffled cheaply afterward.
llvm-svn: 222539
a bunch more improvements.
Non-lane-crossing is fine, the key is that lane merging only makes sense
for single-input shuffles. Not sure why I got so turned around here. The
code all works, I was just using the wrong model for it.
This only updates v4 and v8 lowering. The v16 and v32 lowering requires
restructuring the entire check sequence.
llvm-svn: 222537
lanes.
By special casing these we can often either reduce the total number of
shuffles significantly or reduce the number of (high latency on Haswell)
AVX2 shuffles that potentially cross 128-bit lanes. Even when these
don't actually cross lanes, they have much higher latency to support
that. Doing two of them and a blend is worse than doing a single insert
across the 128-bit lanes to blend and then doing a single interleaved
shuffle.
While this seems like a narrow case, it kept cropping up on me and the
difference is *huge* as you can see in many of the test cases. I first
hit this trying to perfectly fix the interleaving shuffle patterns used
by Halide for AVX2.
llvm-svn: 222533
Windows itanium targets the MSVCRT, and the stack probe symbol is provided by
MSVCRT. This corrects the emission of stack probes on i686-windows-itanium.
llvm-svn: 222439
This patch improves the lowering of v4f32 and v4i32 build_vector dag nodes
that are known to have at least two non-zero elements.
With this patch, a build_vector that performs a blend with zero is
converted into a shuffle. This is done to let the shuffle legalizer expand
the dag node in a optimal way. For example, if we know that a build_vector
performs a blend with zero, we can try to lower it as a movq/blend instead of
always selecting an insertps.
This patch also improves the logic that lowers a build_vector into a insertps
with zero masking. See for example the extra test cases added to test sse41.ll.
Differential Revision: http://reviews.llvm.org/D6311
llvm-svn: 222375
This patch builds on http://reviews.llvm.org/D5598 to perform byte rotation shuffles (lowerVectorShuffleAsByteRotate) on pre-SSSE3 (palignr) targets - pre-SSSE3 is only enabled on i8 and i16 vector targets where it is a more definite performance gain.
I've also added a separate byte shift shuffle (lowerVectorShuffleAsByteShift) that makes use of the ability of the SLLDQ/SRLDQ instructions to implicitly shift in zero bytes to avoid the need to create a zero register if we had used palignr.
Differential Revision: http://reviews.llvm.org/D5699
llvm-svn: 222340
Updated X86TargetLowering::isShuffleMaskLegal to match SHUFP masks with commuted inputs and PSHUFD masks that reference the second input.
As part of this I've refactored isPSHUFDMask to work in a more general manner and allow it to match against either the first or second input vector.
Differential Revision: http://reviews.llvm.org/D6287
llvm-svn: 222087
getTargetConstant should only be used when you can guarantee the instruction
selected will be able to cope with the raw value. BUILD_VECTOR is rather too
generic for this so we should use getConstant instead. In that case, an
instruction can still consume the constant, but if it doesn't it'll be
materialised through its own round of ISel.
Should fix PR21352.
llvm-svn: 221961
between splitting a vector into 128-bit lanes and recombining them vs.
decomposing things into single-input shuffles and a final blend.
This handles a large number of cases in AVX1 where the cross-lane
shuffles would be much more expensive to represent even though we end up
with a fast blend at the root. Instead, we can do a better job of
shuffling in a single lane and then inserting it into the other lanes.
This fixes the remaining bits of Halide's regression captured in PR21281
for AVX1. However, the bug persists in AVX2 because I've made this
change reasonably conservative. The cases where it makes sense in AVX2
to split into 128-bit lanes are much more rare because we can often do
full permutations across all elements of the 256-bit vector. However,
the particular test case in PR21281 is an example of one of the rare
cases where it is *always* better to work in a single 128-bit lane. I'm
going to try to teach the logic to detect and form the good code even in
AVX2 next, but it will need to use a separate heuristic.
Finally, there is one pesky regression here where we previously would
craftily use vpermilps in AVX1 to shuffle both high and low halves at
the same time. We no longer pull that off, and not for any really good
reason. Ultimately, I think this is just another missing nuance to the
selection heuristic that I'll try to add in afterward, but this change
already seems strictly worth doing considering the magnitude of the
improvements in common matrix math shuffle patterns.
As always, please let me know if this causes a surprising regression for
you.
llvm-svn: 221861
re-combining shuffles because nothing was available in the wider vector
type.
The key observation (which I've put in the comments for future
maintainers) is that at this point, no further combining is really
possible. And so even though these shuffles trivially could be combined,
we need to actually do that as we produce them when producing them this
late in the lowering.
This fixes another (huge) part of the Halide vector shuffle regressions.
As it happens, this was already well covered by the tests, but I hadn't
noticed how bad some of these got. The specific patterns that turn
directly into unpckl/h patterns were occurring *many* times in common
vector processing code.
There are still more problems here sadly, but trying to incrementally
tease them apart and it looks like this is the core of the problem in
the splitting logic.
There is some chance of regression here, you can see it in the test
changes. Specifically, where we stop forming pshufb in some cases, it is
possible that pshufb was in fact faster. Intel "says" that pshufb is
slower than the instruction sequences replacing it.
llvm-svn: 221852
This is a follow-on to r221706 and r221731 and discussed in more detail in PR21385.
This patch also loosens the testcase checking for btver2. We know that the "1.0" will be loaded, but
we can't tell exactly when, so replace the CHECK-NEXT specifiers with plain CHECKs. The CHECK-NEXT
sequence relied on a quirk of post-RA-scheduling that may change independently of anything in these tests.
llvm-svn: 221819
cases from Halide folks. This initial step was extracted from
a prototype change by Clay Wood to try and address regressions found
with Halide and the new vector shuffle lowering.
llvm-svn: 221779
This is a first step for generating SSE rcp instructions for reciprocal
calcs when fast-math allows it. This is very similar to the rsqrt optimization
enabled in D5658 ( http://reviews.llvm.org/rL220570 ).
For now, be conservative and only enable this for AMD btver2 where performance
improves significantly both in terms of latency and throughput.
We may never enable this codegen for Intel Core* chips because the divider circuits
are just too fast. On SandyBridge, divss can be as fast as 10 cycles versus the 21
cycle critical path for the rcp + mul + sub + mul + add estimate.
Follow-on patches may allow configuration of the number of Newton-Raphson refinement
steps, add AVX512 support, and enable the optimization for more chips.
More background here: http://llvm.org/bugs/show_bug.cgi?id=21385
Differential Revision: http://reviews.llvm.org/D6175
llvm-svn: 221706
The ISel lowering for global TLS access in PIC mode was creating a pseudo
instruction that is later expanded to a call, but the code was not
setting the hasCalls flag in the MachineFrameInfo alongside the adjustsStack
flag. This caused some functions to be mistakenly recognized as leaf functions,
and this in turn affected the decision to eliminate the frame pointer.
With the fix, hasCalls is properly set and the leaf frame pointer is correctly
preserved.
llvm-svn: 221695
AVX2 is available.
According to IACA, the new lowering has a throughput of 8 cycles instead of 13
with the previous one.
Althought this lowering kicks in some SPECs benchmarks, the performance
improvement was within the noise.
Correctness testing has been done for the whole range of uint32_t with the
following program:
uint4 v = (uint4) {0,1,2,3};
uint32_t i;
//Check correctness over entire range for uint4 -> float4 conversion
for( i = 0; i < 1U << (32-2); i++ )
{
float4 t = test(v);
float4 c = correct(v);
if( 0xf != _mm_movemask_ps( t == c ))
{
printf( "Error @ %vx: %vf vs. %vf\n", v, c, t);
return -1;
}
v += 4;
}
Where "correct" is the old lowering and "test" the new one.
The patch adds a test case for the two custom lowering instruction.
It also modifies the vector cost model, which is why cast.ll and uitofp.ll are
modified.
2009-02-26-MachineLICMBug.ll is also modified because we now hoist 7
instructions instead of 4 (3 more constant loads).
rdar://problem/18153096>
llvm-svn: 221657
condition to match a blend.
This prevents optimizations that work on VSELECT to perform invalid
transformations. Indeed, the optimized condition does not match the vector
boolean content that is expected and bad things may happen.
This patch yields the exact same code on the whole test-suite + specs (-O3 and
-O3 -march=core-avx2), it improves one test case (vector-blend.ll) and fixes a
bug reduced in vselect-avx.ll.
<rdar://problem/18819506>
llvm-svn: 221429
This patch improves the folding of vector AND nodes into blend operations for
targets that feature SSE4.1. A vector AND node where one of the operands is
a constant build_vector with elements that are either zero or all-ones can be
converted into a blend.
This allows for example to simplify the following code:
define <4 x i32> @test(<4 x i32> %A, <4 x i32> %B) {
%1 = and <4 x i32> %A, <i32 0, i32 0, i32 0, i32 -1>
%2 = and <4 x i32> %B, <i32 -1, i32 -1, i32 -1, i32 0>
%3 = or <4 x i32> %1, %2
ret <4 x i32> %3
}
Before this patch llc (-mcpu=corei7) generated:
andps LCPI1_0(%rip), %xmm0, %xmm0
andps LCPI1_1(%rip), %xmm1, %xmm1
orps %xmm1, %xmm0, %xmm0
retq
With this patch we generate a single 'vpblendw'.
llvm-svn: 221343
For 8-bit divrems where the remainder is used, we used to generate:
divb %sil
shrw $8, %ax
movzbl %al, %eax
That was to avoid an H-reg access, which is problematic mainly because
it isn't possible in REX-prefixed instructions.
This patch optimizes that to:
divb %sil
movzbl %ah, %eax
To do that, we explicitly extend AH, and extract the L-subreg in the
resulting register. The extension is done using the NOREX variants of
MOVZX. To support signed operations, MOVSX_NOREX is also added.
Further, this introduces a new SDNode type, [us]divrem_ext_hreg, which is
then lowered to a sequence containing a single zext (rather than 2).
Differential Revision: http://reviews.llvm.org/D6064
llvm-svn: 221176
"[x86] Simplify vector selection if condition value type matches vselect value type and true value is all ones or false value is all zeros."
llvm-svn: 221028
This transformation worked if selector is produced by SETCC, however SETCC is needed only if we consider to swap operands. So I replaced SETCC check for this case.
Added tests for vselect of <X x i1> values.
llvm-svn: 220777
Ffter commit at rev219046 512-bit broadcasts lowering become non-optimal. Most of tests on broadcasting and embedded broadcasting were changed and they doesn’t produce efficient code.
Example below is from commit changes (it’s the first test from test/CodeGen/X86/avx512-vbroadcast.ll):
define <16 x i32> @_inreg16xi32(i32 %a) {
; CHECK-LABEL: _inreg16xi32:
; CHECK: ## BB#0:
-; CHECK-NEXT: vpbroadcastd %edi, %zmm0
+; CHECK-NEXT: vmovd %edi, %xmm0
+; CHECK-NEXT: vpbroadcastd %xmm0, %ymm0
+; CHECK-NEXT: vinserti64x4 $1, %ymm0, %zmm0, %zmm0
; CHECK-NEXT: retq
%b = insertelement <16 x i32> undef, i32 %a, i32 0
%c = shufflevector <16 x i32> %b, <16 x i32> undef, <16 x i32> zeroinitializer
ret <16 x i32> %c
}
Here, 256-bit broadcast was generated instead of 512-bit one.
In this patch
1) I added vector-shuffle lowering through broadcasts
2) Removed asserts and branches likes because this is incorrect
- assert(Subtarget->hasDQI() && "We can only lower v8i64 with AVX-512-DQI");
3) Fixed lowering tests
llvm-svn: 220774
Minor patch to fix an issue in XFormVExtractWithShuffleIntoLoad where a load is unary shuffled, then bitcast (to a type with the same number of elements) before extracting an element.
An undef was created for the second shuffle operand using the original (post-bitcasted) vector type instead of the pre-bitcasted type like the rest of the shuffle node - this was then causing an assertion on the different types later on inside SelectionDAG::getVectorShuffle.
Differential Revision: http://reviews.llvm.org/D5917
llvm-svn: 220592