Two things:
1) fixing a bug where memory read was not clearing the m_force flag after it was passed, so that subsequent memory reads would not need to be forced even if over boundary
2) adding a setting target.max-memory-read-size that you can set instead of the hardcoded 1024 bytes limit we had before
llvm-svn: 183276
Yet another implementation of the python in dSYM autoload :)
This time we are going with a ternary setting:
true - load, do not warn
false - do not load, do not warn
warn - do not load, warn (default)
llvm-svn: 182414
There are two settings:
target.load-script-from-symbol-file is a boolean that says load or no load (default: false)
target.warn-on-script-from-symbol-file is also a boolean, it says whether you want to be warned when a script file is not loaded due to security (default: true)
the auto loading on change for target.load-script-from-symbol-file is preserved
llvm-svn: 182336
This changes the setting target.load-script-from-symbol-file to be a ternary enum value:
default (the default value) will NOT load the script files but will issue a warning suggesting workarounds
yes will load the script files
no will not load the script files AND will NOT issue any warning
if you change the setting value from default to yes, that will then cause the script files to be loaded
(the assumption is you didn't know about the setting, got a warning, and quickly want to remedy it)
if you have a settings set command for this in your lldbinit file, be sure to change "true" or "false" into an appropriate "yes" or "no" value
llvm-svn: 182323
Provide a mechanism through which users can disable loading the Python scripts from dSYM files
This relies on a target setting: target.load-script-from-symbol-file which defaults to false ("do NOT load the script")
You need to set it to true before creating your target (or in your lldbinit file if you constantly rely on this feature) to allow the scripts to load
llvm-svn: 181709
std::string
Module::GetSpecificationDescription () const;
This returns the module as "/usr/lib/libfoo.dylib" for normal files (calls "std::string FileSpec::GetPath()" on m_file) but it also might include the object name in case the module is for a .o file in a BSD archive ("/usr/lib/libfoo.a(bar.o)"). Cleaned up necessary logging code to use it.
llvm-svn: 180717
Introducing a negative cache for ObjCLanguageRuntime::LookupInCompleteClassCache()
This helps speed up the (common) case of us looking for classes that are hidden deep within Cocoa internals and repeatedly failing at finding type information for them.
In order for this to work, we need to clean this cache whenever debug information is added. A new symbols loaded event is added that is triggered with add-dsym (before modules loaded would be triggered for both adding modules and adding symbols).
Interested parties can register for this event. Internally, we make sure to clean the negative cache whenever symbols are added.
Lastly, ClassDescriptor::IsTagged() has been refactored to GetTaggedPointerInfo() that also (optionally) returns info and value bits. In this way, data formatters can share tagged pointer code instead of duplicating the required arithmetic.
llvm-svn: 178897
LLDB is crashing when logging is enabled from lldb-perf-clang. This has to do with the global destructor chain as the process and its threads are being torn down.
All logging channels now make one and only one instance that is kept in a global pointer which is never freed. This guarantees that logging can correctly continue as the process tears itself down.
llvm-svn: 178191
Fixed a crasher in the SourceManager where it wasn't checking the m_target member variable for NULL.
In doing this fix, I hardened this class to have weak pointers to the debugger and target in case they do go away. I also changed SBSourceManager to hold onto weak pointers to the debugger and target so they don't keep objects alive by holding a strong reference to them.
llvm-svn: 177365
Calculate "can branch" using the MC API's rather than our hand-rolled regex'es.
As extra credit, allow setting the disassembly flavor for x86 based architectures to intel or att.
<rdar://problem/11319574>
<rdar://problem/9329275>
llvm-svn: 176392
Major fixed to allow reading files that are over 4GB. The main problems were that the DataExtractor was using 32 bit offsets as a data cursor, and since we mmap all of our object files we could run into cases where if we had a very large core file that was over 4GB, we were running into the 4GB boundary.
So I defined a new "lldb::offset_t" which should be used for all file offsets.
After making this change, I enabled warnings for data loss and for enexpected implicit conversions temporarily and found a ton of things that I fixed.
Any functions that take an index internally, should use "size_t" for any indexes and also should return "size_t" for any sizes of collections.
llvm-svn: 173463
Providing a special mode of operator for "memory read -f c-str" which actually works in most common cases
Where the old behavior would provide:
(lldb) mem read --format s `foo`
0x100000f5d: NULL
Now we do:
(lldb) mem read --format s `foo`
0x100000f5d: "hello world"
You can also specify a count and that many strings will be showed starting at the initial address:
(lldb) mem read -c 2 -f c-str `foo`
0x100000f1d: "hello world"
0x100000f29: "short"
llvm-svn: 173076
controlled by the --unwind-on-error flag, and --ignore-breakpoint which separately controls behavior when a called
function hits a breakpoint. For breakpoints, we don't unwind, we either stop, or ignore the breakpoint, which makes
more sense.
Also make both these behaviors globally settable through "settings set".
Also handle the case where a breakpoint command calls code that ends up re-hitting the breakpoint. We were recursing
and crashing. Now we just stop without calling the second command.
<rdar://problem/12986644>
<rdar://problem/9119325>
llvm-svn: 172503
evaluate expressions. The expression parser and
IR interpreter are now fully capable of evaluating
expressions with as much (or better) fidelity.
<rdar://problem/12879364>
llvm-svn: 172293
equality can be strict or loose and we want code to
explicitly choose one or the other.
Also renamed the Compare function to IsEqualTo, to
avoid confusion.
<rdar://problem/12856749>
llvm-svn: 170152
For iOS native lldb, don't initialize the ModuleList notifier
callback. See the added comment for details on how this is a problem
in that environment. We'll need to restructure how the ModuleDidLoad
notification is called vrs. when the DynamicLoader pluging has had
a chance to set the Sectino load addresses.
llvm-svn: 170082
- add new header lldb-python.h to be included before other system headers
- short term fix (eventually python dependencies must be cleaned up)
Patch by Matt Kopec!
llvm-svn: 169341
Emit an error when using "target modules add PATH" where PATH points to a debug info only (dSYM) file.
Also added a "--uuid" option for "target modules add --uuid UUID" to locate and load a module by UUID if the host supports it.
llvm-svn: 168949
This commit does three things:
(a) introduces a new notification model for adding/removing/changing modules to a ModuleList, and applies it to the Target's ModuleList, so that we make sure to always trigger the right set of actions
whenever modules come and go in a target. Certain spots in the code still need to "manually" notify the Target for several reasons, so this is a work in progress
(b) adds a new capability to the Platforms: locating a scripting resources associated to a module. A scripting resource is a Python file that can load commands, formatters, ... and any other action
of interest corresponding to the loading of a module. At the moment, this is only implemented on Mac OS X and only for files inside .dSYM bundles - the next step is going to be letting
the frameworks themselves hold their scripting resources. Implementors of platforms for other systems are free to implement "the right thing" for their own worlds
(c) hooking up items (a) and (b) so that targets auto-load the scripting resources as the corresponding modules get loaded in a target. This has a few caveats at the moment:
- the user needs to manually add the .py file to the dSYM (soon, it will also work in the framework itself)
- if two modules with the same name show up during the lifetime of an LLDB session, the second one won't be able to load its scripting resource, but will otherwise work just fine
llvm-svn: 167569
it to print the old and new values.
Temporarily disable the "out of scope" checking since it didn't work correctly, and was
not what people generally expected watchpoints to be doing.
llvm-svn: 166472
plugin
dynamic-loader
macosx-kernel
(bool) disable-kext-loading
To settings can be set using:
(lldb) settings set plugin.dynamic-loader.macosx-kernel.disable-kext-loading true
I currently only hooked up the DynamicLoader plug-ins, but the code is very easy to duplicate when and if we need settings for other plug-ins.
llvm-svn: 166294
LLDB changes argv[0] when debugging a symlink. Now we have the notion of argv0 in the target settings:
target.arg0 (string) =
There is also the program argument that are separate from the first argument that have existed for a while:
target.run-args (arguments) =
When running "target create <exe>", we will place the untouched "<exe>" into target.arg0 to ensure when we run, we run with what the user typed. This has been added to the ProcessLaunchInfo and all other needed places so we always carry around the:
- resolved executable path
- argv0
- program args
Some systems may not support separating argv0 from the resolved executable path and the ProcessLaunchInfo needs to carry all of this information along so that each platform can make that decision.
llvm-svn: 166137
Then make the Thread a Broadcaster, and get it to broadcast when the selected frame is changed (but only from the Command Line) and when Thread::ReturnFromFrame
changes the stack.
Made the Driver use this notification to print the new thread status rather than doing it in the command.
Fixed a few places where people were setting their broadcaster class by hand rather than using the static broadcaster class call.
<rdar://problem/12383087>
llvm-svn: 165640
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860